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~vadimg/mesa
master
r600-fake
r600-geom-shaders
r600-sb
r600-sb-2
r600-sb-3
r600-sb-bfgminer
r600-sb-wip
r600-wip-sched
r600_eg_shader_opt
wip-sb-tgsi
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2013-02-14
wip
r600-sb-wip
Vadim Girlin
3
-12
/
+96
2013-02-13
wip
Vadim Girlin
1
-0
/
+8
2013-02-13
wip
Vadim Girlin
5
-156
/
+249
2013-02-13
wip
Vadim Girlin
15
-67
/
+311
2013-02-12
wip
Vadim Girlin
2
-12
/
+11
2013-02-12
wip
Vadim Girlin
13
-72
/
+334
2013-02-11
wip
Vadim Girlin
12
-140
/
+257
2013-02-10
wip
Vadim Girlin
1
-2
/
+11
2013-02-10
wip
Vadim Girlin
10
-29
/
+111
2013-02-10
wip
Vadim Girlin
16
-64
/
+448
2013-02-09
wip
Vadim Girlin
30
-415
/
+582
2013-02-09
wip
Vadim Girlin
62
-12
/
+15931
2013-02-09
r600g: fix errors reported by c++ compiler
Vadim Girlin
2
-2
/
+2
2013-02-09
glsl_to_tgsi: indirect array information
Vadim Girlin
5
-10
/
+84
2013-02-09
r600g: always create reverse lookup isa tables
Vadim Girlin
1
-10
/
+2
2013-02-08
intel: Do not expose OES_compressed_ETC1_RGB8_texture or ARB_texture_rgb10_a2...
Ian Romanick
1
-2
/
+2
2013-02-08
softpipe: clean up lod computation
Roland Scheidegger
4
-124
/
+143
2013-02-08
softpipe: try to beat new dx10-style sample opcodes into shape
Roland Scheidegger
1
-67
/
+89
2013-02-08
gallivm: fix up size queries for dx10 sviewinfo opcode
Roland Scheidegger
8
-75
/
+67
2013-02-08
gallivm: hook up dx10 sampling opcodes
Roland Scheidegger
3
-6
/
+419
2013-02-08
intel: Ensure variable intel is used in i915 builds.
Vinson Lee
1
-1
/
+1
2013-02-08
glsl: Ensure glsl_type constructors initialize gl_type.
Vinson Lee
1
-0
/
+2
2013-02-08
winsys/radeon: improve debuging printing
Jerome Glisse
1
-1
/
+2
2013-02-08
softpipe: get rid of tgsi_sampler_control param in img_filter
Roland Scheidegger
2
-40
/
+37
2013-02-08
softpipe: fix using optimized filter function
Roland Scheidegger
1
-0
/
+1
2013-02-08
gallivm: fix typo in lp_build_mul_norm
Roland Scheidegger
1
-1
/
+1
2013-02-08
llvmpipe: first steps of adding dual source blend support
Roland Scheidegger
4
-27
/
+57
2013-02-08
llvmpipe: refactoring of visibility counter handling
Roland Scheidegger
5
-20
/
+56
2013-02-08
xorg: fix exa finish access
Jerome Glisse
1
-1
/
+1
2013-02-08
egl-wayland: Make sure we allocate a back buffer even if nothing was rendered
Kristian Høgsberg
1
-0
/
+8
2013-02-08
Consolidate some redundant definitions of ARRAY_SIZE() macro.
Paul Berry
7
-10
/
+7
2013-02-08
intel/pre-gen6: Disable EXT_framebuffer_multisample.
Paul Berry
3
-12
/
+2
2013-02-07
glsl: Initialize all tfeedback_candidate_generator member variables.
Vinson Lee
1
-1
/
+3
2013-02-07
nv30: Fix memory leak.
Vinson Lee
1
-0
/
+1
2013-02-07
glsl: Change loop_analysis to not look like a resource leak
Ian Romanick
2
-8
/
+7
2013-02-07
mesa: Don't check (offset + size <= bufObj->Size) in BindBufferRange.
Paul Berry
1
-7
/
+0
2013-02-07
i965: Set UniformBufferOffsetAlignment to sizeof(vec4)
Ian Romanick
1
-0
/
+1
2013-02-07
mesa: Allow glGet* queries of MAX_VARYING_COMPONENTS in ES 3
Matt Turner
1
-3
/
+1
2013-02-07
gbm: Remember to init format on gbm_dri_bo_create.
Daniel van Vugt
1
-0
/
+2
2013-02-07
glx: Centralize the code for context flushing.
Eric Anholt
1
-45
/
+37
2013-02-07
glx: Add a little comment about what dri2FlushFrontBuffer() does.
Eric Anholt
1
-0
/
+4
2013-02-07
radeonsi: Handle scaled and integer formats for samplers and vertex elements.
Michel Dänzer
1
-17
/
+46
2013-02-07
radeonsi: Don't advertise PIPE_FORMAT_L8A8_SRGB support.
Michel Dänzer
1
-2
/
+2
2013-02-07
radeonsi: Remove incorrect (and dead) assignment in tex_fetch_args().
Michel Dänzer
1
-2
/
+0
2013-02-07
radeonsi: Use unique names for referring to texture sampling intrinsics.
Michel Dänzer
1
-3
/
+18
2013-02-07
r300g: put textures with usage=staging in GTT and make them linear
Marek Olšák
2
-1
/
+6
2013-02-07
r600g: fix slice tile max for compressed texture and async dma
Jerome Glisse
2
-4
/
+8
2013-02-07
radeonsi: use new RGBX formats
Marek Olšák
1
-0
/
+26
2013-02-07
r300g: fix blending and alpha-test with RGBX16F and enable MSAA for it
Marek Olšák
6
-14
/
+45
2013-02-07
r300g: use new RGBX formats
Marek Olšák
2
-3
/
+22
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