diff options
author | Gustavo A. R. Silva <gustavo@embeddedor.com> | 2020-03-23 19:22:24 -0500 |
---|---|---|
committer | Gustavo A. R. Silva <gustavo@embeddedor.com> | 2020-04-18 15:44:56 -0500 |
commit | 5c91aa1df00ec4fa283c35e92736392df3137d81 (patch) | |
tree | af19bb8c2e6305d93893979de8d8e62a07c9b5d1 /include/linux/skbuff.h | |
parent | fe946db6ca851a0cd8c2f9c9dd96ef74e051cf2f (diff) |
skbuff.h: Replace zero-length array with flexible-array member
The current codebase makes use of the zero-length array language
extension to the C90 standard, but the preferred mechanism to declare
variable-length types such as these ones is a flexible array member[1][2],
introduced in C99:
struct foo {
int stuff;
struct boo array[];
};
By making use of the mechanism above, we will get a compiler warning
in case the flexible array does not occur last in the structure, which
will help us prevent some kind of undefined behavior bugs from being
inadvertently introduced[3] to the codebase from now on.
Also, notice that, dynamic memory allocations won't be affected by
this change:
"Flexible array members have incomplete type, and so the sizeof operator
may not be applied. As a quirk of the original implementation of
zero-length arrays, sizeof evaluates to zero."[1]
This issue was found with the help of Coccinelle.
[1] https://gcc.gnu.org/onlinedocs/gcc/Zero-Length.html
[2] https://github.com/KSPP/linux/issues/21
[3] commit 76497732932f ("cxgb3/l2t: Fix undefined behaviour")
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Diffstat (limited to 'include/linux/skbuff.h')
-rw-r--r-- | include/linux/skbuff.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/linux/skbuff.h b/include/linux/skbuff.h index 3a2ac7072dbb..3000c526f552 100644 --- a/include/linux/skbuff.h +++ b/include/linux/skbuff.h @@ -4162,7 +4162,7 @@ struct skb_ext { refcount_t refcnt; u8 offset[SKB_EXT_NUM]; /* in chunks of 8 bytes */ u8 chunks; /* same */ - char data[0] __aligned(8); + char data[] __aligned(8); }; struct skb_ext *__skb_ext_alloc(void); |