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author | Mathieu Duponchelle <mathieu.duponchelle@opencreed.com> | 2016-06-04 08:55:52 +0200 |
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committer | Mathieu Duponchelle <mathieu.duponchelle@opencreed.com> | 2016-06-04 16:13:35 +0200 |
commit | f0206f71a9150cf2ff6cc6b5cf53b6119db6cbb9 (patch) | |
tree | 445691de3161971e5dfc399dd0a684132063823c /manual-building.md | |
parent | 70b736f436b30bb38c4e8c84b38f4de6ba8713d5 (diff) |
Application development manual
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-rw-r--r-- | manual-building.md | 18 |
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diff --git a/manual-building.md b/manual-building.md new file mode 100644 index 0000000..0266838 --- /dev/null +++ b/manual-building.md @@ -0,0 +1,18 @@ +--- +title: Building an Application +... + +# Building an Application + +In these chapters, we will discuss the basic concepts of GStreamer and +the most-used objects, such as elements, pads and buffers. We will use a +visual representation of these objects so that we can visualize the more +complex pipelines you will learn to build later on. You will get a first +glance at the GStreamer API, which should be enough for building +elementary applications. Later on in this part, you will also learn to +build a basic command-line application. + +Note that this part will give a look into the low-level API and concepts +of GStreamer. Once you're going to build applications, you might want to +use higher-level APIs. Those will be discussed later on in this manual. + |