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/*********************************************************
* Copyright (C) 2007-2015 VMware, Inc. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation version 2.1 and no later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
*********************************************************/
/**
* @dndRpc.hh --
*
* Rpc layer object for DnD.
*/
#ifndef DND_RPC_HH
#define DND_RPC_HH
#include <sigc++/connection.h>
#include "dndCPLibExport.hh"
#include "rpcBase.h"
extern "C" {
#include "dnd.h"
}
class LIB_EXPORT DnDRpc
: public RpcBase
{
public:
virtual ~DnDRpc(void) {};
/* sigc signals for DnD source callback. */
sigc::signal<void, uint32, const CPClipboard *> srcDragBeginChanged;
sigc::signal<void, uint32> srcCancelChanged;
sigc::signal<void, uint32, uint32, uint32> srcDropChanged;
/* sigc signals for DnD destination callback. */
sigc::signal<void, uint32, int32> destDragEnterReplyChanged;
sigc::signal<void, uint32> destPrivDragEnterChanged;
sigc::signal<void, uint32, int32, int32> destPrivDragLeaveChanged;
sigc::signal<void, uint32, int32, int32> destPrivDropChanged;
sigc::signal<void, uint32, int32, int32> destDropChanged;
sigc::signal<void, uint32> destCancelChanged;
sigc::signal<void, uint32, int32, int32> moveMouseChanged;
sigc::signal<void, uint32, uint32> updateFeedbackChanged;
sigc::signal<void, uint32, int32, int32> queryExitingChanged;
sigc::signal<void, uint32> dragNotPendingChanged;
sigc::signal<void, uint32, bool, uint32> updateUnityDetWndChanged;
sigc::signal<void, uint32, const uint8 *, uint32> requestFileChanged;
sigc::signal<void, uint32, bool, const uint8 *, uint32> getFilesDoneChanged;
/* sigc signal for responding to ping reply */
sigc::signal<void, uint32> pingReplyChanged;
/* sigc signal for rpc cmd reply received. */
sigc::signal<void, uint32, uint32> cmdReplyChanged;
/* DnD source. */
virtual bool SrcDragBeginDone(uint32 sessionId) = 0;
virtual bool SrcDrop(uint32 sessionId, int32 x, int32 y) = 0;
virtual bool SrcDropDone(uint32 sessionId,
const uint8 *stagingDirCP,
uint32 sz) = 0;
virtual bool SrcPrivDragEnter(uint32 sessionId) = 0;
virtual bool SrcPrivDragLeave(uint32 sessionId, int32 x, int32 y) = 0;
virtual bool SrcPrivDrop(uint32 sessionId, int32 x, int32 y) = 0;
virtual bool SrcCancel(uint32 sessionId) = 0;
/* DnD destination. */
virtual bool DestDragEnter(uint32 sessionId,
const CPClipboard *clip) = 0;
virtual bool DestSendClip(uint32 sessionId,
const CPClipboard *clip) = 0;
virtual bool DestDragLeave(uint32 sessionId, int32 x, int32 y) = 0;
virtual bool DestDrop(uint32 sessionId, int32 x, int32 y) = 0;
virtual bool DestCancel(uint32 sessionId) = 0;
/* Common. */
virtual void Init(void) = 0;
virtual void SendPing(uint32 caps) = 0;
virtual bool UpdateFeedback(uint32 sessionId, DND_DROPEFFECT feedback) = 0;
virtual bool MoveMouse(uint32 sessionId,
int32 x,
int32 y) = 0;
virtual bool QueryExiting(uint32 sessionId, int32 x, int32 y) = 0;
virtual bool DragNotPending(uint32 sessionId) = 0;
virtual bool UpdateUnityDetWnd(uint32 sessionId,
bool show,
uint32 unityWndId) = 0;
virtual bool RequestFiles(uint32 sessionId) = 0;
virtual bool SendFilesDone(uint32 sessionId,
bool success,
const uint8 *stagingDirCP,
uint32 sz) = 0;
virtual bool GetFilesDone(uint32 sessionId,
bool success) = 0;
};
#endif // DND_RPC_HH
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