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AgeCommit message (Expand)AuthorFilesLines
2018-08-23Added display event files to the Visual Studio projectsSam Lantinga6-0/+24
2018-08-21Fixed UWP buildSam Lantinga2-0/+24
2018-08-21Added the dummy sensor driver to the Visual Studio projectsSam Lantinga4-2/+54
2018-02-09Windows Phone 8.0 is no longer supportedSam Lantinga6-2530/+0
2017-12-31winrt: Add mmdevapi.lib dependency to WinRT8.1 builds, for WASAPI support.Ryan C. Gordon2-10/+10
2017-12-06audio: Port WASAPI to WinRT, remove XAudio2 backend.Ryan C. Gordon10-54/+50
2017-11-12Updated SDL's YUV support, many thanks to Adrien DescampsSam Lantinga10-46/+134
2017-10-21Added Visual Studio solution files for WinRT projectsSam Lantinga4-0/+122
2017-08-30Moved haptic source files into the proper folderSam Lantinga1-6/+18
2017-02-25WinRT: removed Windows 8.0 from build-bot + NuGet package creation scriptsDavid Ludwig1-1/+0
2016-12-10WinRT: build fixesDavid Ludwig10-0/+40
2016-08-28Merge audio capture work back into the mainline.Ryan C. Gordon10-0/+71
2016-08-20WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore ...David Ludwig10-0/+71
2016-08-05audio: Removed internal SDL_audiomem.h and macros.Ryan C. Gordon10-20/+0
2015-12-02WinRT: minor tweak to NuGet package namingDavid Ludwig2-2/+2
2015-12-01WinRT: added NuGet-package creation support to WinRT build scriptDavid Ludwig4-0/+94
2015-11-29WinRT: added Win10/UWP (Universal Windows Platform) supportDavid Ludwig2-0/+1274
2015-11-26WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platformsDavid Ludwig4-52/+48
2014-11-02WinRT: enabled OpenGL ES 2 support on Windows PhoneDavid Ludwig2-0/+37
2014-07-04Made the latest XInput + Haptic changes compile and run on WinRTDavid Ludwig4-4/+16
2014-07-03Split the XInput and DirectInput code so Windows RT can use the existing XInp...Sam Lantinga4-8/+108
2014-05-06WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterpartsDavid Ludwig10-1341/+2355
2014-04-30WinRT: preliminary support for building against the Windows Phone 8.1 SDKDavid Ludwig4-0/+162
2014-04-29WinRT: added project files for Windows 8.1 + MSVC 2013David Ludwig4-0/+1179
2014-04-19Cleaned up and rearranged WinRT project file structure.David Ludwig7-4/+1095
2014-03-30WinRT: "SDL" to "SDL2", both for .dll output files, and for MSVC project names.David Ludwig1-7/+7
2014-03-23WinRT: Implemented SDL_ShowMessageBox for Windows 8.x/RT hostsDavid Ludwig2-0/+15
2014-03-22WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT.David Ludwig2-4/+4
2014-03-15Fixed broken rotation detection routines on WinRTDavid Ludwig1-1/+8
2014-03-12Merged various WinRT build fixesDavid Ludwig2-17/+10
2014-03-12Fixed various build and runtime errors when using WinRT with VS2012.David Ludwig2-6/+38
2014-03-12Fixed compiling Windows RT code on Visual Studio 2013Sam Lantinga2-15/+8
2014-03-11Fixed compiler errors in the D3D11 renderer when building for WinRTDavid Ludwig2-0/+15
2014-03-10build fixes for most WinRT-related filesDavid Ludwig2-11/+8
2013-12-25WinRT: compiled the d3d11 renderer's shaders into SDL itselfDavid Ludwig2-56/+0
2013-12-25WinRT: moved contents of the d3d11 renderer's header file into its implementa...David Ludwig2-4/+0
2013-12-21WinRT: enabled OpenGL ES 2 support by defaultDavid Ludwig1-6/+6
2013-11-29WinRT: enable the OpenGL ES 2 SDL_Renderer backend, if and when OpenGL ES 2 s...David Ludwig2-0/+16
2013-11-28WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental s...David Ludwig2-4/+4
2013-11-04WinRT: added experimental OpenGL ES 2.0 supportDavid Ludwig2-6/+37
2013-10-28WinRT: implemented SDL_GetBasePath and SDL_GetPrefPathDavid Ludwig2-11/+15
2013-09-22WinRT: unified the two, public, app-init functionsDavid Ludwig2-0/+15
2013-09-16WinRT: renamed SDL_winrt_main.cpp to indicate that it should only be used in ...David Ludwig2-2/+15
2013-09-14WinRT: build fix for the SDL-WinRT-only .slnDavid Ludwig1-2/+2
2013-09-14WinRT: project-naming cleanup. Projects that link to SDL will need updating. ...David Ludwig5-2/+2
2013-09-06WinRT: code cleanup: attempted to make it more clear what code is specific to...David Ludwig2-15/+15
2013-09-06WinRT: made SDL_xaudio2.c compile as C code when building for WinRTDavid Ludwig1-8/+1
2013-09-04WinRT: more renaming of "windowsrt" to "winrt"David Ludwig2-4/+4
2013-09-02WinRT: renamed a mouse-related header file for naming-consistency's sakeDavid Ludwig2-4/+4
2013-09-02WinRT: misc code cleanups regarding touch and mouse events, and also SDL-inte...David Ludwig2-0/+15