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AgeCommit message (Expand)AuthorFilesLines
2016-11-24i965: Enable fast clears for multi-lodfast_lod_islBen Widawsky1-15/+0
2016-11-24i965: Allow single-sampled miptree to be resolved and sharedTopi Pohjolainen1-1/+1
2016-11-24i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clearsTopi Pohjolainen3-14/+18
2016-11-24i965: Use ISL for CCS layoutsTopi Pohjolainen2-104/+38
2016-11-24i965: Resolve non-compressed fast clears prior layered renderingTopi Pohjolainen1-0/+13
2016-11-24i965: Restrict fast color clear on first slice onlyTopi Pohjolainen1-0/+8
2016-11-24i965: Track fast color clear state in level/layer granularityTopi Pohjolainen3-30/+68
2016-11-24i965: Move fast clear state enumeration into resolve mapTopi Pohjolainen3-65/+68
2016-11-24i965: Refactor check if color resolve is neededTopi Pohjolainen1-15/+28
2016-11-24i965: Add plumbing for fast clear layer/level detailsTopi Pohjolainen2-19/+34
2016-11-24i965: Add interface for checking multiple slices if any is unresolvedTopi Pohjolainen2-0/+13
2016-11-24i965: Provide slice details to renderbuffer fast clear state trackerTopi Pohjolainen4-16/+68
2016-11-24i965: Split per miptree and per slice/level fast clear bitsTopi Pohjolainen3-16/+16
2016-11-24i965: Provide slice details to color resolverTopi Pohjolainen6-18/+51
2016-11-24i965: Add new interface for full color resolvesTopi Pohjolainen8-11/+23
2016-11-24i965: Refactor lossless compression state trackingTopi Pohjolainen4-15/+7
2016-11-23i965: Always reserve clip distance VUE slots in SSO mode.Kenneth Graunke1-0/+13
2016-11-23anv/gen7: only enable dual-source blending when there are dual-source factorsIlia Mirkin1-3/+33
2016-11-23swr: clear every layer of the attached surfacesIlia Mirkin1-6/+29
2016-11-23swr: [rasterizer core] pipe renderTargetArrayIndex through to clearsIlia Mirkin7-20/+35
2016-11-23swr: [rasterizer core] clear data now comes in as floatIlia Mirkin1-10/+4
2016-11-23swr: [rasterizer core] actually perform clear before store in GetHotTileIlia Mirkin1-0/+12
2016-11-23i965: Fix a mistake from porting the URB allocation code to arrays.Kenneth Graunke1-1/+1
2016-11-23i965: Use 3DSTATE_CLIP's User Clip Distance Enable bitmask on Gen8+.Kenneth Graunke5-18/+17
2016-11-23radv: fix flipped blitsDave Airlie1-57/+111
2016-11-23radv/meta: just local vars for src/dst subresources.Dave Airlie1-8/+10
2016-11-24radv: add support for VK_AMD_draw_indirect_countFredrik Höglund2-14/+84
2016-11-24radv: add support for VK_AMD_negative_viewport_heightFredrik Höglund1-0/+4
2016-11-24radv: add support for VK_KHR_sampler_mirror_clamp_to_edgeFredrik Höglund1-0/+4
2016-11-24radv: add support for anisotropic filtering on SI-CIFredrik Höglund2-9/+33
2016-11-23i965/gen7: Only advertise 4 samples for RGBA32F on GLESJordan Justen1-3/+19
2016-11-23radeonsi: print new opt flags in si_dump_shader_keyMarek Olšák1-0/+9
2016-11-23radeonsi: add a debug flag that disables optimized shader variantsMarek Olšák3-0/+7
2016-11-23compiler/glsl/tests: Fix print format when building 32-bit binaries on 64-bit...Aaron Watry1-1/+3
2016-11-23compiler/glsl/tests: Fix print format when building 32-bit binaries on 64-bit...Aaron Watry1-2/+8
2016-11-23anv: fix enumeration of propertiesEmil Velikov1-6/+8
2016-11-23i965: Restructure fast clear eligibility decisionBen Widawsky1-14/+37
2016-11-23i965: Set initial msaa fast clear status explicitlyTopi Pohjolainen1-1/+1
2016-11-23i965: Declare read-only input to level/layer check constTopi Pohjolainen1-1/+1
2016-11-23i965/fbo: Prepare layer multiplier for render buffer compressionTopi Pohjolainen1-1/+1
2016-11-23i965: Add multi-slice getter for resolve mapsTopi Pohjolainen2-7/+27
2016-11-23i965/meta: Split conversion of color and setting itTopi Pohjolainen3-19/+36
2016-11-23intel/blorp: Fix rectangle size for level-not-zero resolvesTopi Pohjolainen1-2/+2
2016-11-23i965/miptree: Don't shrink textures when augmenting for more levelsTopi Pohjolainen1-4/+25
2016-11-23main/getteximage: Use the height argument to calculate memcpy copy sizeEduardo Lima Mitev1-1/+1
2016-11-23nir/spirv: implement ordered / unordered floating point comparisons properlyIago Toral Quiroga1-1/+52
2016-11-23anv: fix segfault in anv_BindImageMemoryDave Airlie1-1/+1
2016-11-22swr: [rasterizer core] fix cast for stencil clear valueTim Rowley1-3/+2
2016-11-22swr: color interpolation is also supposed to get perspective divisionIlia Mirkin1-2/+4
2016-11-22swr: add sprite coord enable mask to fs keyIlia Mirkin2-1/+3