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authorDave Airlie <airlied@redhat.com>2015-06-25 03:55:54 +0100
committerDave Airlie <airlied@redhat.com>2015-06-27 00:24:30 +0100
commit556dd4af76ca0be9b0698139c06e6d12d52e8ff3 (patch)
tree9645a73549767ea3abb0e8b1f5d5585b0e361668 /docs
parent7e5064360c03b8dbdd60298b46e1595418c6cea3 (diff)
radeonsi: add support for geometry shader invocations.
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index df913bdd8c..81014a5f9b 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -104,7 +104,7 @@ GL 4.0, GLSL 4.00:
- Fused multiply-add DONE ()
- Packing/bitfield/conversion functions DONE (r600, radeonsi, softpipe)
- Enhanced textureGather DONE (r600, radeonsi, softpipe)
- - Geometry shader instancing DONE (r600, llvmpipe, softpipe)
+ - Geometry shader instancing DONE (r600, radeonsi, llvmpipe, softpipe)
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE (r600, radeonsi)
- Interpolation functions DONE (r600)