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# Microsoft Developer Studio Project File - Name="libdecodeqr" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** 編集しないでください **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=libdecodeqr - Win32 Debug
!MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。
!MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください
!MESSAGE 
!MESSAGE NMAKE /f "libdecodeqr.mak".
!MESSAGE 
!MESSAGE NMAKE の実行時に構成を指定できます
!MESSAGE コマンド ライン上でマクロの設定を定義します。例:
!MESSAGE 
!MESSAGE NMAKE /f "libdecodeqr.mak" CFG="libdecodeqr - Win32 Debug"
!MESSAGE 
!MESSAGE 選択可能なビルド モード:
!MESSAGE 
!MESSAGE "libdecodeqr - Win32 Release" ("Win32 (x86) Static Library" 用)
!MESSAGE "libdecodeqr - Win32 Debug" ("Win32 (x86) Static Library" 用)
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "libdecodeqr - Win32 Release"

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# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD RSC /l 0x411 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo

!ELSEIF  "$(CFG)" == "libdecodeqr - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x411 /d "_DEBUG"
# ADD RSC /l 0x411 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo

!ENDIF 

# Begin Target

# Name "libdecodeqr - Win32 Release"
# Name "libdecodeqr - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\bitstream.cpp
# End Source File
# Begin Source File

SOURCE=.\codedata.cpp
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# Begin Source File

SOURCE=.\container.cpp
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# Begin Source File

SOURCE=.\ecidecoder.cpp
# End Source File
# Begin Source File

SOURCE=.\formatinfo.cpp
# End Source File
# Begin Source File

SOURCE=.\galois.cpp
# End Source File
# Begin Source File

SOURCE=.\imagereader.cpp
# End Source File
# Begin Source File

SOURCE=.\libdecodeqr.cpp
# End Source File
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\bitstream.h
# End Source File
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SOURCE=.\codedata.h
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SOURCE=.\container.h
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SOURCE=.\ecidecoder.h
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SOURCE=.\formatinfo.h
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SOURCE=.\galois.h
# End Source File
# Begin Source File

SOURCE=.\imagereader.h
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# Begin Source File

SOURCE=.\qrerror.h
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# Begin Source File

SOURCE=.\qrtypes.h
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# End Project