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Diffstat (limited to 'tests/shaders/glsl-fs-bug25902.frag')
-rw-r--r-- | tests/shaders/glsl-fs-bug25902.frag | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/shaders/glsl-fs-bug25902.frag b/tests/shaders/glsl-fs-bug25902.frag index 10dd390b..35413032 100644 --- a/tests/shaders/glsl-fs-bug25902.frag +++ b/tests/shaders/glsl-fs-bug25902.frag @@ -37,7 +37,7 @@ void main() * Making colour vec4 and doing vec4 multiplication also causes the * shader to work. */ - if (args.a != 0) { + if (args.a != 0.0) { colour *= secondary.rgb; } |