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authorSebastian Dröge <slomo@circular-chaos.org>2013-07-16 13:23:54 +0200
committerSebastian Dröge <slomo@circular-chaos.org>2013-07-16 13:23:54 +0200
commit3eeb9ea5976351f72070408b3ea73b96dfd372bf (patch)
tree90ddbc217a6cd1b33268dea6c2668ed05d315aa9
parent1485597d5e11a766a79218156cd22bd1f90c1c65 (diff)
x11: Always use the same display connection from the GL thread
The other display connection might be used by async calls from elsewhere at the same time. https://bugzilla.gnome.org/show_bug.cgi?id=704247
-rw-r--r--gst-libs/gst/gl/x11/gstglwindow_x11.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/gst-libs/gst/gl/x11/gstglwindow_x11.c b/gst-libs/gst/gl/x11/gstglwindow_x11.c
index 582a4ff..7dc1cdb 100644
--- a/gst-libs/gst/gl/x11/gstglwindow_x11.c
+++ b/gst-libs/gst/gl/x11/gstglwindow_x11.c
@@ -508,7 +508,7 @@ gst_gl_window_x11_draw_unlocked (GstGLWindow * window, guint width,
XSendEvent (window_x11->device, window_x11->internal_win_id, FALSE,
ExposureMask, &event);
- XSync (window_x11->disp_send, FALSE);
+ XSync (window_x11->device, FALSE);
}
}