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2013-07-24
gldownload: Add support for downloading multi-planar formats to GLES2
download-planar
Sebastian Dröge
2
-13
/
+88
2013-07-24
glprototypes: Add support for NV extensions for DrawBuffers and ReadBuffer
Sebastian Dröge
1
-3
/
+3
2013-07-24
egl: Use EGL_KHR_surfaceless_context instead of creating a useless surface if...
Sebastian Dröge
1
-8
/
+17
2013-07-22
tests/examples: fix 'doublecube' and 'pipelines'. Port 'recordgraphic'.
Julien Isorce
7
-131
/
+107
2013-07-22
gloverlay: add G_BEGIN/END declaration
Julien Isorce
1
-0
/
+4
2013-07-19
glimagesink: Fix format string warning
Sebastian Dröge
1
-1
/
+1
2013-07-19
gldownload: Use strlen() instead of sizeof(char*)
Sebastian Dröge
1
-1
/
+1
2013-07-19
download: propogate errors from the GL thread
Matthew Waters
1
-10
/
+26
2013-07-19
up/download: check return values
Matthew Waters
5
-52
/
+122
2013-07-19
download: remove _thread variants of the API
Matthew Waters
2
-181
/
+19
2013-07-19
upload: remove _thread variants of the API
Matthew Waters
2
-163
/
+9
2013-07-19
upload: overhaul and addition of new video formats
Matthew Waters
2
-920
/
+675
2013-07-19
build: fix build on OS X
Matthew Waters
1
-1
/
+1
2013-07-19
download: fix compiler warning about missing string format
Matthew Waters
1
-1
/
+2
2013-07-19
configure: Check for GLeglImageOES and others again
Sebastian Dröge
3
-0
/
+90
2013-07-18
win32: Fix some compiler errors/warnings
Sebastian Dröge
1
-4
/
+3
2013-07-18
glfilters: Mark writable-only properties as readable as well
Mathieu Duponchelle
3
-13
/
+52
2013-07-18
glfilters: Mark them as Video filters in their classification
Mathieu Duponchelle
12
-12
/
+12
2013-07-17
gl: Some less long/ulong/gulong usage
Sebastian Dröge
11
-15
/
+15
2013-07-17
tests/examples: port some of the examples.
Mathieu Duponchelle
4
-28
/
+19
2013-07-17
tests/examples: fix and port some of the examples.
Mathieu Duponchelle
6
-80
/
+30
2013-07-16
gltestsrc: Fix usage of FBO API
Sebastian Dröge
1
-6
/
+3
2013-07-16
glimagesink: Remove GValue usage for fraction handling
Sebastian Dröge
2
-26
/
+11
2013-07-16
utils: generate a RGBA texture in all cases
Matthew Waters
1
-60
/
+2
2013-07-16
wayland: remove fullscreen
Matthew Waters
1
-3
/
+0
2013-07-16
filter: fix pad template caps
Matthew Waters
1
-2
/
+2
2013-07-16
memory: copy properly depending on where the most recent data is
Matthew Waters
1
-18
/
+29
2013-07-16
glimagesink: Fix some memory leaks and properly set up the buffer pool
Sebastian Dröge
3
-15
/
+44
2013-07-16
x11: Protect event display connection with a mutex
Sebastian Dröge
2
-0
/
+26
2013-07-16
x11: Always use the same display connection from the GL thread
Sebastian Dröge
1
-1
/
+1
2013-07-15
gldownload: #ifdef some GLES2 specific code to fix compilation
Sebastian Dröge
1
-0
/
+5
2013-07-15
android: Don't require a window to be set
Sebastian Dröge
1
-6
/
+0
2013-07-15
egl: Create an offscreen surface if no window was provided
Sebastian Dröge
1
-2
/
+23
2013-07-15
gldownload: Reset the viewport after download RGB via GLES2
Sebastian Dröge
1
-6
/
+8
2013-07-15
gldownload: Unbind framebuffer after downloading RGB with GLES2
Sebastian Dröge
1
-0
/
+5
2013-07-15
gldownload: Add support for RGB reordering when using GLES2
Sebastian Dröge
2
-115
/
+140
2013-07-15
gldisplay: Sending a message is synchronous, we can allocate the memory on th...
Sebastian Dröge
1
-8
/
+5
2013-07-15
tests/check/generic/cube: remove the obsolete glupload element.
Mathieu Duponchelle
1
-20
/
+5
2013-07-15
glwindow: Add destroy notifies for the data of the callbacks
Sebastian Dröge
7
-57
/
+53
2013-07-15
gldisplay: Don't hold lock while sending a message to the GL thread
Sebastian Dröge
1
-14
/
+20
2013-07-15
glupload: Add support for RGB reordering when using GLES2
Sebastian Dröge
3
-166
/
+227
2013-07-15
filtervideooverlay: remove glupload element and realize drawing area
Mathieu Duponchelle
1
-6
/
+7
2013-07-15
glshader: Add some more debug output
Sebastian Dröge
1
-0
/
+6
2013-07-12
glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES
Sebastian Dröge
1
-4
/
+1
2013-07-12
gl: Constify YUV conversion shaders
Sebastian Dröge
2
-14
/
+14
2013-07-12
android: Add comment to clarify the type of a variable
Sebastian Dröge
1
-0
/
+1
2013-07-12
gl: Simplify and optimize YUV conversion shaders a bit
Sebastian Dröge
2
-123
/
+124
2013-07-12
gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
Sebastian Dröge
1
-3
/
+3
2013-07-11
win32: Allow setting window handle before creating the context
Sebastian Dröge
2
-8
/
+13
2013-07-11
cocoa: Allow setting window handle before creating the context
Sebastian Dröge
1
-14
/
+21
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