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2013-07-16
filter: fix pad template caps
Matthew Waters
1
-2
/
+2
2013-07-16
memory: copy properly depending on where the most recent data is
Matthew Waters
1
-18
/
+29
2013-07-16
glimagesink: Fix some memory leaks and properly set up the buffer pool
Sebastian Dröge
3
-15
/
+44
2013-07-16
x11: Protect event display connection with a mutex
Sebastian Dröge
2
-0
/
+26
2013-07-16
x11: Always use the same display connection from the GL thread
Sebastian Dröge
1
-1
/
+1
2013-07-15
gldownload: #ifdef some GLES2 specific code to fix compilation
Sebastian Dröge
1
-0
/
+5
2013-07-15
android: Don't require a window to be set
Sebastian Dröge
1
-6
/
+0
2013-07-15
egl: Create an offscreen surface if no window was provided
Sebastian Dröge
1
-2
/
+23
2013-07-15
gldownload: Reset the viewport after download RGB via GLES2
Sebastian Dröge
1
-6
/
+8
2013-07-15
gldownload: Unbind framebuffer after downloading RGB with GLES2
Sebastian Dröge
1
-0
/
+5
2013-07-15
gldownload: Add support for RGB reordering when using GLES2
Sebastian Dröge
2
-115
/
+140
2013-07-15
gldisplay: Sending a message is synchronous, we can allocate the memory on th...
Sebastian Dröge
1
-8
/
+5
2013-07-15
tests/check/generic/cube: remove the obsolete glupload element.
Mathieu Duponchelle
1
-20
/
+5
2013-07-15
glwindow: Add destroy notifies for the data of the callbacks
Sebastian Dröge
7
-57
/
+53
2013-07-15
gldisplay: Don't hold lock while sending a message to the GL thread
Sebastian Dröge
1
-14
/
+20
2013-07-15
glupload: Add support for RGB reordering when using GLES2
Sebastian Dröge
3
-166
/
+227
2013-07-15
filtervideooverlay: remove glupload element and realize drawing area
Mathieu Duponchelle
1
-6
/
+7
2013-07-15
glshader: Add some more debug output
Sebastian Dröge
1
-0
/
+6
2013-07-12
glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES
Sebastian Dröge
1
-4
/
+1
2013-07-12
gl: Constify YUV conversion shaders
Sebastian Dröge
2
-14
/
+14
2013-07-12
android: Add comment to clarify the type of a variable
Sebastian Dröge
1
-0
/
+1
2013-07-12
gl: Simplify and optimize YUV conversion shaders a bit
Sebastian Dröge
2
-123
/
+124
2013-07-12
gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
Sebastian Dröge
1
-3
/
+3
2013-07-11
win32: Allow setting window handle before creating the context
Sebastian Dröge
2
-8
/
+13
2013-07-11
cocoa: Allow setting window handle before creating the context
Sebastian Dröge
1
-14
/
+21
2013-07-11
wayland: Don't leak main context and loop
Sebastian Dröge
1
-0
/
+7
2013-07-11
x11: Allow setting window handle before creating the context
Sebastian Dröge
1
-16
/
+13
2013-07-11
x11: Don't leak main context and main loop
Sebastian Dröge
1
-0
/
+9
2013-07-11
gl: Include glu.h after gl.h
Sebastian Dröge
1
-1
/
+1
2013-07-11
glimagesink: Request and set the window handle much earlier
Sebastian Dröge
1
-3
/
+9
2013-07-11
glimagesink: Give MARGINAL rank to be able to autoplug it if nothing else is ...
Sebastian Dröge
1
-1
/
+1
2013-07-11
gl: Add support for Android
Sebastian Dröge
7
-11
/
+485
2013-07-11
win32: Make automake happy by using noinst_HEADERS
Sebastian Dröge
1
-2
/
+2
2013-07-11
gl: Major header and include cleanup
Sebastian Dröge
77
-200
/
+137
2013-07-11
build: fix repeated typedefs
Julien Isorce
30
-84
/
+131
2013-07-11
cocoa: fix build when GNUSTEP is not defined
Julien Isorce
2
-6
/
+14
2013-07-10
glcompat: Properly check for GLchar and other types
Sebastian Dröge
2
-4
/
+33
2013-07-10
gl: Include config.h everywhere
Sebastian Dröge
27
-8
/
+75
2013-07-03
glimagesink: fix for gles2
Matthew Waters
1
-2
/
+1
2013-07-03
egl: Refactor EGL logic into a helper object
Sebastian Dröge
7
-402
/
+403
2013-07-02
window: don't call a NULL destroy function
Matthew Waters
2
-3
/
+5
2013-07-02
x11: use GMainContext/GMainLoop
Matthew Waters
5
-172
/
+204
2013-07-02
wayland: make reentrant
Matthew Waters
1
-2
/
+2
2013-07-01
gstglwindow: close has to be called in the glthread.
Julien Isorce
1
-5
/
+4
2013-07-01
docs: Update
Sebastian Dröge
2
-33
/
+33
2013-07-01
gl: Fix build on Win32
Руслан Ижбулатов
4
-1
/
+10
2013-06-29
glfilter: Use uint64 for the OpenGL context property
Sebastian Dröge
1
-2
/
+2
2013-06-29
examples: Stop using deprecated GLib thread API
Sebastian Dröge
3
-10
/
+3
2013-06-29
examples/clutter: Include gst-plugins-base CFLAGS and LIBS to fix uninstalled...
Sebastian Dröge
1
-3
/
+4
2013-06-29
gl: Fix compilation with GLES2
Sebastian Dröge
3
-20
/
+20
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