diff options
author | Rasmus Villemoes <linux@rasmusvillemoes.dk> | 2019-10-08 14:03:24 +0200 |
---|---|---|
committer | Lee Jones <lee.jones@linaro.org> | 2019-10-14 08:57:45 +0100 |
commit | efdf690e159ab340486dd6d42f387bbb8f03a579 (patch) | |
tree | 4979b2863033ebc4b15ae4fbb6b977827e8750a1 /drivers/video/backlight | |
parent | 349ee1228729df5c2a0cb33506cad2661e40e750 (diff) |
backlight: pwm_bl: Fix cie1913 comments and constant
The "break-even" point for the two formulas is L==8, which is also
what the code actually implements. [Incidentally, at that point one
has Y=0.008856, not 0.08856].
Moreover, all the sources I can find say the linear factor is 903.3
rather than 902.3, which makes sense since then the formulas agree at
L==8, both yielding the 0.008856 figure to four significant digits.
Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Reviewed-by: Daniel Thompson <daniel.thompson@linaro.org>
Signed-off-by: Lee Jones <lee.jones@linaro.org>
Diffstat (limited to 'drivers/video/backlight')
-rw-r--r-- | drivers/video/backlight/pwm_bl.c | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/drivers/video/backlight/pwm_bl.c b/drivers/video/backlight/pwm_bl.c index 9c4216f08c5a..3525e04791ce 100644 --- a/drivers/video/backlight/pwm_bl.c +++ b/drivers/video/backlight/pwm_bl.c @@ -156,8 +156,8 @@ static const struct backlight_ops pwm_backlight_ops = { * * The CIE 1931 lightness formula is what actually describes how we perceive * light: - * Y = (L* / 902.3) if L* ≤ 0.08856 - * Y = ((L* + 16) / 116)^3 if L* > 0.08856 + * Y = (L* / 903.3) if L* ≤ 8 + * Y = ((L* + 16) / 116)^3 if L* > 8 * * Where Y is the luminance, the amount of light coming out of the screen, and * is a number between 0.0 and 1.0; and L* is the lightness, how bright a human @@ -170,9 +170,15 @@ static u64 cie1931(unsigned int lightness, unsigned int scale) { u64 retval; + /* + * @lightness is given as a number between 0 and 1, expressed + * as a fixed-point number in scale @scale. Convert to a + * percentage, still expressed as a fixed-point number, so the + * above formulas can be applied. + */ lightness *= 100; if (lightness <= (8 * scale)) { - retval = DIV_ROUND_CLOSEST_ULL(lightness * 10, 9023); + retval = DIV_ROUND_CLOSEST_ULL(lightness * 10, 9033); } else { retval = int_pow((lightness + (16 * scale)) / 116, 3); retval = DIV_ROUND_CLOSEST_ULL(retval, (scale * scale)); |