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authorNicolai Hähnle <nicolai.haehnle@amd.com>2017-09-26 11:45:30 +0200
committerNicolai Hähnle <nicolai.haehnle@amd.com>2017-10-18 13:47:26 +0200
commitf809eacff7f988568e01e6ce0928d312bff29d0b (patch)
treebe6d957a06ea1d542a83fe9d13671f255f851810 /tox.ini
parentf6e1e7e2e4328f35138d137f156efc85d08c05c0 (diff)
shader_runner: don't use glMapNamedBufferRangeHEADmaster
We want to be able to run atomic counter tests even when the DSA entry points are unavailable (e.g. in GLES). Reviewed-by: Eric Anholt <eric@anholt.net>
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