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/*********************************************************
* Copyright (C) 2010 VMware, Inc. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation version 2.1 and no later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
*********************************************************/
/**
* @file copyPasteDnDX11.h
*
* This class provides the concrete UI implementation for the DnD and
* copy paste abstraction, for the X11 platform.
*/
#ifndef __COPYPASTEDNDX11_H__
#define __COPYPASTEDNDX11_H__
extern "C" {
#include "dnd.h" /* for DnDBlockControl */
}
#include "copyPasteUIX11.h"
#include "dndUIX11.h"
#include <gtk/gtk.h>
#include "vm_basic_types.h"
#include "copyPasteDnDImpl.h"
extern "C" {
void CopyPasteDnDWrapper_SetUnityMode(Bool mode);
}
class CopyPasteDnDX11 : public CopyPasteDnDImpl
{
public:
CopyPasteDnDX11();
~CopyPasteDnDX11();
virtual gboolean Init(ToolsAppCtx *ctx);
virtual void PointerInit();
virtual gboolean RegisterCP();
virtual void UnregisterCP();
virtual gboolean RegisterDnD();
virtual void UnregisterDnD();
virtual void DnDVersionChanged(int version);
virtual void CopyPasteVersionChanged(int version);
virtual uint32 GetCaps();
void SetUnityMode(Bool mode) {m_dndUI->SetUnityMode(mode);};
void SetDnDAllowed(bool allowed);
void SetCopyPasteAllowed(bool allowed);
private:
Gtk::Main *m_main;
CopyPasteUIX11 *m_copyPasteUI;
DnDUIX11 *m_dndUI;
};
#endif // __COPYPASTEDNDX11_H__
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