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authorJulien Isorce <julien.isorce@gmail.com>2008-09-13 18:17:42 +0200
committerJulien Isorce <julien.isorce@gmail.com>2008-09-13 18:17:42 +0200
commit9b4221b0ad35e3c31ab530291d34eaae264e3aca (patch)
tree7b72ef57e5bff614cf8d8bcd75644c0e8f0a6a19 /TODO
parentab276a84c37ae22e882a96031221eac77dac9c2f (diff)
Use a better key for the pool of textures
Diffstat (limited to 'TODO')
-rw-r--r--TODO8
1 files changed, 6 insertions, 2 deletions
diff --git a/TODO b/TODO
index f21a295..b583ea3 100644
--- a/TODO
+++ b/TODO
@@ -55,11 +55,11 @@
- 11: make a test to estimate how much is a colorspace conversion. I mean compare an output frame
to reference frame and estimate the differences. (usefull to compare several implementations)
-- 12: write a cmake build or an other well known opensource and multiplatform builder.
+(ALMOST DONE) - 12: write a cmake build or an other well known opensource and multiplatform builder.
- 13: test colorspace conversion with Apple YCbCr extension.
-- 14: test the plugin on MAC.
+- 14: test again the plugin on MAC.
- 15: test the plugin on WIN CE and some other embedded operating system.
@@ -73,6 +73,10 @@
(whereas using "gst_gl_display_gen_shader", the check is done)
- 18: use a custom debug category in GstGLShader instead of g_debug etc..
+ fargiolas: GstGLShader is a generic object not a gst_object, when I wrote it I
+ asked at gstreamer developers which debugging system was better suited and
+ gst_debug was not the proper choice. Maybe we can disable them is by setting
+ a print handler (g_set_print_handler) and enabling them with some environment variable.
- 19: update authors from the CVS repository