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AgeCommit message (Expand)AuthorFilesLines
2011-03-08i915g: implement surface clear functions using hw-clearhw-clearDaniel Vetter4-15/+103
2011-03-08i915g: make set_framebuffer_state more robustDaniel Vetter1-1/+2
2011-03-08i915g: implement hw clearDaniel Vetter7-6/+129
2011-03-08i915g: blitter handles overlapping blitsDaniel Vetter1-1/+0
2011-03-08i915g: enable separate depth/stencil clearsDaniel Vetter1-1/+1
2011-03-08i915g: streamline derived state updates of the driver pipelineDaniel Vetter3-4/+2
2011-03-08i915g: don't validate a NULL vboDaniel Vetter1-1/+1
2011-03-08r600g: set start instance correctlyChristian König1-1/+1
2011-03-08swrast: flip the conditionals in shadow_compare4() for readabilityBrian Paul1-24/+24
2011-03-08swrast: add coord clamping, fix comparisons for shadow testingPhilip Taylor1-27/+30
2011-03-08docs: added Depth format cube textures to GL3.txt listBrian Paul1-0/+2
2011-03-08r300g: decide whether a flush should be asynchronous when calling itMarek Olšák11-54/+54
2011-03-08r300g: use pipelined transfers for RGTC texturesMarek Olšák1-1/+2
2011-03-08r300/compiler: fix equal and notequal shadow compare functionsMarek Olšák1-18/+16
2011-03-08r300/compiler: detect constants harderMarek Olšák1-4/+8
2011-03-08r300/compiler: improve the detection of constants for constant foldingMarek Olšák1-0/+7
2011-03-08r300/compiler: saturate Z before the shadow comparisonMarek Olšák1-37/+44
2011-03-07llvmpipe: clamp texcoords in lp_build_sample_compare()Brian Paul1-0/+5
2011-03-07softpipe: clamp texcoords in sample_compare()Philip Taylor1-24/+30
2011-03-07mesa: return after invalidating renderbufferMarek Olšák1-0/+1
2011-03-07st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format failsMarek Olšák1-1/+5
2011-03-07mesa: invalidate framebuffer if internal format of renderbuffer is changedMarek Olšák2-6/+31
2011-03-07mesa: initialize DummyBufferObject's mutexBrian Paul1-0/+1
2011-03-07st/mesa: fix incorrect version checking codeBrian Paul1-2/+3
2011-03-07st/glx: whitespace, 80-column fixesBrian Paul1-35/+50
2011-03-07mesa: remove stray _mesa_finish() call in _mesa_CopyPixels()Brian Paul1-2/+0
2011-03-07r600g: Simplify some swizzle lookups.Henri Verbeet1-75/+14
2011-03-07r600g: Constant buffers can contain up to 4096 constants.Henri Verbeet2-1/+2
2011-03-07i915: Only invert wpos when rendering to the system framebuffer.Henri Verbeet1-7/+15
2011-03-07i915: Derive the gl_fragment_program from i915_fragment_program.Henri Verbeet1-6/+5
2011-03-07glx: Take GLPROTO_CFLAGS into account.Henri Verbeet2-0/+2
2011-03-07intel: check for miptree allocation failureChris Wilson1-0/+2
2011-03-07intel: Add some defense against buffer allocation failure for subimage blitsChris Wilson1-11/+11
2011-03-07intel: Add some defense against bo allocation failureChris Wilson1-7/+11
2011-03-07egl_dri2: Add attribute map for __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLEBenjamin Franzke1-0/+1
2011-03-06r600g: use long long integers for instance addr calculationChristian König1-1/+1
2011-03-06glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.Dave Airlie5-5/+10
2011-03-06glx: add initial GLX_EXT_framebuffer_sRGB support.Dave Airlie5-0/+16
2011-03-06pb: Add is_buffer_busy for malloc buffers.José Fonseca1-1/+10
2011-03-06st/wgl: No need to initialize OneTimeLock anymore.José Fonseca1-6/+0
2011-03-06mapi: _glthread_DECLARE_STATIC_MUTEX is not broken on Windows.José Fonseca3-18/+5
2011-03-06trace: Use pipe_static_mutex.José Fonseca3-22/+1
2011-03-06os: Fix pipe_static_mutex on Windows.José Fonseca1-1/+2
2011-03-06graw-gdi: Silence gcc missing initialization warning.José Fonseca1-1/+3
2011-03-06i915g: update TODODaniel Vetter1-10/+7
2011-03-05r300g/swtcl: advertise draw_instanced and primitive_restartMarek Olšák1-2/+5
2011-03-05r300g: implement instanced arraysMarek Olšák5-48/+132
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák9-9/+19
2011-03-05r300g: cleanup parameters of draw functionsMarek Olšák3-108/+113
2011-03-05nv50: support the InstanceID system valueChristoph Bumiller3-0/+25