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AgeCommit message (Expand)AuthorFilesLines
2010-03-23r300: report correct state atom sizeHEADmasterMaciej Cencora1-2/+2
2010-03-23r300: fix off by oneMaciej Cencora1-1/+1
2010-03-23r300: fix vertex programs with big number of params (>255) under KMSMaciej Cencora2-7/+39
2010-03-23r300: fix wpos/fog handlingMaciej Cencora1-6/+16
2010-03-23r300: clean fog_attr/wpos_attr if code accessing these attributes has been re...Maciej Cencora1-0/+13
2010-03-23nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAMLuca Barbieri3-1/+33
2010-03-23nvfx: delay allocation of buffers in GART/VRAM to validation timeLuca Barbieri2-5/+3
2010-03-23st/mesa: make st_manager.c set have[Stencil|Depth]Buffer only if bits > 0Luca Barbieri1-3/+3
2010-03-23dri: use mv -f instead of mv to ensure no prompting occursLuca Barbieri2-2/+2
2010-03-23Merge branch '7.8'Brian Paul4-189/+230
2010-03-23softpipe: comments, re-formatting, etcBrian Paul1-14/+24
2010-03-23softpipe: add special cases for all Z compare modes for 16-bit Z bufferBrian Paul2-173/+195
2010-03-23st/glx: better format selection in xmesa_choose_z_stencil_format()Brian Paul1-17/+24
2010-03-23nvfx: don't crash on empty fragment programLuca Barbieri1-1/+2
2010-03-23nvfx: fix coding style in nvfx_transfer.cLuca Barbieri1-8/+8
2010-03-23nvfx: stop incessantly spewing debug messages on the terminalLuca Barbieri2-3/+8
2010-03-23nvfx: fix/workaround nv3x hwtnl issuesLuca Barbieri1-5/+6
2010-03-23dri: test whether the built drivers have unresolved symbolsLuca Barbieri3-4/+20
2010-03-23radeong: fix build issue with libdrm < 2.4.19Marek Olšák2-0/+6
2010-03-23r300g: fix glean occlusion query testDave Airlie1-0/+2
2010-03-23Add missing EGL files to the tarballs.Chia-I Wu1-0/+9
2010-03-22glx: Suppress BadDrawable from DRI2CopyRegionKristian Høgsberg1-1/+14
2010-03-22glx: Suppress BadDrawable from DRI2CopyRegionKristian Høgsberg1-1/+14
2010-03-22gallium/docs: Cleanup and clarify point ras info.Corbin Simpson1-32/+44
2010-03-22radeong: Always initialize this variable.Corbin Simpson1-2/+2
2010-03-22r300g: Cleanup a few old warnings.Corbin Simpson1-24/+9
2010-03-22mesa: set version string to 7.8-rc2Ian Romanick2-2/+2
2010-03-22GLX/OML: honor OML semantics even if target, divisor and remainder are 0Jesse Barnes1-0/+3
2010-03-22i965: Add disasm for SNB MATH opcode.Eric Anholt1-1/+6
2010-03-22i965: Enable normal clipping on SNB.Eric Anholt1-1/+1
2010-03-22i965: Force single program flow in SNB GS, to match gen4 GS.Eric Anholt1-1/+2
2010-03-22i965: Correct copy and wasted field shifts for SNB GS URB.Eric Anholt1-2/+2
2010-03-22i965: Enable VS on SNB.Eric Anholt1-1/+2
2010-03-22i965: Remove gratuitous jump or nop from OPCODE_END to vertex emit.Eric Anholt1-40/+3
2010-03-22i965: Ignore execution mask for the mov(m0, g0) of VS URB write header on SNB.Eric Anholt1-0/+3
2010-03-22i965: Allow FS constants to be used as immediates instead of push/pull.Eric Anholt3-7/+58
2010-03-22i965: Add INTEL_DEBUG=glsl_force to force brw_wm_glsl.c.Eric Anholt3-0/+5
2010-03-22i965: Optimize OPCODE_CMP by using BRW_SEL to choose results.Eric Anholt1-5/+1
2010-03-22st/glx: fix depth/stencil format selection codeBrian Paul1-7/+12
2010-03-22st/mesa: rename st_framebuffer() to st_ws_framebuffer()Brian Paul1-9/+12
2010-03-22intel: Call intel_prepare_render() before looking up regions.Kristian Høgsberg3-6/+9
2010-03-22intel: Call intel_prepare_render() before looking up regions.Kristian Høgsberg3-6/+9
2010-03-22st/mesa: Remove unnecessary headers.Vinson Lee2-3/+0
2010-03-22glslcompiler: fix build againBrian Paul1-7/+2
2010-03-22cso: Remove unnecessary header.Vinson Lee1-1/+0
2010-03-22Fix potential compilation issue in visual studio project fileKarl Schultz1-2/+2
2010-03-22dri/nouveau: Rectangle texture fixes.Francisco Jerez2-28/+46
2010-03-22dri/nouveau: Some render to texture fixes.Francisco Jerez1-5/+1
2010-03-22dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the s...Francisco Jerez1-10/+20
2010-03-22dri/nouveau: Expose EXT_framebuffer_blit.Francisco Jerez2-0/+2