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/**************************************************************************
* cl_driver:
* Hide behind some call backs the buffer allocation / deallocation ... This
* will allow us to make the use of a software performance simulator easier and
* to minimize the code specific for the HW and for the simulator
**************************************************************************/
#ifndef __CL_DRIVER_TYPE_H__
#define __CL_DRIVER_TYPE_H__
/* Encapsulates command buffer / data buffer / kernels */
typedef struct _cl_buffer *cl_buffer;
/* Encapsulates buffer manager */
typedef struct _cl_buffer_mgr *cl_buffer_mgr;
/* Encapsulates the driver backend functionalities */
typedef struct _cl_driver *cl_driver;
/* Encapsulates the gpgpu stream of commands */
typedef struct _cl_gpgpu *cl_gpgpu;
/* Encapsulates the event of a command stream */
typedef struct _cl_gpgpu_event *cl_gpgpu_event;
typedef struct _cl_context_prop *cl_context_prop;
#endif
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