diff options
author | Thierry Reding <treding@nvidia.com> | 2018-05-02 17:13:37 +0200 |
---|---|---|
committer | Thierry Reding <treding@nvidia.com> | 2018-05-02 18:05:01 +0200 |
commit | e17cc8b82c85a2c71bc887299729adc55bf78e6c (patch) | |
tree | e6be4a7747921f9e5811d925d7f1e8d5524752bd | |
parent | 22339d5bcb5216492371fee2eaa6bb94d7a700b8 (diff) |
tegra: tests: Add VIC04 support
Signed-off-by: Thierry Reding <treding@nvidia.com>
-rw-r--r-- | tests/tegra/Makefile.am | 4 | ||||
-rw-r--r-- | tests/tegra/vic.c | 7 | ||||
-rw-r--r-- | tests/tegra/vic04.c | 238 | ||||
-rw-r--r-- | tests/tegra/vic04.h | 284 |
4 files changed, 532 insertions, 1 deletions
diff --git a/tests/tegra/Makefile.am b/tests/tegra/Makefile.am index 6179f0e4..102ec559 100644 --- a/tests/tegra/Makefile.am +++ b/tests/tegra/Makefile.am @@ -14,7 +14,9 @@ libdrm_test_la_SOURCES = \ vic.c \ vic.h \ vic03.c \ - vic03.h + vic03.h \ + vic04.c \ + vic04.h libdrm_test_la_LIBADD = \ ../../libdrm.la diff --git a/tests/tegra/vic.c b/tests/tegra/vic.c index 760702c9..de1a120e 100644 --- a/tests/tegra/vic.c +++ b/tests/tegra/vic.c @@ -125,6 +125,9 @@ void vic_image_dump(struct vic_image *image, FILE *fp) /* from vic03.c */ const struct vic_ops vic03_ops; +/* from vic04.c */ +const struct vic_ops vic04_ops; + int vic_new(struct vic **vicp, unsigned int version) { const struct vic_ops *ops; @@ -135,6 +138,10 @@ int vic_new(struct vic **vicp, unsigned int version) ops = &vic03_ops; break; + case 0x21: + ops = &vic04_ops; + break; + default: return -ENOTSUP; } diff --git a/tests/tegra/vic04.c b/tests/tegra/vic04.c new file mode 100644 index 00000000..4d9878a5 --- /dev/null +++ b/tests/tegra/vic04.c @@ -0,0 +1,238 @@ +/* + * Copyright © 2018 NVIDIA Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <errno.h> +#include <string.h> + +#include "tegra.h" +#include "vic.h" +#include "vic04.h" + +static void vic04_clear(void *ptr, struct vic_image *output, + unsigned int alpha, unsigned int red, + unsigned int green, unsigned int blue) +{ + ConfigStruct *c = ptr; + + memset(c, 0, sizeof(*c)); + + c->outputConfig.TargetRectTop = 0; + c->outputConfig.TargetRectLeft = 0; + c->outputConfig.TargetRectRight = output->width - 1; + c->outputConfig.TargetRectBottom = output->height - 1; + c->outputConfig.BackgroundAlpha = alpha; + c->outputConfig.BackgroundR = red; + c->outputConfig.BackgroundG = green; + c->outputConfig.BackgroundB = blue; + + c->outputSurfaceConfig.OutPixelFormat = output->format; + c->outputSurfaceConfig.OutBlkKind = output->kind; + c->outputSurfaceConfig.OutBlkHeight = 0; + c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1; + c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1; + c->outputSurfaceConfig.OutLumaWidth = output->stride - 1; + c->outputSurfaceConfig.OutLumaHeight = output->height - 1; + c->outputSurfaceConfig.OutChromaWidth = 16383; + c->outputSurfaceConfig.OutChromaHeight = 16383; +} + +static void vic04_fill(void *ptr, struct vic_image *output, + unsigned int left, unsigned int top, + unsigned int right, unsigned int bottom, + unsigned int alpha, unsigned int red, + unsigned int green, unsigned int blue) +{ + ConfigStruct *c = ptr; + + memset(c, 0, sizeof(*c)); + + c->outputConfig.TargetRectTop = top; + c->outputConfig.TargetRectLeft = left; + c->outputConfig.TargetRectRight = right; + c->outputConfig.TargetRectBottom = bottom; + c->outputConfig.BackgroundAlpha = alpha; + c->outputConfig.BackgroundR = red; + c->outputConfig.BackgroundG = green; + c->outputConfig.BackgroundB = blue; + + c->outputSurfaceConfig.OutPixelFormat = output->format; + c->outputSurfaceConfig.OutBlkKind = output->kind; + c->outputSurfaceConfig.OutBlkHeight = 0; + c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1; + c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1; + c->outputSurfaceConfig.OutLumaWidth = output->stride - 1; + c->outputSurfaceConfig.OutLumaHeight = output->height - 1; + c->outputSurfaceConfig.OutChromaWidth = 16383; + c->outputSurfaceConfig.OutChromaHeight = 16383; +} + +static void vic04_blit(void *ptr, struct vic_image *output, + struct vic_image *input) +{ + SlotSurfaceConfig *surface; + ConfigStruct *c = ptr; + SlotConfig *slot; + + memset(c, 0, sizeof(*c)); + + c->outputConfig.TargetRectTop = 0; + c->outputConfig.TargetRectLeft = 0; + c->outputConfig.TargetRectRight = output->width - 1; + c->outputConfig.TargetRectBottom = output->height - 1; + c->outputConfig.BackgroundAlpha = 1023; + c->outputConfig.BackgroundR = 1023; + c->outputConfig.BackgroundG = 1023; + c->outputConfig.BackgroundB = 1023; + + c->outputSurfaceConfig.OutPixelFormat = output->format; + c->outputSurfaceConfig.OutBlkKind = output->kind; + c->outputSurfaceConfig.OutBlkHeight = 0; + c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1; + c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1; + c->outputSurfaceConfig.OutLumaWidth = output->stride - 1; + c->outputSurfaceConfig.OutLumaHeight = output->height - 1; + c->outputSurfaceConfig.OutChromaWidth = 16383; + c->outputSurfaceConfig.OutChromaHeight = 16383; + + slot = &c->slotStruct[0].slotConfig; + slot->SlotEnable = 1; + slot->CurrentFieldEnable = 1; + slot->PlanarAlpha = 1023; + slot->ConstantAlpha = 1; + slot->SourceRectLeft = 0 << 16; + slot->SourceRectRight = (input->width - 1) << 16; + slot->SourceRectTop = 0 << 16; + slot->SourceRectBottom = (input->height - 1) << 16; + slot->DestRectLeft = 0; + slot->DestRectRight = output->width - 1; + slot->DestRectTop = 0; + slot->DestRectBottom = output->height - 1; + slot->SoftClampHigh = 1023; + + surface = &c->slotStruct[0].slotSurfaceConfig; + surface->SlotPixelFormat = input->format; + surface->SlotBlkKind = input->kind; + surface->SlotBlkHeight = 0; /* XXX */ + surface->SlotCacheWidth = VIC_CACHE_WIDTH_64Bx4; /* XXX */ + surface->SlotSurfaceWidth = input->width - 1; + surface->SlotSurfaceHeight = input->height - 1; + surface->SlotLumaWidth = input->stride - 1; + surface->SlotLumaHeight = input->height - 1; + surface->SlotChromaWidth = 16383; + surface->SlotChromaHeight = 16383; +} + +static void vic04_flip(void *ptr, struct vic_image *output, + struct vic_image *input) +{ + SlotSurfaceConfig *surface; + ConfigStruct *c = ptr; + SlotConfig *slot; + + memset(c, 0, sizeof(*c)); + + c->outputConfig.TargetRectTop = 0; + c->outputConfig.TargetRectLeft = 0; + c->outputConfig.TargetRectRight = output->width - 1; + c->outputConfig.TargetRectBottom = output->height - 1; + c->outputConfig.BackgroundAlpha = 1023; + c->outputConfig.BackgroundR = 1023; + c->outputConfig.BackgroundG = 1023; + c->outputConfig.BackgroundB = 1023; + c->outputConfig.OutputFlipY = 1; + + c->outputSurfaceConfig.OutPixelFormat = output->format; + c->outputSurfaceConfig.OutBlkKind = output->kind; + c->outputSurfaceConfig.OutBlkHeight = 0; + c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1; + c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1; + c->outputSurfaceConfig.OutLumaWidth = output->stride - 1; + c->outputSurfaceConfig.OutLumaHeight = output->height - 1; + c->outputSurfaceConfig.OutChromaWidth = 16383; + c->outputSurfaceConfig.OutChromaHeight = 16383; + + slot = &c->slotStruct[0].slotConfig; + slot->SlotEnable = 1; + slot->CurrentFieldEnable = 1; + slot->PlanarAlpha = 1023; + slot->ConstantAlpha = 1; + slot->SourceRectLeft = 0 << 16; + slot->SourceRectRight = (input->width - 1) << 16; + slot->SourceRectTop = 0 << 16; + slot->SourceRectBottom = (input->height - 1) << 16; + slot->DestRectLeft = 0; + slot->DestRectRight = output->width - 1; + slot->DestRectTop = 0; + slot->DestRectBottom = output->height - 1; + slot->SoftClampHigh = 1023; + + surface = &c->slotStruct[0].slotSurfaceConfig; + surface->SlotPixelFormat = input->format; + surface->SlotBlkKind = input->kind; + surface->SlotBlkHeight = 0; /* XXX */ + surface->SlotCacheWidth = VIC_CACHE_WIDTH_64Bx4; /* XXX */ + surface->SlotSurfaceWidth = input->width - 1; + surface->SlotSurfaceHeight = input->height - 1; + surface->SlotLumaWidth = input->stride - 1; + surface->SlotLumaHeight = input->height - 1; + surface->SlotChromaWidth = 16383; + surface->SlotChromaHeight = 16383; +} + +static int vic04_execute(struct drm_tegra_pushbuf *pushbuf, + struct drm_tegra_bo *config, + struct drm_tegra_bo *hist, + struct vic_image *output, + struct vic_image **inputs, + unsigned int num_inputs) +{ + unsigned int i; + int err; + + if (num_inputs > 1) + return -EINVAL; + + err = drm_tegra_pushbuf_prepare(pushbuf, 32); + if (err < 0) { + fprintf(stderr, "failed to prepare push buffer: %s\n", strerror(-err)); + return err; + } + + VIC_PUSH_METHOD(pushbuf, NVB0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS, (sizeof(ConfigStruct) / 16) << 16); + VIC_PUSH_BUFFER(pushbuf, NVB0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET, config, 0); + VIC_PUSH_BUFFER(pushbuf, NVB0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET, output->bo, 0); + + for (i = 0; i < num_inputs; i++) + VIC_PUSH_BUFFER(pushbuf, NVB0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET, inputs[i]->bo, 0); + + VIC_PUSH_METHOD(pushbuf, NVB0B6_VIDEO_COMPOSITOR_EXECUTE, 1 << 8); + + return 0; +} + +const struct vic_ops vic04_ops = { + .clear = vic04_clear, + .fill = vic04_fill, + .blit = vic04_blit, + .flip = vic04_flip, + .execute = vic04_execute, +}; diff --git a/tests/tegra/vic04.h b/tests/tegra/vic04.h new file mode 100644 index 00000000..c69d7451 --- /dev/null +++ b/tests/tegra/vic04.h @@ -0,0 +1,284 @@ +/* + * Copyright © 2016-2018 NVIDIA Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef VIC04_H +#define VIC04_H + +#include <stdint.h> + +#define NVB0B6_VIDEO_COMPOSITOR_EXECUTE 0x00000300 +#define NVB0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET 0x00000400 +#define NVB0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_CHROMA_U_OFFSET 0x00000404 +#define NVB0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_CHROMA_V_OFFSET 0x00000408 +#define NVB0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS 0x00000704 +#define NVB0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET 0x00000708 +#define NVB0B6_VIDEO_COMPOSITOR_SET_HIST_OFFSET 0x00000714 +#define NVB0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET 0x00000720 + +typedef struct { + uint64_t SlotEnable : 1; /* 0 */ + uint64_t DeNoise : 1; /* 1 */ + uint64_t AdvancedDenoise : 1; /* 2 */ + uint64_t CadenceDetect : 1; /* 3 */ + uint64_t MotionMap : 1; /* 4 */ + uint64_t MMapCombine : 1; /* 5 */ + uint64_t IsEven : 1; /* 6 */ + uint64_t ChromaEven : 1; /* 7 */ + uint64_t CurrentFieldEnable : 1; /* 8 */ + uint64_t PrevFieldEnable : 1; /* 9 */ + uint64_t NextFieldEnable : 1; /* 10 */ + uint64_t NextNrFieldEnable : 1; /* 11 */ + uint64_t CurMotionFieldEnable : 1; /* 12 */ + uint64_t PrevMotionFieldEnable : 1; /* 13 */ + uint64_t PpMotionFieldEnable : 1; /* 14 */ + uint64_t CombMotionFieldEnable : 1; /* 15 */ + uint64_t FrameFormat : 4; /* 19..16 */ + uint64_t FilterLengthY : 2; /* 21..20 */ + uint64_t FilterLengthX : 2; /* 23..22 */ + uint64_t Panoramic : 12; /* 35..24 */ + uint64_t reserved1 : 22; /* 57..36 */ + uint64_t DetailFltClamp : 6; /* 63..58 */ + uint64_t FilterNoise : 10; /* 73..64 */ + uint64_t FilterDetail : 10; /* 83..74 */ + uint64_t ChromaNoise : 10; /* 93..84 */ + uint64_t ChromaDetail : 10; /* 103..94 */ + uint64_t DeinterlaceMode : 4; /* 107..104 */ + uint64_t MotionAccumWeight : 3; /* 110..108 */ + uint64_t NoiseIir : 11; /* 121..111 */ + uint64_t LightLevel : 4; /* 125..122 */ + uint64_t reserved4 : 2; /* 127..126 */ + /* 128 */ + uint64_t SoftClampLow : 10; /* 9..0 */ + uint64_t SoftClampHigh : 10; /* 19..10 */ + uint64_t reserved5 : 3; /* 22..20 */ + uint64_t reserved6 : 9; /* 31..23 */ + uint64_t PlanarAlpha : 10; /* 41..32 */ + uint64_t ConstantAlpha : 1; /* 42 */ + uint64_t StereoInterleave : 3; /* 45..43 */ + uint64_t ClipEnabled : 1; /* 46 */ + uint64_t ClearRectMask : 8; /* 54..47 */ + uint64_t DegammaMode : 2; /* 56..55 */ + uint64_t reserved7 : 1; /* 57 */ + uint64_t DecompressEnable : 1; /* 58 */ + uint64_t reserved9 : 5; /* 63..59 */ + uint64_t DecompressCtbCount : 8; /* 71..64 */ + uint64_t DecompressZbcColor : 32; /* 103..72 */ + uint64_t reserved12 : 24; /* 127..104 */ + /* 256 */ + uint64_t SourceRectLeft : 30; /* 29..0 */ + uint64_t reserved14 : 2; /* 31..30 */ + uint64_t SourceRectRight : 30; /* 61..32 */ + uint64_t reserved15 : 2; /* 63..62 */ + uint64_t SourceRectTop : 30; /* 93..64 */ + uint64_t reserved16 : 2; /* 95..94 */ + uint64_t SourceRectBottom : 30; /* 125..96 */ + uint64_t reserved17 : 2; /* 127..126 */ + /* 384 */ + uint64_t DestRectLeft : 14; /* 13..0 */ + uint64_t reserved18 : 2; /* 15..14 */ + uint64_t DestRectRight : 14; /* 29..16 */ + uint64_t reserved19 : 2; /* 31..30 */ + uint64_t DestRectTop : 14; /* 45..32 */ + uint64_t reserved20 : 2; /* 47..46 */ + uint64_t DestRectBottom : 14; /* 61..48 */ + uint64_t reserved21 : 2; /* 63..62 */ + uint64_t reserved22 : 32; /* 95..64 */ + uint64_t reserved23 : 32; /* 127..96 */ +} SlotConfig; + +typedef struct { + uint64_t SlotPixelFormat : 7; /* 6..0 */ + uint64_t SlotChromaLocHoriz : 2; /* 8..7 */ + uint64_t SlotChromaLocVert : 2; /* 10..9 */ + uint64_t SlotBlkKind : 4; /* 14..11 */ + uint64_t SlotBlkHeight : 4; /* 18..15 */ + uint64_t SlotCacheWidth : 3; /* 21..19 */ + uint64_t reserved0 : 10; /* 31..22 */ + uint64_t SlotSurfaceWidth : 14; /* 45..32 */ + uint64_t SlotSurfaceHeight : 14; /* 59..46 */ + uint64_t reserved1 : 4; /* 63..60 */ + uint64_t SlotLumaWidth : 14; /* 77..64 */ + uint64_t SlotLumaHeight : 14; /* 91..78 */ + uint64_t reserved2 : 4; /* 95..92 */ + uint64_t SlotChromaWidth : 14; /* 109..96 */ + uint64_t SlotChromaHeight : 14; /* 123..110 */ + uint64_t reserved3 : 4; /* 127..124 */ +} SlotSurfaceConfig; + +typedef struct { + uint64_t luma_coeff0 : 20; /* 19..0 */ + uint64_t luma_coeff1 : 20; /* 39..20 */ + uint64_t luma_coeff2 : 20; /* 59..40 */ + uint64_t luma_r_shift : 4; /* 63..60 */ + uint64_t luma_coeff3 : 20; /* 83..64 */ + uint64_t LumaKeyLower : 10; /* 93..84 */ + uint64_t LumaKeyUpper : 10; /* 103..94 */ + uint64_t LumaKeyEnabled : 1; /* 104 */ + uint64_t reserved0 : 2; /* 106..105 */ + uint64_t reserved1 : 21; /* 127..107 */ +} LumaKeyStruct; + +typedef struct { + uint64_t matrix_coeff00 : 20; /* 19..0 */ + uint64_t matrix_coeff10 : 20; /* 39..20 */ + uint64_t matrix_coeff20 : 20; /* 59..40 */ + uint64_t matrix_r_shift : 4; /* 63..60 */ + uint64_t matrix_coeff01 : 20; /* 83..64 */ + uint64_t matrix_coeff11 : 20; /* 103..84 */ + uint64_t matrix_coeff21 : 20; /* 123..104 */ + uint64_t reserved0 : 3; /* 126..124 */ + uint64_t matrix_enable : 1; /* 127 */ + /* 128 */ + uint64_t matrix_coeff02 : 20; /* 19..0 */ + uint64_t matrix_coeff12 : 20; /* 39..20 */ + uint64_t matrix_coeff22 : 20; /* 59..40 */ + uint64_t reserved1 : 4; /* 63..60 */ + uint64_t matrix_coeff03 : 20; /* 83..64 */ + uint64_t matrix_coeff13 : 20; /* 103..84 */ + uint64_t matrix_coeff23 : 20; /* 123..104 */ + uint64_t reserved2 : 4; /* 127..124 */ +} MatrixStruct; + +typedef struct { + uint64_t ClearRect0Left : 14; /* 13..0 */ + uint64_t reserved0 : 2; /* 15..14 */ + uint64_t ClearRect0Right : 14; /* 29..16 */ + uint64_t reserved1 : 2; /* 31..30 */ + uint64_t ClearRect0Top : 14; /* 45..32 */ + uint64_t reserved2 : 2; /* 47..46 */ + uint64_t ClearRect0Bottom : 14; /* 61..48 */ + uint64_t reserved3 : 2; /* 63..62 */ + uint64_t ClearRect1Left : 14; /* 77..64 */ + uint64_t reserved4 : 2; /* 79..78 */ + uint64_t ClearRect1Right : 14; /* 93..80 */ + uint64_t reserved5 : 2; /* 95..94 */ + uint64_t ClearRect1Top : 14; /* 109..96 */ + uint64_t reserved6 : 2; /* 111..110 */ + uint64_t ClearRect1Bottom : 14; /* 125..112 */ + uint64_t reserved7 : 2; /* 127..126 */ +} ClearRectStruct; + +typedef struct { + uint64_t AlphaK1 : 10; /* 9..0 */ + uint64_t reserved0 : 6; /* 15..10 */ + uint64_t AlphaK2 : 10; /* 25..16 */ + uint64_t reserved1 : 6; /* 31..26 */ + uint64_t SrcFactCMatchSelect : 3; /* 34..32 */ + uint64_t reserved2 : 1; /* 35 */ + uint64_t DstFactCMatchSelect : 3; /* 38..36 */ + uint64_t reserved3 : 1; /* 39 */ + uint64_t SrcFactAMatchSelect : 3; /* 42..40 */ + uint64_t reserved4 : 1; /* 43 */ + uint64_t DstFactAMatchSelect : 3; /* 46..44 */ + uint64_t reserved5 : 1; /* 47 */ + uint64_t reserved6 : 4; /* 51..48 */ + uint64_t reserved7 : 4; /* 55..52 */ + uint64_t reserved8 : 4; /* 59..56 */ + uint64_t reserved9 : 4; /* 63..60 */ + uint64_t reserved10 : 2; /* 65..64 */ + uint64_t OverrideR : 10; /* 75..66 */ + uint64_t OverrideG : 10; /* 85..76 */ + uint64_t OverrideB : 10; /* 95..86 */ + uint64_t OverrideA : 10; /* 105..96 */ + uint64_t reserved11 : 2; /* 107..106 */ + uint64_t UseOverrideR : 1; /* 108 */ + uint64_t UseOverrideG : 1; /* 109 */ + uint64_t UseOverrideB : 1; /* 110 */ + uint64_t UseOverrideA : 1; /* 111 */ + uint64_t MaskR : 1; /* 112 */ + uint64_t MaskG : 1; /* 113 */ + uint64_t MaskB : 1; /* 114 */ + uint64_t MaskA : 1; /* 115 */ + uint64_t reserved12 : 12; /* 127..116 */ +} BlendingSlotStruct; + +typedef struct { + uint64_t AlphaFillMode : 3; /* 2..0 */ + uint64_t AlphaFillSlot : 3; /* 5..3 */ + uint64_t BackgroundAlpha : 10; /* 15..6 */ + uint64_t BackgroundR : 10; /* 25..16 */ + uint64_t BackgroundG : 10; /* 35..26 */ + uint64_t BackgroundB : 10; /* 45..36 */ + uint64_t RegammaMode : 2; /* 47..46 */ + uint64_t OutputFlipX : 1; /* 48 */ + uint64_t OutputFlipY : 1; /* 49 */ + uint64_t OutputTranspose : 1; /* 50 */ + uint64_t reserved1 : 1; /* 51 */ + uint64_t reserved2 : 12; /* 63..52 */ + uint64_t TargetRectLeft : 14; /* 77..64 */ + uint64_t reserved3 : 2; /* 79..78 */ + uint64_t TargetRectRight : 14; /* 93..80 */ + uint64_t reserved4 : 2; /* 95..94 */ + uint64_t TargetRectTop : 14; /* 109..96 */ + uint64_t reserved5 : 2; /* 111..110 */ + uint64_t TargetRectBottom : 14; /* 125..112 */ + uint64_t reserved6 : 2; /* 127..126 */ +} OutputConfig; + +typedef struct { + uint64_t OutPixelFormat : 7; /* 6..0 */ + uint64_t OutChromaLocHoriz : 2; /* 8..7 */ + uint64_t OutChromaLocVert : 2; /* 10..9 */ + uint64_t OutBlkKind : 4; /* 14..11 */ + uint64_t OutBlkHeight : 4; /* 18..15 */ + uint64_t reserved0 : 3; /* 21..19 */ + uint64_t reserved1 : 10; /* 31..22 */ + uint64_t OutSurfaceWidth : 14; /* 45..32 */ + uint64_t OutSurfaceHeight : 14; /* 59..46 */ + uint64_t reserved2 : 4; /* 63..60 */ + uint64_t OutLumaWidth : 14; /* 77..64 */ + uint64_t OutLumaHeight : 14; /* 91..78 */ + uint64_t reserved3 : 4; /* 95..92 */ + uint64_t OutChromaWidth : 14; /* 109..96 */ + uint64_t OutChromaHeight : 14; /* 123..110 */ + uint64_t reserved4 : 4; /* 127..124 */ +} OutputSurfaceConfig; + +typedef struct { + uint64_t DownsampleHoriz : 11; /* 10..0 */ + uint64_t reserved0 : 5; /* 15..11 */ + uint64_t DownsampleVert : 11; /* 26..16 */ + uint64_t reserved1 : 5; /* 31..27 */ + uint64_t reserved2 : 32; /* 63..32 */ + uint64_t reserved3 : 32; /* 95..64 */ + uint64_t reserved4 : 32; /* 127..96 */ +} PipeConfig; + +typedef struct { + SlotConfig slotConfig; + SlotSurfaceConfig slotSurfaceConfig; + LumaKeyStruct lumaKeyStruct; + MatrixStruct colorMatrixStruct; + MatrixStruct gamutMatrixStruct; + BlendingSlotStruct blendingSlotStruct; +} SlotStruct; + +typedef struct { + PipeConfig pipeConfig; + OutputConfig outputConfig; + OutputSurfaceConfig outputSurfaceConfig; + MatrixStruct outColorMatrixStruct; + ClearRectStruct clearRectStruct[4]; + SlotStruct slotStruct[8]; +} ConfigStruct; + +#endif |