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Diffstat (limited to 'src/egl/drivers/dri2/egl_dri2.c')
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c84
1 files changed, 84 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 4a02838383..206c960ccb 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -503,6 +503,12 @@ dri2_setup_screen(_EGLDisplay *disp)
disp->Extensions.MESA_drm_image = EGL_TRUE;
disp->Extensions.KHR_image_base = EGL_TRUE;
disp->Extensions.KHR_gl_renderbuffer_image = EGL_TRUE;
+ if (dri2_dpy->image->base.version >= 5 &&
+ dri2_dpy->image->createImageFromTexture) {
+ disp->Extensions.KHR_gl_texture_2D_image = EGL_TRUE;
+ disp->Extensions.KHR_gl_texture_cubemap_image = EGL_TRUE;
+ disp->Extensions.KHR_gl_texture_3D_image = EGL_TRUE;
+ }
}
}
@@ -993,6 +999,75 @@ dri2_create_image_khr_renderbuffer(_EGLDisplay *disp, _EGLContext *ctx,
}
static _EGLImage *
+dri2_create_image_khr_texture(_EGLDisplay *disp, _EGLContext *ctx,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const EGLint *attr_list)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
+ struct dri2_egl_image *dri2_img;
+ GLuint texture = (GLuint) (uintptr_t) buffer;
+ _EGLImageAttribs attrs;
+ GLuint depth;
+ GLenum gl_target;
+
+ if (texture == 0) {
+ _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
+ return EGL_NO_IMAGE_KHR;
+ }
+
+ if (_eglParseImageAttribList(&attrs, disp, attr_list) != EGL_SUCCESS)
+ return EGL_NO_IMAGE_KHR;
+
+ switch (target) {
+ case EGL_GL_TEXTURE_2D_KHR:
+ depth = 0;
+ gl_target = GL_TEXTURE_2D;
+ break;
+ case EGL_GL_TEXTURE_3D_KHR:
+ depth = attrs.GLTextureZOffset;
+ gl_target = GL_TEXTURE_3D;
+ break;
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
+ depth = target - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR;
+ gl_target = GL_TEXTURE_CUBE_MAP;
+ break;
+ }
+
+ dri2_img = malloc(sizeof *dri2_img);
+ if (!dri2_img) {
+ _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
+ return EGL_NO_IMAGE_KHR;
+ }
+
+ if (!_eglInitImage(&dri2_img->base, disp)) {
+ _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr");
+ free(dri2_img);
+ return EGL_NO_IMAGE_KHR;
+ }
+
+ dri2_img->dri_image =
+ dri2_dpy->image->createImageFromTexture(dri2_ctx->dri_context,
+ gl_target,
+ texture,
+ depth,
+ attrs.GLTextureLevel,
+ dri2_img);
+
+ if (!dri2_img->dri_image) {
+ free(dri2_img);
+ return EGL_NO_IMAGE_KHR;
+ }
+ return &dri2_img->base;
+}
+
+static _EGLImage *
dri2_create_image_drm_name(_EGLDisplay *disp, _EGLContext *ctx,
EGLint name,
const _EGLImageAttribs *attrs,
@@ -1120,6 +1195,15 @@ dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
(void) drv;
switch (target) {
+ case EGL_GL_TEXTURE_2D_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
+ case EGL_GL_TEXTURE_3D_KHR:
+ return dri2_create_image_khr_texture(disp, ctx, target, buffer, attr_list);
case EGL_GL_RENDERBUFFER_KHR:
return dri2_create_image_khr_renderbuffer(disp, ctx, buffer, attr_list);
case EGL_DRM_BUFFER_MESA: