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package xgob

import (
	"bufio"
	"bytes"
	"io"
	"net"
	"os"
	"strconv"
	"strings"
	"sync"
	"time"
	"xgob/xau"
)

const X_TCP_PORT = 6000

const (
	LSBFirst = iota
	MSBFirst = iota
)

const (
	FamilyInternet          uint16 = 0
	FamilyDECNet                   = 1
	FamilyCHAOS                    = 2
	FamilyServerInterpreted        = 5
	FamilyInternet6                = 6
)

type Format struct {
	Depth, BitsPerPixel, ScanlinePad uint8
}

type VisualType struct {
	VisualID        uint32
	Class           uint8
	BitsPerRGBValue uint8
	ColormapEntries uint16
	RedMask         uint32
	GreenMask       uint32
	BlueMask        uint32
}

type Depth struct {
	Depth   uint8
	Visuals []VisualType
}

type Screen struct {
	Root                uint32
	DefaultColormap     uint32
	WhitePixel          uint32
	BlackPixel          uint32
	CurrentInputMasks   uint32
	WidthInPixels       uint16
	HeightInPixels      uint16
	WidthInMillimeters  uint16
	HeightInMillimeters uint16
	MinInstalledMaps    uint16
	MaxInstalledMaps    uint16
	RootVisual          uint32
	BackingStores       uint8
	SaveUnders          bool
	RootDepth           uint8
	AllowedDepths       []Depth
}

type ConnectionBlock struct {
	Major, Minor           uint16
	Release                uint32
	ResourceIDBase         uint32
	ResourceIDMask         uint32
	MotionBufferSize       uint32
	MaximumRequestLength   uint16
	ImageByteOrder         uint8
	BitmapBitOrder         uint8
	BitmapScanlineUnit     uint8
	BitmapScanlinePad      uint8
	MinKeycode, MaxKeycode uint8
	Vendor                 string
	PixmapFormats          []Format
	Roots                  []Screen
}

type Event struct {
	EventType uint8
	Sent      bool
	Remainder [31]byte
}

type Error struct {
	Sequence uint64
	BadValue uint32
	Minor    uint16
	Major    uint8
	Err      uint8
}

type Reply struct {
	Sequence  uint64
	Length    uint32
	Remainder []byte
	Aux       byte
}

type Connection struct {
	Setup              ConnectionBlock
	Event              chan Event
	Error              chan Error
	conn               io.ReadWriteCloser
	out                *bufio.Writer
	reply              map[uint64]chan interface{}
	callback           map[uint64]func(interface{})
	replyMutex         sync.Mutex
	writeMutex         sync.Mutex
	lastRequestWritten uint64
	lastSequenceRead   uint64
	lastReplierSent    uint64
}

const events_before_readblock = 10000
const errors_before_readblock = 10000

func parse_display(name string) (host string, protocol string, display int, screen int) {
	if len(name) == 0 {
		name = os.Getenv("DISPLAY")
	}
	if len(name) == 0 {
		return
	}

	if !strings.HasPrefix(name, "/tmp/launch") {
		slash := strings.LastIndex(name, "/")
		if slash >= 0 {
			protocol = name[:slash]
			name = name[slash+1:]
		}
	}

	var err error

	dot := strings.LastIndex(name, ".")
	if dot >= 0 {
		screen, err = strconv.Atoi(name[dot+1:])
		if err == nil {
			name = name[:dot]
		}
	}
	colon := strings.LastIndex(name, ":")
	if colon < 0 {
		return
	}
	display, err = strconv.Atoi(name[colon+1:])
	if err != nil {
		return
	}
	host = name[:colon]
	return
}

func open(host string, protocol string, display int) io.ReadWriteCloser {
	unix_base := "/tmp/.X11-unix/X"
	base := unix_base

	if strings.HasPrefix(host, "/tmp/launch") {
		base = host
		host = ""
		protocol = ""
	}

	if len(host) > 0 || len(protocol) > 0 {
		if len(protocol) > 0 || "unix" != host { /* follow the old unix: rule */
			/* display specifies TCP */
			port := X_TCP_PORT + display
			return open_tcp(host, protocol, port)
		}
	}

	var file string
	/* display specifies Unix socket */
	if strings.HasPrefix(base, "/tmp/launch") {
		file = base + ":" + strconv.Itoa(display)
	} else {
		file = base + strconv.Itoa(display)
	}

	return open_unix(protocol, file)
}

func open_tcp(host string, protocol string, port int) io.ReadWriteCloser {
	if len(protocol) > 0 && "tcp" != protocol && "inet" != protocol && "inet6" != protocol {
		return nil
	}
	proto := "tcp"
	if protocol == "inet6" {
		proto = "tcp6"
	}

	if len(host) == 0 {
		host = "localhost"
	}

	conn, err := net.Dial(proto, host+":"+strconv.Itoa(port))
	// TODO - remove
	if err != nil {
		println("TCP error ", err.Error())
	}
	return conn
}

func open_unix(protocol string, file string) io.ReadWriteCloser {
	if len(protocol) > 0 && "unix" != protocol {
		return nil
	}

	conn, err := net.Dial("unix", file)
	// TODO - remove
	if err != nil {
		println("Unix socket error ", err.Error())
	}
	return conn
}

func Pad(i int) int {
	return (-i) & 3
}

func (c *Connection) write_setup(name string, data []byte) {
	buf := make([]byte, 0, 100)

	buf = append(buf, 'B') // Big endian.
	buf = append(buf, 'l')
	buf = append(buf, 0, 11) // X11
	buf = append(buf, 0, 0)  // .0
	buf = append(buf, byte((len(name)&0xFF00)>>8), byte(len(name)&0xFF))
	buf = append(buf, byte((len(data)&0xFF00)>>8), byte(len(data)&0xFF))
	buf = append(buf, 0, 0) // pad

	if len(name) > 0 && len(data) > 0 {
		n := bytes.NewBufferString(name)
		buf = append(buf, n.Bytes()...)
		for i := 0; i < Pad(len(name)); i++ {
			buf = append(buf, 0)
		}
		buf = append(buf, data...)
		for i := 0; i < Pad(len(data)); i++ {
			buf = append(buf, 0)
		}
	}

	c.conn.Write(buf)
}

func readUint16(in *bufio.Reader) uint16 {
	var rv uint16
	i, _ := in.ReadByte()
	rv = uint16(i) << 8
	i, _ = in.ReadByte()
	rv |= uint16(i)
	return rv
}

func readUint32(in *bufio.Reader) uint32 {
	var rv uint32
	i, _ := in.ReadByte()
	rv = uint32(i) << 24
	i, _ = in.ReadByte()
	rv |= uint32(i) << 16
	i, _ = in.ReadByte()
	rv |= uint32(i) << 8
	i, _ = in.ReadByte()
	rv |= uint32(i)
	return rv
}

func skipBytes(in *bufio.Reader, skip uint) {
	for i := uint(0); i < skip; i++ {
		_, _ = in.ReadByte()
	}
}

func readAll(in *bufio.Reader, buf []byte) {
	var read int
	len := len(buf)
	for read < len {
		input, err := in.Read(buf[read:])
		if err != nil {
			return
		}
		read += input
	}
}

func getUint16(buf []byte) (uint16, []byte) {
	var rv uint16
	rv = uint16(buf[0]) << 8
	rv |= uint16(buf[1])
	return rv, buf[2:]
}

func getUint32(buf []byte) (uint32, []byte) {
	var rv uint32
	rv = uint32(buf[0]) << 24
	rv |= uint32(buf[1]) << 16
	rv |= uint32(buf[2]) << 8
	rv |= uint32(buf[3])
	return rv, buf[4:]
}

func (c *Connection) read_setup(in *bufio.Reader) bool {
	status, _ := in.ReadByte()
	reason_len, _ := in.ReadByte()
	c.Setup.Major = readUint16(in)
	c.Setup.Minor = readUint16(in)
	length := readUint16(in)

	todo := make([]byte, length*4)
	readAll(in, todo)

	switch status {
	case 0:
		println("Server refused connection because")
		println(bytes.NewBuffer(todo[:reason_len]).String())
	case 1:
		/* Success */
		c.Setup.Release, todo = getUint32(todo)
		c.Setup.ResourceIDBase, todo = getUint32(todo)
		c.Setup.ResourceIDMask, todo = getUint32(todo)
		c.Setup.MotionBufferSize, todo = getUint32(todo)
		vendorLen, todo := getUint16(todo)
		c.Setup.MaximumRequestLength, todo = getUint16(todo)
		rootsLen := todo[0]
		pixmapFormatsLen := todo[1]
		c.Setup.ImageByteOrder = todo[2]
		c.Setup.BitmapBitOrder = todo[3]
		c.Setup.BitmapScanlineUnit = todo[4]
		c.Setup.BitmapScanlinePad = todo[5]
		c.Setup.MinKeycode = todo[6]
		c.Setup.MaxKeycode = todo[7]
		todo = todo[12:] // 8 above, plus 4 pad

		c.Setup.Vendor = string(todo[:vendorLen])
		vendorLen += -vendorLen & 3
		todo = todo[vendorLen:]

		c.Setup.PixmapFormats = make([]Format, 0, pixmapFormatsLen)
		for i := uint8(0); i < pixmapFormatsLen; i++ {
			var f Format
			f.Depth = todo[0]
			f.BitsPerPixel = todo[1]
			f.ScanlinePad = todo[2]
			todo = todo[8:]
			c.Setup.PixmapFormats = append(c.Setup.PixmapFormats, f)
		}

		c.Setup.Roots = make([]Screen, rootsLen)
		for i := uint8(0); i < rootsLen; i++ {
			s := &c.Setup.Roots[i]
			s.Root, todo = getUint32(todo)
			s.DefaultColormap, todo = getUint32(todo)
			s.WhitePixel, todo = getUint32(todo)
			s.BlackPixel, todo = getUint32(todo)
			s.CurrentInputMasks, todo = getUint32(todo)
			s.WidthInPixels, todo = getUint16(todo)
			s.HeightInPixels, todo = getUint16(todo)
			s.WidthInMillimeters, todo = getUint16(todo)
			s.HeightInMillimeters, todo = getUint16(todo)
			s.MinInstalledMaps, todo = getUint16(todo)
			s.MaxInstalledMaps, todo = getUint16(todo)
			s.RootVisual, todo = getUint32(todo)
			s.BackingStores = todo[0]
			s.SaveUnders = todo[1] != 0
			s.RootDepth = todo[2]
			depthsLen := todo[3]

			todo = todo[4:]
			s.AllowedDepths = make([]Depth, depthsLen)
			for j := uint8(0); j < depthsLen; j++ {
				d := &s.AllowedDepths[j]
				d.Depth = todo[0]
				todo = todo[2:]
				var visualsLen uint16
				visualsLen, todo = getUint16(todo)
				todo = todo[4:] // Pad
				d.Visuals = make([]VisualType, visualsLen)
				for k := uint16(0); k < visualsLen; k++ {
					v := &d.Visuals[k]
					v.VisualID, todo = getUint32(todo)
					v.Class = todo[0]
					v.BitsPerRGBValue = todo[1]
					todo = todo[2:]
					v.ColormapEntries, todo = getUint16(todo)
					v.RedMask, todo = getUint32(todo)
					v.GreenMask, todo = getUint32(todo)
					v.BlueMask, todo = getUint32(todo)
					todo = todo[4:] // Pad
				}
			}
		}

		return true
	case 2:
		println("Server requires authentication")
		println(bytes.NewBuffer(todo).String())
	default:
		panic("Unexpected return value from server " + strconv.FormatUint(uint64(status), 10))
	}
	return false
}

func (c *Connection) fullSeq(seq uint16) uint64 {
	var fs uint64
	fs = (c.lastSequenceRead &^ 0xFFFF) | uint64(seq)
	if fs < c.lastSequenceRead {
		fs += 0x10000
	}
	return fs
}

func (c *Connection) registerReply(reply chan interface{}) {
	c.replyMutex.Lock()

	c.lastRequestWritten++
	if reply != nil {
		c.reply[c.lastRequestWritten] = reply
	}
	c.replyMutex.Unlock()
}

func (c *Connection) registerCallback(reply func(interface{})) {
	c.replyMutex.Lock()

	c.lastRequestWritten++
	if reply != nil {
		c.callback[c.lastRequestWritten] = reply
	}
	c.replyMutex.Unlock()
}

func (c *Connection) postReply(seq uint64, reply interface{}) {
	c.replyMutex.Lock()

	if seq != c.lastSequenceRead {
		delete(c.reply, c.lastSequenceRead)
	}
	for i := c.lastSequenceRead + 1; i < seq; i++ {
		if target := c.reply[i]; target != nil {
			target <- nil
			delete(c.reply, i)
		}
		if target := c.callback[i]; target != nil {
			target(nil)
			delete(c.callback, i)
		}
	}

	if target := c.reply[seq]; target != nil {
		target <- reply
	} else if target := c.callback[seq]; target != nil {
		target(reply)
	} else {
		error, ok := reply.(Error)
		if ok {
			c.Error <- error
		} else {
			println("Unexpected reply to sequence", seq)
		}
	}
	c.lastSequenceRead = seq

	c.replyMutex.Unlock()
}

func (c *Connection) read(in *bufio.Reader) {
	for {
		t, err := in.ReadByte()
		if err != nil {
			c.conn = nil
			return
		}

		switch t {
		case 0:
			var e Error
			e.Err, _ = in.ReadByte()
			e.Sequence = c.fullSeq(readUint16(in))
			e.BadValue = readUint32(in)
			e.Minor = readUint16(in)
			e.Major, _ = in.ReadByte()
			skipBytes(in, 21)
			c.postReply(e.Sequence, e)
		case 1:
			var r Reply
			r.Aux, _ = in.ReadByte()
			r.Sequence = c.fullSeq(readUint16(in))
			r.Length = readUint32(in)
			r.Remainder = make([]byte, r.Length*4+24)
			readAll(in, r.Remainder)
			c.postReply(r.Sequence, r)
		default:
			var e Event
			e.EventType = t
			if t&0x80 != 0 {
				e.EventType = t & 0x7F
				e.Sent = true
			}
			readAll(in, e.Remainder[:])
			c.Event <- e
			// TODO GenericEvent
		}
	}
}

func (c *Connection) connect_auth(name string, data []byte) {
	c.write_setup(name, data)
	in := bufio.NewReader(c.conn)
	if !c.read_setup(in) {
		c.Disconnect()
		return
	}
	c.out = bufio.NewWriter(c.conn)
	c.Event = make(chan Event, events_before_readblock)
	c.Error = make(chan Error, errors_before_readblock)
	c.reply = make(map[uint64]chan interface{})
	c.callback = make(map[uint64]func(interface{}))
	go c.read(in)
}

type AuthInfo struct {
	Name string
	Data []byte
}

// AUTH starts

const authXDM = "XDM-AUTHORIZATION-1"
const authCookie = "MIT-MAGIC-COOKIE-1"

type addresser interface {
	LocalAddr() net.Addr
	RemoteAddr() net.Addr
}

func getAuthPtr(a net.Addr, display int) *xau.Xauth {
	family := xau.FamilyLocal
	addr := []byte{0, 0, 0, 0}

	switch a.Network() {
	case "unix":
		if name, err := os.Hostname(); err == nil {
			addr = []byte(name)
		}
	case "tcp", "tcp4", "tcp6":
		if tcp, ok := a.(*net.TCPAddr); ok {
			ip4 := tcp.IP.To4()
			if ip4 != nil {
				addr = []byte(ip4)
				if addr[0] == 127 {
					// Loopback - use FamilyLocal
					if name, err := os.Hostname(); err == nil {
						addr = []byte(name)
					}
				} else {
					family = FamilyInternet
				}
			} else {
				ip6 := tcp.IP.To16()
				if ip6 != nil {
					addr = []byte(tcp.IP)
					if bytes.Equal(addr, []byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}) {
						// Loopback - use FamilyLocal
						if name, err := os.Hostname(); err == nil {
							addr = []byte(name)
						}
					} else {
						family = FamilyInternet6
					}
				} else {
					return nil
				}
			}
		} else {
			return nil
		}
	default:
		return nil
	}

	disp := []byte(strconv.Itoa(display))
	return xau.GetBestAuthByAddr(family, addr, disp, []string{ /*authXDM,*/ authCookie})
}

func appendUint32(buf []byte, val uint32) []byte {
	buf = append(buf, byte(val>>32))
	buf = append(buf, byte(val>>24))
	buf = append(buf, byte(val>>8))
	buf = append(buf, byte(val&0xFF))
	return buf
}

func computeAuth(auth *xau.Xauth, sockaddr net.Addr) *AuthInfo {
	switch auth.Name {
	case authCookie:
		return &AuthInfo{auth.Name, auth.Data}
	case authXDM:
		var info AuthInfo
		info.Data = make([]byte, 8, 192/8)
		copy(info.Data, auth.Data)
		switch sockaddr.Network() {
		case "tcp", "tcp4", "tcp6":
			if tcp, ok := sockaddr.(*net.TCPAddr); ok {
				if ip4 := tcp.IP.To4(); ip4 != nil {
					info.Data = append(info.Data, []byte(ip4)...)
					info.Data = append(info.Data, byte(tcp.Port>>8))
					info.Data = append(info.Data, byte(tcp.Port&0xFF))
				} else if ip6 := tcp.IP.To16(); ip6 != nil {
					/* XDM-AUTHORIZATION-1 does not handle IPv6 correctly.  Do the
					   same thing Xlib does: use all zeroes for the 4-byte address
					   and 2-byte port number. */
					info.Data = append(info.Data, 0, 0, 0, 0, 0, 0)
				}
			}
		case "unix":
			info.Data = appendUint32(info.Data, 0xFFFFFFFF) // TODO: -next_nonce()
			pid := os.Getpid()
			info.Data = append(info.Data, byte(pid>>8))
			info.Data = append(info.Data, byte(pid&0xFF))
		default:
			return nil
		}
		info.Data = appendUint32(info.Data, uint32(time.Now().Unix()))
		for len(info.Data) < 192/8 {
			info.Data = append(info.Data, 0)
		}
		panic("TODO: XdmcpWrap")
	}
	return nil
}

func (c *Connection) getAuthInfo(display int) *AuthInfo {
	// code adapted from libXCB/xcb_auth.c
	addr, ok := c.conn.(addresser)
	if !ok {
		return nil
	}

	var gotsockname bool
	/* Some systems like hpux or Hurd do not expose peer names
	 * for UNIX Domain Sockets, but this is irrelevant,
	 * since compute_auth() ignores the peer name in this
	 * case anyway.*/
	a := addr.RemoteAddr()
	if a.String() == "" {
		a = addr.LocalAddr()
		if a.String() == "" {
			return nil
		}
		if a.Network() != "unix" {
			return nil
		}
		gotsockname = true
	}

	auth := getAuthPtr(a, display)
	if auth == nil {
		return nil
	}

	if !gotsockname {
		a = addr.LocalAddr()
		if a.String() == "" {
			return nil
		}
	}

	return computeAuth(auth, a)
}

// AUTH ends

func ConnectWithAuth(dpy string, info *AuthInfo) (conn *Connection, screen int) {
	host, proto, display, screen := parse_display(dpy)

	var c Connection
	c.conn = open(host, proto, display)

	if c.conn == nil {
		return
	}

	var name string
	data := make([]byte, 0)
	if info == nil {
		info = c.getAuthInfo(display)
	}
	if info != nil {
		name = info.Name
		data = info.Data
	}
	c.connect_auth(name, data)
	conn = &c
	return
}

func Connect(dpy string) (conn *Connection, screen int) {
	return ConnectWithAuth(dpy, nil)
}

func (c *Connection) Disconnect() {
	c.conn.Close()
	c.conn = nil
}

func (c *Connection) writeRequest(req []byte, replier bool, rv chan interface{}) {
	c.writeMutex.Lock()

	c.registerReply(rv)
	c.out.Write(req)

	if replier {
		c.lastReplierSent = c.lastRequestWritten
	} else {
		if c.lastRequestWritten-c.lastReplierSent >= 65534 {
			c.registerReply(make(chan interface{}, 1))
			c.out.Write([]byte{43, 0, 0, 1})
			c.lastReplierSent = c.lastRequestWritten
		}
	}
	c.writeMutex.Unlock()
}

func (c *Connection) WriteReplyRequestCallback(req []byte, closure func(interface{})) {
	c.writeMutex.Lock()

	c.registerCallback(closure)
	c.out.Write(req)

	c.lastReplierSent = c.lastRequestWritten

	c.writeMutex.Unlock()
}

func (c *Connection) WriteMultiRequest(req []byte, expected int) chan interface{} {
	if c == nil || c.conn == nil {
		return nil
	}

	replier := true
	if expected < 1 {
		expected = 1
		replier = false
	}

	rv := make(chan interface{}, expected)

	c.writeRequest(req, replier, rv)

	return rv
}

func (c *Connection) WriteNoreplyRequest(req []byte, rv chan interface{}) {
	if c == nil || c.conn == nil {
		return
	}

	c.writeRequest(req, false, rv)
}

func (c *Connection) WriteReplyRequest(req []byte) chan interface{} {
	return c.WriteMultiRequest(req, 1)
}

func (c *Connection) Flush() {
	if c == nil || c.conn == nil {
		return
	}

	c.writeMutex.Lock()
	c.out.Flush()
	c.writeMutex.Unlock()
}

func (c *Connection) HasError() bool {
	if c == nil || c.conn == nil {
		return true
	}
	return false
}