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authorLv Zheng <lv.zheng@intel.com>2014-06-15 08:41:35 +0800
committerRafael J. Wysocki <rafael.j.wysocki@intel.com>2014-07-07 12:52:02 +0200
commitf92fca0060fc4dc9227342d0072d75df98c1e5a5 (patch)
tree134942fc36a326f40fab33133c839bb145078d05 /drivers/edac/cpc925_edac.c
parent66b42b78bc1e816f92b662e8888c89195e4199e1 (diff)
ACPI / EC: Add asynchronous command byte write support
Move the first command byte write into advance_transaction() so that all EC register accesses that can affect the command processing state machine can happen in this asynchronous state machine advancement function. The advance_transaction() function then can be a complete implementation of an asyncrhonous transaction for a single command so that: 1. The first command byte can be written in the interrupt context; 2. The command completion waiter can also be used to wait the first command byte's timeout; 3. In BURST mode, the follow-up command bytes can be written in the interrupt context directly, so that it doesn't need to return to the task context. Returning to the task context reduces the throughput of the BURST mode and in the worst cases where the system workload is very high, this leads to the hardware driven automatic BURST mode exit. In order not to increase memory consumption, convert 'done' into 'flags' to contain multiple indications: 1. ACPI_EC_COMMAND_COMPLETE: converting from original 'done' condition, indicating the completion of the command transaction. 2. ACPI_EC_COMMAND_POLL: indicating the availability of writing the first command byte. A new command can utilize this flag to compete for the right of accessing the underlying hardware. There is a follow-up bug fix that has utilized this new flag. The 2 flags are important because it also reflects a key concept of IO programs' design used in the system softwares. Normally an IO program running in the kernel should first be implemented in the asynchronous way. And the 2 flags are the most common way to implement its synchronous operations on top of the asynchronous operations: 1. POLL: This flag can be used to block until the asynchronous operations can happen. 2. COMPLETE: This flag can be used to block until the asynchronous operations have completed. By constructing code cleanly in this way, many difficult problems can be solved smoothly. Link: https://bugzilla.kernel.org/show_bug.cgi?id=70891 Link: https://bugzilla.kernel.org/show_bug.cgi?id=63931 Link: https://bugzilla.kernel.org/show_bug.cgi?id=59911 Reported-and-tested-by: Gareth Williams <gareth@garethwilliams.me.uk> Reported-and-tested-by: Hans de Goede <jwrdegoede@fedoraproject.org> Reported-by: Barton Xu <tank.xuhan@gmail.com> Tested-by: Steffen Weber <steffen.weber@gmail.com> Tested-by: Arthur Chen <axchen@nvidia.com> Signed-off-by: Lv Zheng <lv.zheng@intel.com> Cc: All applicable <stable@vger.kernel.org> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Diffstat (limited to 'drivers/edac/cpc925_edac.c')
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