diff options
Diffstat (limited to 'arch/x86/include')
-rw-r--r-- | arch/x86/include/asm/desc_defs.h | 4 | ||||
-rw-r--r-- | arch/x86/include/asm/mmzone_32.h | 2 | ||||
-rw-r--r-- | arch/x86/include/asm/sigcontext.h | 4 | ||||
-rw-r--r-- | arch/x86/include/asm/uv/uv_bau.h | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/arch/x86/include/asm/desc_defs.h b/arch/x86/include/asm/desc_defs.h index 9d6684849fd9..278441f39856 100644 --- a/arch/x86/include/asm/desc_defs.h +++ b/arch/x86/include/asm/desc_defs.h @@ -12,9 +12,9 @@ #include <linux/types.h> /* - * FIXME: Acessing the desc_struct through its fields is more elegant, + * FIXME: Accessing the desc_struct through its fields is more elegant, * and should be the one valid thing to do. However, a lot of open code - * still touches the a and b acessors, and doing this allow us to do it + * still touches the a and b accessors, and doing this allow us to do it * incrementally. We keep the signature as a struct, rather than an union, * so we can get rid of it transparently in the future -- glommer */ diff --git a/arch/x86/include/asm/mmzone_32.h b/arch/x86/include/asm/mmzone_32.h index ede6998bd92c..91df7c51806c 100644 --- a/arch/x86/include/asm/mmzone_32.h +++ b/arch/x86/include/asm/mmzone_32.h @@ -47,7 +47,7 @@ static inline void resume_map_numa_kva(pgd_t *pgd) {} /* * generic node memory support, the following assumptions apply: * - * 1) memory comes in 64Mb contigious chunks which are either present or not + * 1) memory comes in 64Mb contiguous chunks which are either present or not * 2) we will not have more than 64Gb in total * * for now assume that 64Gb is max amount of RAM for whole system diff --git a/arch/x86/include/asm/sigcontext.h b/arch/x86/include/asm/sigcontext.h index 72e5a4491661..04459d25e66e 100644 --- a/arch/x86/include/asm/sigcontext.h +++ b/arch/x86/include/asm/sigcontext.h @@ -124,7 +124,7 @@ struct sigcontext { * fpstate is really (struct _fpstate *) or (struct _xstate *) * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end - * of extended memory layout. See comments at the defintion of + * of extended memory layout. See comments at the definition of * (struct _fpx_sw_bytes) */ void __user *fpstate; /* zero when no FPU/extended context */ @@ -219,7 +219,7 @@ struct sigcontext { * fpstate is really (struct _fpstate *) or (struct _xstate *) * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end - * of extended memory layout. See comments at the defintion of + * of extended memory layout. See comments at the definition of * (struct _fpx_sw_bytes) */ void __user *fpstate; /* zero when no FPU/extended context */ diff --git a/arch/x86/include/asm/uv/uv_bau.h b/arch/x86/include/asm/uv/uv_bau.h index 80e2984f521c..b414d2b401f6 100644 --- a/arch/x86/include/asm/uv/uv_bau.h +++ b/arch/x86/include/asm/uv/uv_bau.h @@ -55,7 +55,7 @@ #define DESC_STATUS_SOURCE_TIMEOUT 3 /* - * source side threshholds at which message retries print a warning + * source side thresholds at which message retries print a warning */ #define SOURCE_TIMEOUT_LIMIT 20 #define DESTINATION_TIMEOUT_LIMIT 20 |