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Diffstat (limited to 'gst-libs/gst/gl/cocoa/gstglcontext_cocoa.m')
-rw-r--r--gst-libs/gst/gl/cocoa/gstglcontext_cocoa.m218
1 files changed, 218 insertions, 0 deletions
diff --git a/gst-libs/gst/gl/cocoa/gstglcontext_cocoa.m b/gst-libs/gst/gl/cocoa/gstglcontext_cocoa.m
new file mode 100644
index 0000000..510b09e
--- /dev/null
+++ b/gst-libs/gst/gl/cocoa/gstglcontext_cocoa.m
@@ -0,0 +1,218 @@
+/*
+ * GStreamer
+ * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <Cocoa/Cocoa.h>
+
+#include "gstglcontext_cocoa.h"
+#include "gstgl_cocoa_private.h"
+
+static gboolean gst_gl_context_cocoa_create_context (GstGLContext *context, GstGLAPI gl_api,
+ guintptr external_opengl_context, GError **error);
+static guintptr gst_gl_context_cocoa_get_gl_context (GstGLContext * window);
+static gboolean gst_gl_context_cocoa_activate (GstGLContext * context, gboolean activate);
+static GstGLAPI gst_gl_context_cocoa_get_gl_api (GstGLContext * context);
+
+#define GST_GL_CONTEXT_COCOA_GET_PRIVATE(o) \
+ (G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_CONTEXT_COCOA, GstGLContextCocoaPrivate))
+
+G_DEFINE_TYPE (GstGLContextCocoa, gst_gl_context_cocoa, GST_GL_TYPE_CONTEXT);
+
+static void
+gst_gl_context_cocoa_class_init (GstGLContextCocoaClass * klass)
+{
+ GstGLContextClass *context_class;
+
+#ifndef GNUSTEP
+ NSAutoreleasePool* pool = nil;
+#endif
+
+ context_class = (GstGLContextClass *) klass;
+
+ g_type_class_add_private (klass, sizeof (GstGLContextCocoaPrivate));
+
+ context_class->create_context =
+ GST_DEBUG_FUNCPTR (gst_gl_context_cocoa_create_context);
+ context_class->get_gl_context =
+ GST_DEBUG_FUNCPTR (gst_gl_context_cocoa_get_gl_context);
+ context_class->activate = GST_DEBUG_FUNCPTR (gst_gl_context_cocoa_activate);
+ context_class->get_gl_api =
+ GST_DEBUG_FUNCPTR (gst_gl_context_cocoa_get_gl_api);
+
+#ifndef GNUSTEP
+ pool = [[NSAutoreleasePool alloc] init];
+ [NSApplication sharedApplication];
+
+ [pool release];
+#endif
+}
+
+static void
+gst_gl_context_cocoa_init (GstGLContextCocoa * context)
+{
+ context->priv = GST_GL_CONTEXT_COCOA_GET_PRIVATE (context);
+}
+
+/* Must be called in the gl thread */
+GstGLContextCocoa *
+gst_gl_context_cocoa_new (void)
+{
+ GstGLContextCocoa *context = g_object_new (GST_GL_TYPE_CONTEXT_COCOA, NULL);
+
+ return context;
+}
+
+static gboolean
+gst_gl_context_cocoa_create_context (GstGLContext *context, GstGLAPI gl_api,
+ guintptr external_gl_context, GError **error)
+{
+ GstGLContextCocoa *context_cocoa = GST_GL_CONTEXT_COCOA (context);
+ GstGLContextCocoaPrivate *priv = context_cocoa->priv;
+ GstGLWindow *window = gst_gl_context_get_window (context);
+ GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
+ GstGLNSOpenGLView *glView = nil;
+ NSWindow *window_handle;
+ NSRect rect;
+ NSAutoreleasePool *pool;
+ NSOpenGLPixelFormat *fmt = nil;
+ NSOpenGLContext *glContext = nil;
+ NSOpenGLPixelFormatAttribute attribs[] = {
+ NSOpenGLPFADoubleBuffer,
+ NSOpenGLPFAAccumSize, 32,
+ 0
+ };
+
+ priv->gl_context = nil;
+ priv->external_gl_context = (NSOpenGLContext *) external_gl_context;
+
+ GSRegisterCurrentThread();
+
+ pool = [[NSAutoreleasePool alloc] init];
+
+#ifdef GNUSTEP
+ [NSApplication sharedApplication];
+#endif
+
+ rect.origin.x = 0;
+ rect.origin.y = 0;
+ rect.size.width = 320;
+ rect.size.height = 240;
+
+ priv->rect = rect;
+
+ gst_gl_window_cocoa_create_window (window_cocoa);
+ window_handle = (NSWindow *) gst_gl_window_get_window_handle (window);
+
+ glView = [GstGLNSOpenGLView alloc];
+
+ fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
+
+ if (!fmt) {
+ gst_object_unref (window);
+ GST_WARNING ("cannot create NSOpenGLPixelFormat");
+ return FALSE;
+ }
+
+ glView = [glView initWithFrame:window_cocoa rect:rect pixelFormat:fmt];
+
+ [window_handle setContentView:glView];
+
+#ifndef GNUSTEP
+ glContext = [[NSOpenGLContext alloc] initWithFormat:fmt
+ shareContext:context_cocoa->priv->external_gl_context];
+
+ GST_DEBUG ("NSOpenGL context created: %lud\n", (guintptr) glContext);
+
+ context_cocoa->priv->gl_context = glContext;
+
+ [glView setOpenGLContext:glContext];
+#else
+ context_cocoa->priv->gl_context = [glView openGLContext];
+#endif
+
+ /* OpenGL context is made current only one time threre.
+ * Indeed, all OpenGL calls are made in only one thread,
+ * the Application thread */
+ [glContext makeCurrentContext];
+
+ [glContext update];
+
+ /* Back and front buffers are swapped only during the vertical retrace of the monitor.
+ * Discarded if you configured your driver to Never-use-V-Sync.
+ */
+ NS_DURING {
+ if (glContext) {
+#ifdef GNUSTEP
+ const long swapInterval = 1;
+#else
+ const GLint swapInterval = 1;
+#endif
+ [[glView openGLContext] setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
+ }
+ } NS_HANDLER {
+ GST_DEBUG ("your back-end does not implement NSOpenglContext::setValues\n");
+ }
+ NS_ENDHANDLER
+
+ GST_DEBUG ("opengl GstGLNSWindow initialized: %d x %d\n",
+ (gint) rect.size.width, (gint) rect.size.height);
+
+ [pool release];
+
+#ifndef GNUSTEP
+ priv->source_id = g_timeout_add_seconds (1, gst_gl_window_cocoa_nsapp_iteration, NULL);
+#endif
+
+ gst_object_unref (window);
+
+ return TRUE;
+}
+
+static guintptr
+gst_gl_context_cocoa_get_gl_context (GstGLContext * context)
+{
+ return (guintptr) GST_GL_CONTEXT_COCOA (context)->priv->gl_context;
+}
+
+static gboolean
+gst_gl_context_cocoa_activate (GstGLContext * context, gboolean activate)
+{
+ GstGLContextCocoa *context_cocoa;
+
+ context_cocoa = GST_GL_CONTEXT_COCOA (context);
+
+ if (activate)
+ [context_cocoa->priv->gl_context makeCurrentContext];
+#if 0
+ else
+ /* FIXME */
+ [context_cocoa->priv->gl_context clearCurrentContext];
+#endif
+ return TRUE;
+}
+
+static GstGLAPI
+gst_gl_context_cocoa_get_gl_api (GstGLContext * context)
+{
+ return GST_GL_API_OPENGL;
+}