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2016-11-08llvmpipe: Fix build after removal of deprecated attribute API v2attr-fixAaron Watry2-3/+2
2016-11-08gallivm: Fix build after removal of deprecated attribute API v3Tom Stellard6-52/+140
2016-11-06clover: Add CL_PROGRAM_BINARY_TYPE support (CL1.2).Serge Martin10-11/+35
2016-11-06clover: add missing clGetDeviceInfo CL1.2 queriesSerge Martin3-0/+35
2016-11-05nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXXSamuel Pitoiset1-56/+56
2016-11-05gm107/ir: emit RED instead of ATOM when no dstSamuel Pitoiset1-1/+28
2016-11-05st/mesa: initialize members of glsl_to_tgsi_instruction in emit_asm()Brian Paul1-0/+4
2016-11-05android: amd/common: add support for libmesa_amd_commonMauro Rossi4-1/+60
2016-11-05winsys/radeon: don't call surface_best for FMASKMarek Olšák1-1/+1
2016-11-04mesa: Add linear ETC2/EAC to the compressed format list with ES3 compat.Kenneth Graunke1-6/+12
2016-11-04vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.Eric Anholt1-1/+1
2016-11-04vc4: Make sure that vertex shader texture2D() calls use LOD 0.Eric Anholt1-0/+10
2016-11-04radeonsi: fix vertex fetches for 2_10_10_10 formatsNicolai Hähnle5-6/+78
2016-11-04st/mesa: fix the layer of VDPAU surface samplersNicolai Hähnle3-17/+27
2016-11-04Revert "st/vdpau: use linear layout for output surfaces"Dave Airlie1-1/+1
2016-11-04radeonsi: fix an assertion failure in si_decompress_sampler_color_texturesMarek Olšák1-1/+3
2016-11-04glx: make interop ABI visible againMarek Olšák1-2/+2
2016-11-04egl: make interop ABI visible againMarek Olšák1-2/+2
2016-11-04egl: use util/macros.hMarek Olšák2-5/+2
2016-11-04radeonsi: enable GLSL 4.50Nicolai Hähnle1-1/+1
2016-11-04st/glsl_to_tgsi: fix dvec[34] loads from SSBONicolai Hähnle1-6/+4
2016-11-04glsl/cache: correct asprintf error handlingNicolai Hähnle1-3/+3
2016-11-04gallium/radeon: Multiply bpe by nsamples in surf_winsys_to_drmMichel Dänzer1-2/+5
2016-11-04gallium/radeon: Use flags parameter in radeon_winsys_surface_initMichel Dänzer1-1/+1
2016-11-04gallium/radeon: Only convert stencil info if RADEON_SURF_SBUFFER is setMichel Dänzer1-10/+21
2016-11-04gallium/radeon: Only loop up to last_level for drm<->winsys conversionMichel Dänzer1-2/+2
2016-11-04anv: use limits.h instead of deprecated/obsolete values.hTapani Pälli1-1/+1
2016-11-03vc4: Add miptree/texture state support for ETC1 compressed textures.Eric Anholt5-1/+33
2016-11-03vc4: Fix use of undefined values since the ralloc zeroing changes.Eric Anholt1-6/+11
2016-11-03nir: Make sure to set the texsrc type in nir drawpixels/bitmap lowering.Eric Anholt2-0/+4
2016-11-04draw: fix undefined input handling some more...Roland Scheidegger1-50/+54
2016-11-03gallium/hud: call fflush() after printing error messagesBrian Paul1-1/+9
2016-11-03svga: move svga_mark_surfaces_dirty() prototype to svga_surface.hBrian Paul3-10/+4
2016-11-03svga: whitespace / formatting clean-up in svga_context.cBrian Paul1-28/+34
2016-11-03svga: collect stats for time spent in svga_context_finish()Brian Paul1-0/+4
2016-11-03svga: invalidate new surface before it is bound to a render target viewCharmaine Lee6-3/+42
2016-11-03Revert "svga: use untyped surface formats in most cases"Charmaine Lee1-7/+4
2016-11-03svga: allow quad blit for more formatsCharmaine Lee1-1/+136
2016-11-03svga: create BGRX render target view for BGRX_UNORM surfaceCharmaine Lee1-1/+2
2016-11-03svga: add a helper function to check for typeless formatCharmaine Lee2-0/+34
2016-11-03svga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding state atomBrian Paul1-0/+1
2016-11-03svga: allow copy_region if sample counts matchCharmaine Lee1-4/+10
2016-11-03svga: set rendered-to flag after updating the texture using PredCopyRegionCharmaine Lee1-0/+4
2016-11-03svga: add can_use_upload flagCharmaine Lee2-31/+37
2016-11-03svga: fix texture upload path conditionCharmaine Lee1-30/+60
2016-11-03svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...Charmaine Lee1-0/+4
2016-11-03svga: Add render_condition boolean flag in struct svga_contextNeha Bhende3-1/+6
2016-11-03svga: Allow DXPredCopyRegion for depth_and_stencil formats.Neha Bhende1-4/+5
2016-11-03svga: fix memory leak in svga_clear_texture()Neha Bhende1-2/+7
2016-11-03svga: Implement the pipe clear_render_target functionality v2Thomas Hellstrom4-1/+138