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2009-11-04r300g: texrect WIPr300g-vboMaciej Cencora3-2/+33
2009-11-04r300g: don't hang GPU on misbehaving appsMaciej Cencora1-0/+6
2009-11-04r300g: VBOs WIPMaciej Cencora10-109/+477
2009-11-04r300g: add missing flushMaciej Cencora1-0/+2
2009-11-04r300g: bring back the surface_fill and surface_copy functionsMaciej Cencora14-7/+922
2009-11-04r300g: enable CS dumpingMaciej Cencora1-2/+2
2009-11-04r300g: move vborender context function to seperate fileMaciej Cencora4-212/+253
2009-11-04Fix YTILE spantmp functionsAlan Hourihane1-2/+2
2009-11-04util: Remove homegrown Windows KM profiler.José Fonseca6-653/+0
2009-11-04tgsi/ureg: Allow for multiple extended instruction tokens.Michal Krol2-75/+94
2009-11-04nv50: fix shader emit_tex for cube texturesChristoph Bumiller1-14/+36
2009-11-04nv50: add abs-modifier for emit_minmaxChristoph Bumiller1-17/+31
2009-11-04nv50: add 3d texture tiling and mip-mappingChristoph Bumiller4-37/+114
2009-11-03progs/util: Fix memory leak if fail to load/compile shaderVinson Lee1-0/+2
2009-11-03llvmpipe: Sanitise shader semantic and interpolator handling.Michal Krol1-24/+10
2009-11-03llvmpipe: remove old prim_setup draw stageKeith Whitwell10-386/+59
2009-11-03llvmpipe: Respect gl_rasterization_rules in primitive setup.José Fonseca1-18/+30
2009-11-03python/retrace: Cope with null constant buffers.José Fonseca1-1/+1
2009-11-03python/retrace: Add missing colon.José Fonseca1-1/+1
2009-11-03progs/tests: debug code for getting texture component sizesBrian Paul2-2/+17
2009-11-03tgsi: Up tgsi_exec's control flow nesting to 32.Michal Krol1-3/+3
2009-11-03Merge branch 'mesa_7_6_branch'Brian Paul8-20/+52
2009-11-03mesa: clean-up, remove some flushing in FBO functionsBrian Paul1-7/+11
2009-11-03mesa: fix indentationBrian Paul1-2/+1
2009-11-03mesa: clean-up formattingBrian Paul1-1/+1
2009-11-03mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()Brian Paul1-7/+10
2009-11-03mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()Brian Paul1-1/+1
2009-11-03mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()Brian Paul1-9/+29
2009-11-03mesa: use ffs() to shorten loop in _mesa_drawbuffers()Brian Paul1-6/+10
2009-11-03mesa: added assertion, another commentBrian Paul1-1/+3
2009-11-03intel: avoid unnecessary front buffer flushing/updatingBrian Paul5-2/+27
2009-11-03st/mesa: clip pixels in draw_stencil_pixels to avoid crashMarek Olšák1-5/+15
2009-11-03st/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencilBrian Paul1-0/+2
2009-11-03st/mesa: fix tests for depth and depth/stencil texture formatsBrian Paul1-7/+5
2009-11-02mesa: added commentBrian Paul1-0/+2
2009-11-02mesa: use _mesa_get_current_tex_object()Brian Paul1-6/+2
2009-11-02mesa: use _mesa_get_current_tex_object()Brian Paul1-13/+4
2009-11-02mesa: make _mesa_get_current_tex_objec() publicBrian Paul2-31/+33
2009-11-02ARB prog parser: Fix a couple issues with previous merge from mesa_7_6_branchIan Romanick2-190/+200
2009-11-02glx: Fix memory leak if XF86DRICreateDrawable() failsVinson Lee1-1/+3
2009-11-02r600: implement LOG op in compilerPierre Ossman2-3/+214
2009-11-02r600: implement EXP op in compilerPierre Ossman2-3/+130
2009-11-02tgsi/ureg: Add negate and swizzle for predicates.Michal Krol2-22/+208
2009-11-02mesa: fix incorrect approx bits/channel for fxt1 formatsBrian Paul1-2/+2
2009-11-02gallium/util: add casts to silence warningsBrian Paul1-3/+3
2009-11-02tgsi/ureg: Update for gallium interface changes.Michal Krol2-22/+69
2009-11-02tgsi: Update for gallium interface changes.Michal Krol10-542/+137
2009-11-02gallium: Cleanup predicate and condition code TGSI tokens.Michal Krol2-99/+20
2009-11-02softpipe: Sanitise shader semantic and interpolator handling.Michal Krol1-24/+10
2009-11-01nouveau: Assume all texture blankets are linear for now.Younes Manton3-2/+7