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// Copyright 2012 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
struct wcore_config_attrs;
#define NATIVE_UNION(name) \
struct droid_##name; \
struct glx_##name; \
struct mac_##name; \
struct wayland_##name; \
struct xegl_##name; \
\
union native_##name { \
struct droid_##name *droid; \
struct glx_##name *glx; \
struct mac_##name *mac; \
struct wayland_##name *wayland; \
struct xegl_##name *xegl; \
}
NATIVE_UNION(platform);
NATIVE_UNION(config);
NATIVE_UNION(context);
NATIVE_UNION(display);
NATIVE_UNION(window);
/// @brief Allocate a `union native_?`.
///
/// @param x must have type `union native_?`.
/// @param platform is one of droid, glx, mac, wayland, xegl.
#define NATIVE_ALLOC(x, platform) \
do { \
x = calloc(1, sizeof(*x) + sizeof(*x->platform)); \
x->platform = (void*) (x + 1); \
} while (0)
struct native_dispatch {
/// @defgroup native_display
/// @{
union native_display*
(*display_connect)(
union native_platform *platform,
const char *name);
bool
(*display_disconnect)(union native_display *self);
/// @}
/// @defgroup native_config
/// @{
union native_config*
(*config_choose)(
union native_display *dpy,
const struct wcore_config_attrs *attrs);
bool
(*config_destroy)(union native_config *self);
/// @}
/// @defgroup native_context
/// @{
union native_context*
(*context_create)(
union native_config *config,
union native_context *shared_context);
bool
(*context_destroy)(union native_context *self);
/// @}
/// @defgroup native_window
/// @{
union native_window*
(*window_create)(
union native_config *config,
int width,
int height);
bool
(*window_destroy)(union native_window *self);
bool
(*window_swap_buffers)(union native_window *self);
/// @}
/// @defgroup native gl misc
/// @{
bool
(*make_current)(
union native_display *dpy,
union native_window *window,
union native_context *ctx);
void*
(*get_proc_address)(
union native_platform *platform,
const char *name);
void*
(*dlsym_gl)(
union native_platform *platform,
const char *name);
/// @}
};
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