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#ifndef __NV30_FPINST_H__
#define __NV30_FPINST_H__
/*
* Each fragment program opcode appears to be comprised of 4 32-bit values.
*
* 0 - Opcode, output reg/mask, ATTRIB source
* 1 - Source 0
* 2 - Source 1
* 3 - Source 2
*
* There appears to be no special difference between result regs and temp regs.
* result.color == R0.xyzw
* result.depth == R1.z
* When the fragprog contains instructions to write depth, NV30_TCL_PRIMITIVE_3D_UNK1D78=0
* otherwise it is set to 1.
*
* Constants are inserted directly after the instruction that uses them.
*
* It appears that it's not possible to use two input registers in one
* instruction as the input sourcing is done in the instruction dword
* and not the source selection dwords. As such instructions such as:
*
* ADD result.color, fragment.color, fragment.texcoord[0];
*
* must be split into two MOV's and then an ADD (nvidia does this) but
* I'm not sure why it's not just one MOV and then source the second input
* in the ADD instruction..
*
* Negation of the full source is done with NV30_FP_REG_NEGATE, arbitrary
* negation requires multiplication with a const.
*
* Arbitrary swizzling is supported with the exception of SWIZZLE_ZERO/SWIZZLE_ONE
* The temp/result regs appear to be initialised to (0.0, 0.0, 0.0, 0.0) as SWIZZLE_ZERO
* is implemented simply by not writing to the relevant components of the destination.
*
* Looping
* Loops appear to be fairly expensive on NV40 at least, the proprietary driver
* goes to a lot of effort to avoid using the native looping instructions. If
* the total number of *executed* instructions between REP/ENDREP or LOOP/ENDLOOP
* is <=500, the driver will unroll the loop. The maximum loop count is 255.
*
* Conditional execution
* TODO
*
* Non-native instructions:
* LIT
* LRP - MAD+MAD
* SUB - ADD, negate second source
* RSQ - LG2 + EX2
* POW - LG2 + MUL + EX2
* SCS - COS + SIN
* XPD
* DP2 - MUL + ADD
* NRM
*/
//== Opcode / Destination selection ==
#define NV30_FP_OP_PROGRAM_END (1 << 0)
#define NV30_FP_OP_OUT_REG_SHIFT 1
#define NV30_FP_OP_OUT_REG_MASK (31 << 1) /* uncertain */
#define NV30_FP_OP_COND_WRITE_ENABLE (1 << 8)
#define NV30_FP_OP_OUTMASK_SHIFT 9
#define NV30_FP_OP_OUTMASK_MASK (0xF << 9)
# define NV30_FP_OP_OUT_X (1 << 9)
# define NV30_FP_OP_OUT_Y (1 << 10)
# define NV30_FP_OP_OUT_Z (1 << 11)
# define NV30_FP_OP_OUT_W (1 << 12)
/* Uncertain about these, especially the input_src values.. it's possible that
* they can be dynamically changed.
*/
#define NV30_FP_OP_INPUT_SRC_SHIFT 13
#define NV30_FP_OP_INPUT_SRC_MASK (15 << 13)
# define NV30_FP_OP_INPUT_SRC_POSITION 0x0
# define NV30_FP_OP_INPUT_SRC_COL0 0x1
# define NV30_FP_OP_INPUT_SRC_COL1 0x2
# define NV30_FP_OP_INPUT_SRC_FOGC 0x3
# define NV30_FP_OP_INPUT_SRC_TC0 0x4
# define NV30_FP_OP_INPUT_SRC_TC(n) (0x4 + n)
#define NV30_FP_OP_TEX_UNIT_SHIFT 17
#define NV30_FP_OP_TEX_UNIT_MASK (0xF << 17) /* guess */
#define NV30_FP_OP_PRECISION_SHIFT 22
#define NV30_FP_OP_PRECISION_MASK (3 << 22)
# define NV30_FP_PRECISION_FP32 0
# define NV30_FP_PRECISION_FP16 1
# define NV30_FP_PRECISION_FX12 2
#define NV30_FP_OP_OPCODE_SHIFT 24
#define NV30_FP_OP_OPCODE_MASK (0x3F << 24)
# define NV30_FP_OP_OPCODE_NOP 0x00
# define NV30_FP_OP_OPCODE_MOV 0x01
# define NV30_FP_OP_OPCODE_MUL 0x02
# define NV30_FP_OP_OPCODE_ADD 0x03
# define NV30_FP_OP_OPCODE_MAD 0x04
# define NV30_FP_OP_OPCODE_DP3 0x05
# define NV30_FP_OP_OPCODE_DP4 0x06
# define NV30_FP_OP_OPCODE_DST 0x07
# define NV30_FP_OP_OPCODE_MIN 0x08
# define NV30_FP_OP_OPCODE_MAX 0x09
# define NV30_FP_OP_OPCODE_SLT 0x0A
# define NV30_FP_OP_OPCODE_SGE 0x0B
# define NV30_FP_OP_OPCODE_SLE 0x0C
# define NV30_FP_OP_OPCODE_SGT 0x0D
# define NV30_FP_OP_OPCODE_SNE 0x0E
# define NV30_FP_OP_OPCODE_SEQ 0x0F
# define NV30_FP_OP_OPCODE_FRC 0x10
# define NV30_FP_OP_OPCODE_FLR 0x11
# define NV30_FP_OP_OPCODE_PK4B 0x13
# define NV30_FP_OP_OPCODE_UP4B 0x14
# define NV30_FP_OP_OPCODE_DDX 0x15 /* can only write XY */
# define NV30_FP_OP_OPCODE_DDY 0x16 /* can only write XY */
# define NV30_FP_OP_OPCODE_TEX 0x17
# define NV30_FP_OP_OPCODE_TXP 0x18
# define NV30_FP_OP_OPCODE_TXD 0x19
# define NV30_FP_OP_OPCODE_RCP 0x1A
# define NV30_FP_OP_OPCODE_EX2 0x1C
# define NV30_FP_OP_OPCODE_LG2 0x1D
# define NV30_FP_OP_OPCODE_COS 0x22
# define NV30_FP_OP_OPCODE_SIN 0x23
# define NV30_FP_OP_OPCODE_PK2H 0x24
# define NV30_FP_OP_OPCODE_UP2H 0x25
# define NV30_FP_OP_OPCODE_PK4UB 0x27
# define NV30_FP_OP_OPCODE_UP4UB 0x28
# define NV30_FP_OP_OPCODE_PK2US 0x29
# define NV30_FP_OP_OPCODE_UP2US 0x2A
# define NV30_FP_OP_OPCODE_DP2A 0x2E
# define NV30_FP_OP_OPCODE_TXL 0x2F
# define NV30_FP_OP_OPCODE_TXB 0x31
# define NV30_FP_OP_OPCODE_DIV 0x3A
/* The use of these instructions appears to be indicated by bit 31 of DWORD 2.*/
# define NV30_FP_OP_BRA_OPCODE_BRK 0x0
# define NV30_FP_OP_BRA_OPCODE_CAL 0x1
# define NV30_FP_OP_BRA_OPCODE_IF 0x2
# define NV30_FP_OP_BRA_OPCODE_LOOP 0x3
# define NV30_FP_OP_BRA_OPCODE_REP 0x4
# define NV30_FP_OP_BRA_OPCODE_RET 0x5
#define NV30_FP_OP_OUT_SAT (1 << 31)
/* high order bits of SRC0 */
#define NV30_FP_OP_OUT_ABS (1 << 29)
#define NV30_FP_OP_COND_SWZ_W_SHIFT 27
#define NV30_FP_OP_COND_SWZ_W_MASK (3 << 27)
#define NV30_FP_OP_COND_SWZ_Z_SHIFT 25
#define NV30_FP_OP_COND_SWZ_Z_MASK (3 << 25)
#define NV30_FP_OP_COND_SWZ_Y_SHIFT 23
#define NV30_FP_OP_COND_SWZ_Y_MASK (3 << 23)
#define NV30_FP_OP_COND_SWZ_X_SHIFT 21
#define NV30_FP_OP_COND_SWZ_X_MASK (3 << 21)
#define NV30_FP_OP_COND_SWZ_ALL_SHIFT 21
#define NV30_FP_OP_COND_SWZ_ALL_MASK (0xFF << 21)
#define NV30_FP_OP_COND_SHIFT 18
#define NV30_FP_OP_COND_MASK (0x07 << 18)
# define NV30_FP_OP_COND_FL 0
# define NV30_FP_OP_COND_LT 1
# define NV30_FP_OP_COND_EQ 2
# define NV30_FP_OP_COND_LE 3
# define NV30_FP_OP_COND_GT 4
# define NV30_FP_OP_COND_NE 5
# define NV30_FP_OP_COND_GE 6
# define NV30_FP_OP_COND_TR 7
/* high order bits of SRC1 */
#define NV30_FP_OP_SRC_SCALE_SHIFT 28
#define NV30_FP_OP_SRC_SCALE_MASK (3 << 28)
/* SRC1 LOOP */
#define NV30_FP_OP_LOOP_INCR_SHIFT 19
#define NV30_FP_OP_LOOP_INCR_MASK (0xFF << 19)
#define NV30_FP_OP_LOOP_INDEX_SHIFT 10
#define NV30_FP_OP_LOOP_INDEX_MASK (0xFF << 10)
#define NV30_FP_OP_LOOP_COUNT_SHIFT 2
#define NV30_FP_OP_LOOP_COUNT_MASK (0xFF << 2) /* from MAX_PROGRAM_LOOP_COUNT_NV */
/* SRC1 IF */
#define NV30_FP_OP_ELSE_ID_SHIFT 2
#define NV30_FP_OP_ELSE_ID_MASK (0xFF << 2) /* UNKNOWN */
/* SRC1 CAL */
#define NV30_FP_OP_IADDR_SHIFT 2
#define NV30_FP_OP_IADDR_MASK (0xFF << 2)
/* SRC1 REP
* I have no idea why there are 3 count values here.. but they
* have always been filled with the same value in my tests so
* far..
*/
#define NV30_FP_OP_REP_COUNT1_SHIFT 2
#define NV30_FP_OP_REP_COUNT1_MASK (0xFF << 2)
#define NV30_FP_OP_REP_COUNT2_SHIFT 10
#define NV30_FP_OP_REP_COUNT2_MASK (0xFF << 10)
#define NV30_FP_OP_REP_COUNT3_SHIFT 19
#define NV30_FP_OP_REP_COUNT3_MASK (0xFF << 19)
/* SRC2 REP/IF */
#define NV30_FP_OP_END_ID_SHIFT 2
#define NV30_FP_OP_END_ID_MASK (0xFF << 2) /* UNKNOWN */
// SRC2 high-order
#define NV30_FP_OP_INDEX_INPUT (1 << 30)
#define NV30_FP_OP_ADDR_INDEX_SHIFT 19
#define NV30_FP_OP_ADDR_INDEX_MASK (0xF << 19) //UNKNOWN
//== Register selection ==
#define NV30_FP_REG_TYPE_SHIFT 0
#define NV30_FP_REG_TYPE_MASK (3 << 0)
# define NV30_FP_REG_TYPE_TEMP 0
# define NV30_FP_REG_TYPE_INPUT 1
# define NV30_FP_REG_TYPE_CONST 2
#define NV30_FP_REG_ID_SHIFT 2 /* uncertain */
#define NV30_FP_REG_ID_MASK (31 << 2)
#define NV30_FP_REG_UNK_0 (1 << 8)
#define NV30_FP_REG_SWZ_ALL_SHIFT 9
#define NV30_FP_REG_SWZ_ALL_MASK (255 << 9)
#define NV30_FP_REG_SWZ_X_SHIFT 9
#define NV30_FP_REG_SWZ_X_MASK (3 << 9)
#define NV30_FP_REG_SWZ_Y_SHIFT 11
#define NV30_FP_REG_SWZ_Y_MASK (3 << 11)
#define NV30_FP_REG_SWZ_Z_SHIFT 13
#define NV30_FP_REG_SWZ_Z_MASK (3 << 13)
#define NV30_FP_REG_SWZ_W_SHIFT 15
#define NV30_FP_REG_SWZ_W_MASK (3 << 15)
# define NV30_FP_SWIZZLE_X 0
# define NV30_FP_SWIZZLE_Y 1
# define NV30_FP_SWIZZLE_Z 2
# define NV30_FP_SWIZZLE_W 3
#define NV30_FP_REG_NEGATE (1 << 17)
#define NV30FP_MAKE_SWIZZLE(x, y, z, w) ((w<<6)|(z<<4)|(y<<2)|(x))
#define NV30FP_SWIZZLE(x, y, z, w) NV30FP_MAKE_SWIZZLE( \
NV30_FP_SWIZZLE_##x, \
NV30_FP_SWIZZLE_##y, \
NV30_FP_SWIZZLE_##z, \
NV30_FP_SWIZZLE_##w)
#define NV30_FP_DEST_TYPE_TEMP 0
#define NV30_FP_DEST_TYPE_RESULT 1
#define NV30FP_LOCALS uint32_t *fp_cur; int fp_hc = 0
#define NV30FP_SETBUF(buf) fp_cur = (uint32_t*)(buf)
#define NV30FP_ARITH_INST_SET_DEFAULTS do { \
fp_cur[0] = 0; fp_cur[1] = 0; fp_cur[2] = 0; fp_cur[3] = 0; \
NV30FP_ARITH(NOP, TEMP, 0, 0, 0, 0, 0); \
NV30FP_COND (TR, X, Y, Z, W, 0); \
NV30FP_SOURCE_UNUSED(0); \
NV30FP_SOURCE_UNUSED(1); \
NV30FP_SOURCE_UNUSED(2); \
} while(0)
#define NV30FP_NEXT do { \
fprintf(stderr, "fpi[0] = 0x%08x\n", fp_cur[0]); \
fprintf(stderr, "fpi[1] = 0x%08x\n", fp_cur[1]); \
fprintf(stderr, "fpi[2] = 0x%08x\n", fp_cur[2]); \
fprintf(stderr, "fpi[3] = 0x%08x\n", fp_cur[3]); \
fp_cur+=(4+(fp_hc?4:0)); fp_hc=0; \
} while(0)
#define NV30FP_LAST_INST do { \
fp_cur[0] |= NV30_FP_OP_PROGRAM_END; \
NV30FP_NEXT; \
fp_cur[0] = 0x00000001; \
fp_cur++; \
fp_hc = 0; \
} while(0)
#define NV30FP_DEST_MASK(x,y,z,w) ((w<<3)|(z<<2)|(y<<1)|x)
#define NV30FP_SET_ARITH(op, dt, dr, mask) fp_cur[0] = (fp_cur[0] \
& ~( NV30_FP_OP_OUTMASK_MASK \
| NV30_FP_OP_OPCODE_MASK \
| NV30_FP_OP_OUT_REG_MASK \
)) \
| ( ( (op) << NV30_FP_OP_OPCODE_SHIFT) \
| ((mask) << NV30_FP_OP_OUTMASK_SHIFT) \
| ( (dr) << NV30_FP_OP_OUT_REG_SHIFT) \
| ((dt == NV30_FP_DEST_TYPE_RESULT) ? (1<<7) : 0) \
)
#define NV30FP_ARITH(op, dt, dr, mx, my, mz, mw) \
NV30FP_SET_ARITH(NV30_FP_OP_OPCODE_##op, NV30_FP_DEST_TYPE_##dt, dr, NV30FP_DEST_MASK(mx,my,mz,mw))
#define NV30FP_TEX(op, dt, dr, mx, my, mz, mw, unit) do { \
NV30FP_SET_ARITH(NV30_FP_OP_OPCODE_##op, NV30_FP_DEST_TYPE_##dt, dr, NV30FP_DEST_MASK(mx,my,mz,mw)); \
fp_cur[0] = (fp_cur[0] & ~(NV30_FP_OP_TEX_UNIT_MASK)) | (unit << NV30_FP_OP_TEX_UNIT_SHIFT); \
} while(0)
#define NV30FP_SET_SOURCE(pos, id, type, swz, neg, abs) do { \
fp_cur[(pos)+1] = ((fp_cur[(pos)+1] \
& ~( NV30_FP_REG_ID_MASK \
| NV30_FP_REG_SWZ_ALL_MASK \
| NV30_FP_REG_TYPE_MASK \
)) \
| ( ((type) << NV30_FP_REG_TYPE_SHIFT) \
| ((id) << NV30_FP_REG_ID_SHIFT) \
| ((swz) << NV30_FP_REG_SWZ_ALL_SHIFT) \
| (neg ? NV30_FP_REG_NEGATE : 0) \
) \
); \
} while(0)
#define NV30FP_SOURCE_CONST(pos, sx, sy, sz, sw, neg, abs, valx, valy, valz, valw) do { \
float v; \
NV30FP_SET_SOURCE((pos), 0, NV30_FP_REG_TYPE_CONST, NV30FP_SWIZZLE(sx,sy,sz,sw), (neg), (abs)); \
v = (valx); fp_cur[4] = *(uint32_t*)&v; \
v = (valy); fp_cur[5] = *(uint32_t*)&v; \
v = (valz); fp_cur[6] = *(uint32_t*)&v; \
v = (valw); fp_cur[7] = *(uint32_t*)&v; \
fp_hc = 1; \
} while(0)
#define NV30FP_SOURCE_INPUT(pos, id, sx, sy, sz, sw, neg, abs, in) do { \
NV30FP_SET_SOURCE((pos), (id), NV30_FP_REG_TYPE_INPUT, NV30FP_SWIZZLE(sx,sy,sz,sw), (neg), (abs)); \
fp_cur[0] = (fp_cur[0] & ~(NV30_FP_OP_INPUT_SRC_MASK)) | ((id) << NV30_FP_OP_INPUT_SRC_SHIFT); \
fp_cur[3] = (fp_cur[3] & ~(NV30_FP_OP_INDEX_INPUT)) | ((in) ? NV30_FP_OP_INDEX_INPUT : 0); \
} while(0)
#define NV30FP_SOURCE_TEMP(pos, id, sx, sy, sz, sw, neg, abs) \
NV30FP_SET_SOURCE((pos), (id), NV30_FP_REG_TYPE_TEMP, NV30FP_SWIZZLE(sx,sy,sz,sw), (neg), (abs))
#define NV30FP_SOURCE_UNUSED(pos) \
NV30FP_SOURCE_INPUT((pos), 0, X, Y, Z, W, 0, 0, 0)
#define NV30FP_SET_COND(cond, swz, wr) do { \
fp_cur[0] = (fp_cur[0] & ~(NV30_FP_OP_COND_WRITE_ENABLE)) | ((wr) ? NV30_FP_OP_COND_WRITE_ENABLE : 0); \
fp_cur[1] = (fp_cur[1] \
& ~( NV30_FP_OP_COND_SWZ_ALL_MASK \
| NV30_FP_OP_COND_MASK \
)) \
| ( (swz) << NV30_FP_OP_COND_SWZ_ALL_SHIFT \
| (cond) << NV30_FP_OP_COND_SHIFT \
); \
} while(0)
#define NV30FP_COND(cond, sx, sy, sz, sw, wr) \
NV30FP_SET_COND(NV30_FP_OP_COND_##cond, NV30FP_SWIZZLE(sx,sy,sz,sw), (wr))
#endif
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