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path: root/src/mesa/program/ir_to_mesa.cpp
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Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 58d3b41d083..8ed3834061a 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2662,6 +2662,7 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)
_mesa_glsl_lexer_dtor(state);
}
+ talloc_free(shader->ir);
shader->ir = new(shader) exec_list;
if (!state->error && !state->translation_unit.is_empty())
_mesa_ast_to_hir(shader->ir, state);
@@ -2706,7 +2707,7 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)
}
/* Retain any live IR, but trash the rest. */
- reparent_ir(shader->ir, shader);
+ reparent_ir(shader->ir, shader->ir);
talloc_free(state);