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AgeCommit message (Expand)AuthorFilesLines
2011-02-19Temp it works a little bit.regalloc-wip-2Tom Stellard4-59/+117
2011-02-19TempTom Stellard4-66/+137
2011-02-18TempTom Stellard7-40/+250
2011-02-18TempTom Stellard6-90/+312
2011-02-18TempTom Stellard3-8/+139
2011-02-18TempTom Stellard1-3/+20
2011-02-18TempTom Stellard8-15/+403
2011-02-18Add exit on abort flag.Tom Stellard5-3/+10
2011-02-18TempTom Stellard4-4/+27
2011-02-18TempTom Stellard4-27/+153
2011-02-18TempTom Stellard1-4/+99
2011-02-18r300/compiler: Add some comments to the register allocatorTom Stellard1-1/+13
2011-02-18r300/compiler: Clean up the register allocatorTom Stellard1-42/+46
2011-02-18r300/compiler: Improve the register allocatorTom Stellard1-17/+95
2011-02-18r300/compiler: Disable full register allocation for shaders with loopsTom Stellard2-74/+37
2011-02-18r300/compiler: Dynamically alloc arrays in register allocatorTom Stellard3-5/+64
2011-02-18Reader fixTom Stellard1-2/+43
2011-02-11r300/compiler: Don't erase sources when converting RGB->AlphaTom Stellard1-6/+0
2011-02-11mesa: Optionally build a dricore support library (v3)Christopher James Halse Rogers12-32/+169
2011-02-11glx: Put null check before usenobled1-2/+6
2011-02-12r300g: improve function radeon_bo_is_referenced_by_csMarek Olšák5-18/+30
2011-02-12u_vbuf_mgr: fix segfaultMarek Olšák1-1/+1
2011-02-11ir_to_mesa: Don't dereference a NULL pointer during copy propagationIan Romanick1-0/+3
2011-02-11glcpp: regerated filesIan Romanick2-181/+193
2011-02-11glsl: Regenerate files modified by previous commitsIan Romanick3-1798/+1899
2011-02-11glsl: Finish out the reduce/reduce error fixesIan Romanick3-59/+109
2011-02-11glsl: Eliminate reduce/reduce conflicts in glsl grammarKeith Packard1-21/+71
2011-02-11st/mesa: Fix surfaceless opengl with non-dummy contextsBenjamin Franzke1-10/+5
2011-02-11svga: disable a debug_printf() callBrian Paul1-5/+9
2011-02-11svga: comments and debug codeBrian Paul1-0/+10
2011-02-11svga: more comments for need_pipeline fieldBrian Paul1-1/+4
2011-02-11scons: Need c99 also when cross compiling.José Fonseca1-0/+3
2011-02-11scons: builtin_glsl_function on windows needs bundled getopt.José Fonseca4-5/+23
2011-02-11scons: Try to support building 64bit binaries on 32bit windows.José Fonseca4-15/+22
2011-02-11scons: Fix MSVC 64bit build.José Fonseca1-0/+8
2011-02-11mesa: remove some unused gl_shader fieldsBrian Paul1-2/+0
2011-02-11draw: tweak AA line texture minimum alphaBrian Paul1-1/+1
2011-02-11svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul1-0/+10
2011-02-11svga: remove old comment, remove extra whitespaceBrian Paul1-4/+0
2011-02-11glsl: Fix parallel build.Tobias Jakobi1-1/+2
2011-02-11svga: Enable the draw pipeline for smooth lines.José Fonseca1-0/+5
2011-02-11svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca1-2/+1
2011-02-11draw: Don't use the pipeline when drawing lines with fractional widths.José Fonseca3-5/+6
2011-02-11llvmpipe: Use u_math's round.José Fonseca1-12/+1
2011-02-11util: Define round and roundf on MSVC.José Fonseca1-1/+13
2011-02-11svga: Stippled lines can also be drawn with triangles.José Fonseca2-2/+3
2011-02-11r300g: remove unused function prototypes, update copyrightMarek Olšák4-4/+56
2011-02-10egl_dri2: rename loader_extension to dri2_loader_extensionHaitao Feng3-18/+18
2011-02-10st/egl wayland: Sync front buffer releaseBenjamin Franzke2-1/+33
2011-02-10egl_dri2 wayland: Sync front buffer releaseBenjamin Franzke2-26/+67