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authorRob Clark <robdclark@gmail.com>2014-10-24 17:40:58 -0400
committerRob Clark <robdclark@gmail.com>2014-10-25 09:01:44 -0400
commitcf4bea026d46c8fce483cf81f5b1ef56c385fb04 (patch)
tree70eee4700c41ced88a38582337d2f8900c5d1745 /ir3test.c
initial commit
Diffstat (limited to 'ir3test.c')
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1 files changed, 197 insertions, 0 deletions
diff --git a/ir3test.c b/ir3test.c
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+/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
+
+/*
+ * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <robclark@freedesktop.org>
+ */
+
+/* A simple emulator for shader program, for testing purposes. */
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/mman.h>
+#include <fcntl.h>
+#include <stdint.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdarg.h>
+#include <math.h>
+
+#include "instr-a3xx.h"
+#include "asm/ir-a3xx.h"
+
+static void
+read_file(const char *filename, void **ptr, size_t *size)
+{
+ int fd, ret;
+ struct stat st;
+
+ *ptr = MAP_FAILED;
+
+ fd = open(filename, O_RDONLY);
+ if (fd == -1)
+ errx(1, "couldn't open `%s'", filename);
+
+ ret = fstat(fd, &st);
+ if (ret)
+ errx(1, "couldn't stat `%s'", filename);
+
+ *size = st.st_size;
+ *ptr = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
+ if (*ptr == MAP_FAILED)
+ errx(1, "couldn't map `%s'", filename);
+
+ close(fd);
+}
+
+static void randomize(float *buf, int num)
+{
+ unsigned i;
+ for (i = 0; i < num; i++)
+ *(buf++) = drand48();
+}
+
+static float inputs[64], consts[1024];
+
+static void shader_run(struct ir3_shader *shader,
+ struct ir3_shader_info *info,
+ float *outputs, float *regs)
+{
+ static uint32_t dwords[64 * 1024];
+ unsigned i;
+
+ ir3_shader_assemble(shader, dwords, ARRAY_SIZE(dwords), info);
+
+ assert(((info->max_const + 1) * 4) < ARRAY_SIZE(consts));
+ assert(((info->max_reg + 1) * 4) < MAX_REGS);
+ assert(((info->max_half_reg + 1) * 4) < MAX_REGS);
+
+ /* copy input values into registers: */
+ for (i = 0; i < shader->ins_count; i++) {
+ struct ir3_in *in = shader->ins[i];
+ regs[in->rstart->num] = inputs[i];
+ }
+
+ ir3_emu_run(dwords, shader->instrs_count,
+ consts, (info->max_const + 1) * 4,
+ regs, (info->max_reg + 1) * 4,
+ (info->max_half_reg + 1) * 4);
+
+ /* copy output values back from registers: */
+ for (i = 0; i < shader->outs_count; i++) {
+ struct ir3_out *out = shader->outs[i];
+ outputs[i] = regs[out->rstart->num];
+ }
+}
+
+static void dump_registers(struct ir3_shader_info *info, float *regs)
+{
+ unsigned i;
+ /* TODO dump half regs too.. */
+ for (i = 0; i <= (info->max_reg + 1) * 4; i += 4) {
+ printf(" %02d: %08x %08x %08x %08x\n", (i / 4),
+ fui(regs[i+0]), fui(regs[i+1]),
+ fui(regs[i+2]), fui(regs[i+3]));
+ }
+}
+
+static int shader_test(struct ir3_shader *ref, struct ir3_shader *test)
+{
+ float outputs1[64], outputs2[64];
+ float regs1[2*MAX_REGS], regs2[2*MAX_REGS];
+ struct ir3_shader_info info1, info2;
+ unsigned i;
+ int ret = 0;
+
+ randomize(inputs, ARRAY_SIZE(inputs));
+ randomize(consts, ARRAY_SIZE(consts));
+
+ /* give registers random initial values: */
+ randomize(regs1, ARRAY_SIZE(regs1));
+ randomize(regs2, ARRAY_SIZE(regs2));
+
+ shader_run(ref, &info1, outputs1, regs1);
+ shader_run(test, &info2, outputs2, regs2);
+
+ assert(ref->outs_count == test->outs_count);
+
+ for (i = 0; i < ref->outs_count; i++) {
+ if (fui(outputs1[i]) != fui(outputs2[i])) {
+ printf("out%d: %f (%08x) vs %f (%08x)\n", i,
+ outputs1[i], fui(outputs1[i]),
+ outputs2[i], fui(outputs2[i]));
+ ret = -1;
+ }
+ }
+
+ if (ret) {
+ /* on failure, dump regs: */
+ printf("Fail!\n");
+ printf("----------\n");
+ printf("reference registers:\n");
+ dump_registers(&info1, regs1);
+ printf("test registers:\n");
+ dump_registers(&info2, regs2);
+ printf("----------\n");
+ } else {
+ printf("Ok!\n");
+ }
+
+ return ret;
+}
+
+int main(int argc, char **argv)
+{
+ char *origfile, *newfile;
+ char *origasm, *newasm;
+ struct ir3_shader *origir, *newir;
+ size_t size;
+
+ if (argc != 3) {
+ printf("usage: %s orig.asm new.asm\n", argv[0]);
+ return -1;
+ }
+
+ origfile = argv[1];
+ newfile = argv[2];
+
+ printf("************ Reading %s\n", origfile);
+ read_file(origfile, (void **)&origasm, &size);
+ origir = ir3_asm_parse(origasm);
+ if (!origir) {
+ printf("error parsing:\n%s\n", origasm);
+ return -1;
+ }
+
+ printf("************ Reading %s\n", newfile);
+ read_file(newfile, (void **)&newasm, &size);
+ newir = ir3_asm_parse(newasm);
+ if (!newir) {
+ printf("error parsing:\n%s\n", newasm);
+ return -1;
+ }
+
+ return shader_test(origir, newir);
+}