diff options
author | Chris Lord <chris@linux.intel.com> | 2010-06-08 16:35:08 +0100 |
---|---|---|
committer | Chris Lord <chris@linux.intel.com> | 2010-06-08 16:35:08 +0100 |
commit | feacbd4160af7709275841521150552441168407 (patch) | |
tree | 1b2227e01d24cd67ebee3a85afe4f65b134641e1 | |
parent | 027b79151e975380ef5df2aa5de0110736a40b72 (diff) |
video-texture: Correct symbol name and remove debug output
A symbol had an errant underscore in the paint function, so removed this
to fix building. Also removed a g_debug statement.
-rw-r--r-- | clutter-gst/clutter-gst-video-texture.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/clutter-gst/clutter-gst-video-texture.c b/clutter-gst/clutter-gst-video-texture.c index 7b2f605..d4e3122 100644 --- a/clutter-gst/clutter-gst-video-texture.c +++ b/clutter-gst/clutter-gst-video-texture.c @@ -588,8 +588,6 @@ clutter_gst_video_texture_paint (ClutterActor *actor) CoglColor *color; gfloat alpha; - g_debug ("idle paint"); - /* blend the alpha of the idle material with the actor's opacity */ color = cogl_color_copy (&priv->idle_color_unpre); alpha = clutter_actor_get_paint_opacity (actor) * @@ -601,7 +599,7 @@ clutter_gst_video_texture_paint (ClutterActor *actor) cogl_set_source (priv->idle_material); /* draw */ - _gen_texcoords_and_draw_cogl_rectangle (actor); + gen_texcoords_and_draw_cogl_rectangle (actor); } else { |