diff options
author | Dave Airlie <airlied@redhat.com> | 2018-08-10 11:37:30 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2018-08-10 11:37:35 +1000 |
commit | 8511b7da18694491afb50a5cf1515c29a999c7a4 (patch) | |
tree | 00033a686edb206ac2ba03c3ccdcbd805e7e44ec /drivers/gpu/ipu-v3 | |
parent | 4abfe15e2a0a700eb36587dc3b3b1c29a609e4fb (diff) | |
parent | 2d87e6c1b99c402360fdfe19ce4f579ab2f96adf (diff) |
Merge tag 'imx-drm-fixes-2018-08-03' of git://git.pengutronix.de/git/pza/linux into drm-next
drm/imx: ipu-v3 plane offset and IPU id fixes
- Fix U/V plane offsets for odd vertical offsets. Due to wrong operator
order, the y offset was not rounded down properly for vertically
chroma subsampled planar formats.
- Fix IPU id number for boards that don't have an OF alias for their
single IPU in the device tree. This is necessary to support imx-media
on i.MX51 and i.MX53 SoCs.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Philipp Zabel <p.zabel@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/1533552680.4204.14.camel@pengutronix.de
Diffstat (limited to 'drivers/gpu/ipu-v3')
-rw-r--r-- | drivers/gpu/ipu-v3/ipu-common.c | 2 | ||||
-rw-r--r-- | drivers/gpu/ipu-v3/ipu-cpmem.c | 6 |
2 files changed, 5 insertions, 3 deletions
diff --git a/drivers/gpu/ipu-v3/ipu-common.c b/drivers/gpu/ipu-v3/ipu-common.c index 66e9405faedc..474b00e19697 100644 --- a/drivers/gpu/ipu-v3/ipu-common.c +++ b/drivers/gpu/ipu-v3/ipu-common.c @@ -1405,6 +1405,8 @@ static int ipu_probe(struct platform_device *pdev) return -ENODEV; ipu->id = of_alias_get_id(np, "ipu"); + if (ipu->id < 0) + ipu->id = 0; if (of_device_is_compatible(np, "fsl,imx6qp-ipu") && IS_ENABLED(CONFIG_DRM)) { diff --git a/drivers/gpu/ipu-v3/ipu-cpmem.c b/drivers/gpu/ipu-v3/ipu-cpmem.c index 0f1155ea0fbd..a9d2501500a1 100644 --- a/drivers/gpu/ipu-v3/ipu-cpmem.c +++ b/drivers/gpu/ipu-v3/ipu-cpmem.c @@ -547,17 +547,17 @@ static const struct ipu_rgb def_bgra_16 = { #define Y_OFFSET(pix, x, y) ((x) + pix->width * (y)) #define U_OFFSET(pix, x, y) ((pix->width * pix->height) + \ - (pix->width * (y) / 4) + (x) / 2) + (pix->width * ((y) / 2) / 2) + (x) / 2) #define V_OFFSET(pix, x, y) ((pix->width * pix->height) + \ (pix->width * pix->height / 4) + \ - (pix->width * (y) / 4) + (x) / 2) + (pix->width * ((y) / 2) / 2) + (x) / 2) #define U2_OFFSET(pix, x, y) ((pix->width * pix->height) + \ (pix->width * (y) / 2) + (x) / 2) #define V2_OFFSET(pix, x, y) ((pix->width * pix->height) + \ (pix->width * pix->height / 2) + \ (pix->width * (y) / 2) + (x) / 2) #define UV_OFFSET(pix, x, y) ((pix->width * pix->height) + \ - (pix->width * (y) / 2) + (x)) + (pix->width * ((y) / 2)) + (x)) #define UV2_OFFSET(pix, x, y) ((pix->width * pix->height) + \ (pix->width * y) + (x)) |