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authorJulien Isorce <julien.isorce@gmail.com>2008-09-21 19:26:37 +0200
committerJulien Isorce <julien.isorce@gmail.com>2008-09-21 19:26:37 +0200
commitea1914fbb793398772616958d1fe5f30c13b9a7f (patch)
treea1ea5f00a8631a8a54ba4d5f81dc7a423e3be996 /TODO
parent28dc260b55a155fb9a1d1077c1d7df700eb69dcd (diff)
Add a glfilterglass inspired from http://www.mdk.org.pl/2007/11/17/gl-colorspace-conversions
Diffstat (limited to 'TODO')
-rw-r--r--TODO3
1 files changed, 2 insertions, 1 deletions
diff --git a/TODO b/TODO
index cbaaddc..992cea7 100644
--- a/TODO
+++ b/TODO
@@ -73,11 +73,12 @@
(for examples gleffects does not check you have shaders available so it can cause segfault.)
(whereas using "gst_gl_display_gen_shader", the check is done)
-- 18: use a custom debug category in GstGLShader instead of g_debug etc..
+- (ALSMOST DONE) 18: use a custom debug category in GstGLShader instead of g_debug etc..
fargiolas: GstGLShader is a generic object not a gst_object, when I wrote it I
asked at gstreamer developers which debugging system was better suited and
gst_debug was not the proper choice. Maybe we can disable them is by setting
a print handler (g_set_print_handler) and enabling them with some environment variable.
+ -> GST_GL_SHADER_DEBUG has to work on win32 too
(DONE) - 19: update authors from the CVS repository