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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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CC i965_drv_video_la-intel_batchbuffer.lo
intel_batchbuffer.c: In function 'intel_batchbuffer_emit_reloc64':
intel_batchbuffer.c:183:24: error: 'drm_intel_bo' has no member named 'offset64'
uint64_t offset = bo->offset64 + delta;
^
make[3]: *** [i965_drv_video_la-intel_batchbuffer.lo] Error 1
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Reviewed-by: Sean V Kelley <sean.v.kelley@intel.com>
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checking for WAYLAND... no
checking for LIBVA_WAYLAND_DEPS... no
checking for pkg-config... (cached) /usr/bin/pkg-config
checking pkg-config is at least version 0.9.0... yes
checking for WAYLAND_SCANNER... no
configure: error: Package requirements (wayland-scanner) were not met:
No package 'wayland-scanner' found
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Reviewed-by: Sean V Kelley <sean.v.kelley@intel.com>
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VA-API 0.39.2 is required for VP9 encode
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Update the dependency on VA-API as well
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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hybrid-codec is more meaningful.
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Reviewed-by: Zhao Yakui <yakui.zhao@intel.com>
(cherry picked from commit 2d42512bd6b7382c5effe21a5f9999742d98db88)
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The default directory of backend driver is used.(LIBVA_DRIVERS_PATH).
Only when the backend driver exists, the wrapper is initialized and added.
Otherwise it won't be initialized.
And the option of "enable-wrapper" is added, which is used to determine whether
the wrapper of backend driver is supported.
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Sean V Kelley <seanvk@posteo.de>
(cherry picked from commit 3bbaff8b4180d2510c8c77d9e4d19bf84853f31a)
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(cherry picked from commit c1f6411d3e0337226e157a51f8aab6a9c4e8b434)
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit d06c17e9c0d4a11a3efaead7da63765148bf938e)
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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intel-gen4asm tool has to be present on the host tools so that
it can actually be used. Cross compiling shows problems when the
gpu-tools version is met but the tool is not available on the PATH
So, first check that the tool is available and later check for version
before defining HAVE_GEN4ASM.
Signed-off-by: Daniel Charles <daniel.charles@intel.com>
(cherry picked from commit 038097c00ad7b4f2e0fd572ee20f255dd378b5cb)
Conflicts:
configure.ac
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 939ef3f0031ec404a32e926471e2961bb2079fde)
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 83b833a19ef72b07e8a103d8e8c59fcb779f2ff6)
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 3098efb04abf2dca24559bc2bb2d7ab1697484a2)
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 78d8bccf19ec47fb517e7d6140a5faad360a20a7)
Conflicts:
configure.ac
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We can reuse all of BDW assembly shader code. CSC between
I420/YV12/NV12 are verfied on Simulator, other shaders will be
verfied on HW.
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 65c30b5eec1951694fc051a1a9574c0613c09e9a)
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 0428d5285f2c4f3013ad7f1c007cca4122dac124)
Conflicts:
configure.ac
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Under Archlinux python points to python3, which results in
assertion while generating the gen5-6 files.
make[5]: Entering directory
'/home/emil/development/intel-driver/src/shaders/post_processing/gen5_6'
GEN nv12_avs_nv12.g5s
Traceback (most recent call last):
File "../../../../src/shaders/gpp.py", line 200, in <module>
writeblocks(outfile, blocks)
File "../../../../src/shaders/gpp.py", line 168, in writeblocks
do_writeblock(block, [])
File "../../../../src/shaders/gpp.py", line 161, in do_writeblock
while check_cond(block.param_op, for_curs[0], block.param_limit):
File "../../../../src/shaders/gpp.py", line 139, in check_cond
assert type(lim) == int
AssertionError
GEN nv12_avs_nv12.g4b.gen5
nv12_avs_nv12.g5s: 1: syntax error at ""
Makefile:617: recipe for target 'nv12_avs_nv12.g4b.gen5' failed
Check at configure time for python2, and fall-back to python.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
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Autotools already copies the files appropriately, and using
top_srcdir causes the files to be generated in the source
tree rather than the build one.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
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Sync news from V1.4-branch:
c8a8a406cffdccf046a2c92fb8d172b77e7398b3
fe3712b134068c1c25dc42e7dc908f2fa6d8aa0e
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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v2: renamed i965_drv_version.h to intel_version.h, changed macro
definition to INTEL_DRIVER_GIT_VERSION, and displayed the git
version string only in "pre" version modes.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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To build the code, a new version of VA-API is needed, so
update the dependency on VA-API as well
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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The new version of intel-gen4asm is required to build shaders
for BDW
Reviewed-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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This is the first VPP shader for BDW,which is used to do the
NV12 scaling conversion.
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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This fixes https://bugs.freedesktop.org/show_bug.cgi?id=66258
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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