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#include "executor.h"

struct Executor
{
    gboolean		quitting;
    
    GMutex *		mutex;

    GCond *		new_job_cond;
    GCond *		idle_cond;
    GCond *		exit_cond;
    
    GQueue *		jobs;

    int			n_threads;
    int			n_idle_threads;
    int			n_exited_threads;
};

static gpointer executor_thread (gpointer);

static void
executor_lock (Executor *executor)
{
    g_mutex_lock (executor->mutex);
}

static void
executor_unlock (Executor *executor)
{
    g_mutex_unlock (executor->mutex);
}

Executor *
executor_new (guint n_threads)
{
    Executor *executor;
    int i;

    g_return_val_if_fail (n_threads > 0, NULL);
    
    if (!g_thread_supported())
	g_thread_init (NULL);

    executor = g_new0 (Executor, 1);

    executor->mutex = g_mutex_new ();
    executor->jobs = g_queue_new ();

    executor->new_job_cond = g_cond_new ();
    executor->idle_cond = g_cond_new ();
    executor->exit_cond = g_cond_new ();
    executor->n_idle_threads = 0;
    executor->n_exited_threads = 0;
    executor->quitting = FALSE;
    executor->n_threads = n_threads;

    executor_lock (executor);
    
    for (i = 0; i < n_threads; ++i)
	g_thread_create (executor_thread, executor, TRUE, NULL);

    executor_unlock (executor);
    
    return executor;
}

static guint
executor_n_jobs (Executor *executor)
{
    g_assert (g_queue_get_length (executor->jobs) % 2 == 0);
    
    return (g_queue_get_length (executor->jobs)) / 2;
}

/* Wait until all previously submitted jobs have finished */
void
executor_sync (Executor *executor)
{
    executor_lock (executor);

    g_cond_broadcast (executor->new_job_cond);
    
    while (!(executor->n_idle_threads == executor->n_threads &&
	     executor_n_jobs (executor) == 0))
    {
	g_cond_wait (executor->idle_cond, executor->mutex);
    }
    
    executor_unlock (executor);
}

void
executor_free (Executor *executor)
{
    executor_lock (executor);
    
    executor->quitting = TRUE;

    g_cond_broadcast (executor->new_job_cond);

    while (executor->n_exited_threads != executor->n_threads)
	g_cond_wait (executor->exit_cond, executor->mutex);

    executor_unlock (executor);
    
    while (!g_queue_is_empty (executor->jobs))
	g_queue_pop_head (executor->jobs);

    g_mutex_free (executor->mutex);
    g_cond_free (executor->new_job_cond);
    g_cond_free (executor->idle_cond);
    g_cond_free (executor->exit_cond);
    g_queue_free (executor->jobs);
}

void
executor_add_job (Executor   *exe,
		  ExecutorJob job,
		  gpointer    data)
{
    executor_lock (exe);

    g_queue_push_tail (exe->jobs, job);
    g_queue_push_tail (exe->jobs, data);

    g_cond_signal (exe->new_job_cond);

    executor_unlock (exe);
}

static gpointer
executor_thread (gpointer data)
{
    Executor *executor = data;

    executor_lock (executor);

    while (!executor->quitting)
    {
	if (!executor_n_jobs (executor))
	{
	    executor->n_idle_threads++;
	    
	    g_cond_signal (executor->idle_cond);
	    
	    g_cond_wait (executor->new_job_cond, executor->mutex);

	    executor->n_idle_threads--;
	}

	if (executor->quitting)
	    break;

	if (executor_n_jobs (executor))
	{
	    ExecutorJob job;
	    gpointer    data;
	    
	    job = g_queue_pop_head (executor->jobs);
	    data = g_queue_pop_head (executor->jobs);

	    executor_unlock (executor);

	    job (data);

	    executor_lock (executor);
	}
    }

    executor->n_exited_threads++;

    g_cond_signal (executor->exit_cond);
    
    executor_unlock (executor);
    
    return NULL;
}