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2014-04-15gallium: Add __DRIimageDriverExtension support to galliumpiglit-noxKeith Packard1-8/+230
2014-04-15i965: Avoid dependency hints on math opcodesMike Stroyan1-0/+8
2014-04-15i965: Expand INTEL_DEBUG to uint64_t.Matt Turner2-2/+2
2014-04-15dri: Expand driParseDebugString return value to uint64_t.Matt Turner2-6/+5
2014-04-15i965/fs: Remove dead_code_eliminate_local().Matt Turner2-159/+0
2014-04-15i965/fs: Clear variable from live-set if it's completely overwritten.Matt Turner1-0/+9
2014-04-15i965/fs: Reimplement dead_code_elimination().Matt Turner3-56/+117
2014-04-15i965/vec4: Let DCE eliminate dead writes in other basic blocks.Matt Turner1-4/+4
2014-04-15i965/gs: Add dummy source to prepare_channel_masks instruction.Matt Turner1-1/+2
2014-04-15glsl: Use M_PI_* macros.Matt Turner1-7/+13
2014-04-15i965: Disable Z16 in all APIs.Kenneth Graunke1-6/+0
2014-04-15i965: Update comments about Z16 being slow.Kenneth Graunke1-7/+10
2014-04-15r600g/radeonsi: Use caching buffer manager for textures as wellMichel Dänzer1-1/+1
2014-04-14i965/gen8: add debug code to show FS disasm with jump locationsJordan Justen1-0/+9
2014-04-14ilo: remove GPE state size estimationChia-I Wu7-326/+97
2014-04-14ilo: remove GPE command size estimationChia-I Wu6-403/+87
2014-04-14ilo: remove unused headersChia-I Wu3-566/+0
2014-04-14ilo: use only defines from genhw headersChia-I Wu7-106/+87
2014-04-14ilo: scripted conversion to genhw headersChia-I Wu25-1626/+1626
2014-04-14ilo: add genhw headersChia-I Wu22-131/+3504
2014-04-14ilo: avoid brw_wm_barycentric_interp_mode in compilerChia-I Wu1-17/+46
2014-04-14ilo: add TOY_OPCODE_DOChia-I Wu6-7/+10
2014-04-14gtest: Update to 1.7.0.Vinson Lee31-1508/+2509
2014-04-13mesa: Consider gl_VertexID and gl_InstanceID active attribsChris Forbes1-0/+9
2014-04-13mesa: Extract is_active_attrib() in shaderapiChris Forbes1-8/+19
2014-04-13glsl: Fix typo in interface block commentChris Forbes1-1/+1
2014-04-13egl-static: fix build after recent radeon winsys changesSimone Scanzoni1-0/+4
2014-04-13mesa: Fix typo in error messageChris Forbes1-1/+1
2014-04-13i965: glClearBuffer() should only clear a single buffer.Iago Toral Quiroga3-3/+7
2014-04-13i965: Add comment to explain the weird-looking shadow compares.Chris Forbes1-5/+16
2014-04-11glsl: Ignore loop-too-large heuristic if there's bad variable indexing.Kenneth Graunke1-3/+58
2014-04-11glsl: Rename loop_unroll_count::fail to "nested_loop."Kenneth Graunke1-4/+5
2014-04-11glsl: Pass gl_shader_compiler_optimizations to unroll_loops().Kenneth Graunke3-9/+16
2014-04-11glsl: Drop do_common_optimization's max_unroll_iterations parameter.Kenneth Graunke8-16/+8
2014-04-11i965: Use EmitNoIndirect flags in lower_variable_index_to_cond_assign.Kenneth Graunke1-8/+7
2014-04-11i965: Correct EmitNoIndirect shader compiler option flags.Kenneth Graunke1-3/+2
2014-04-11i965/fs: Reset reg_from when we can't coalesce.Matt Turner1-0/+1
2014-04-11i965: Fill in a bunch of gen7/hsw data cache-related disasm.Eric Anholt1-7/+103
2014-04-11i965: Stop setting up a 1:1 "attrib" member in our vertex inputs.Eric Anholt4-5/+2
2014-04-11i965: Skip a bunch of IB BO refcount twiddling.Eric Anholt1-13/+13
2014-04-11i965/gen7: Skip repeated NULL depth/stencil state emits.Eric Anholt4-0/+20
2014-04-12docs: Fix ubo indexing descriptionChris Forbes1-1/+1
2014-04-11draw: remove unused 'start' variable in draw_stats_clipper_primitives()Brian Paul1-5/+2
2014-04-11glsl: Try vectorizing when seeing a repeated assignment to a channel.Kenneth Graunke1-0/+1
2014-04-11glsl: Propagate explicit binding information from the AST all the way to the ...Ian Romanick4-2/+30
2014-04-11linker: Set binding for all elements of UBO arrayIan Romanick1-2/+34
2014-04-11linker: Set block bindings based on UniformBlocks rather than UniformStorageIan Romanick1-11/+21
2014-04-11linker: Clean up "unused parameter" warningsIan Romanick1-8/+4
2014-04-11linker: Fold set_uniform_binding into call siteIan Romanick1-21/+12
2014-04-11linker: Various trivial clean-ups in set_sampler_bindingIan Romanick1-18/+18