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2011-12-08mesa,intel: use _mesa_image_offset() for PBOssize-fixesnobled2-15/+19
2011-12-08mesa: add _mesa_image_offset()nobled2-17/+57
2011-12-08mesa/image: assert on bad formatnobled1-11/+9
2011-12-08mesa/image: delete dead storenobled1-7/+0
2011-12-08glsl_to_tgsi: fix a bug in eliminate_dead_code_advanced()Bryan Cain1-10/+8
2011-12-08llvmpipe: Trim the fragment shader cached based on LLVM IR instruction count.José Fonseca6-11/+62
2011-12-08llvmpipe,draw,gallivm: Ensure we don't walk beyond the end of the shader vari...José Fonseca3-5/+18
2011-12-08swrast: use malloc instead of MAX_WIDTH arrays in glCopyPixels, zoom codeBrian Paul2-2/+18
2011-12-08mesa: use malloc instead of MAX_WIDTH array in glReadPixels()Brian Paul1-9/+14
2011-12-08mesa: use malloc instead of MAX_WIDTH array in _mesa_convert_colors()Brian Paul1-1/+7
2011-12-08mesa: add MAX_PIXEL_BYTES defineBrian Paul2-0/+10
2011-12-08mesa: simplify _mesa_remove_renderbuffer()Brian Paul1-10/+2
2011-12-08mesa: remove software-based renderbuffer code from core MesaBrian Paul2-2039/+0
2011-12-08mesa/drivers: use new swrast renderbuffer functionsBrian Paul12-62/+74
2011-12-08mesa: build new s_renderbuffer.c fileBrian Paul2-0/+2
2011-12-08swrast: remove core renderbuffer functions from s_renderbuffer.[ch]Brian Paul2-267/+49
2011-12-08swrast: add s_renderbuffer.[ch], copied from main/renderbuffer.[ch]Brian Paul2-0/+2318
2011-12-08mesa: remove unused functions in depthstencil.cBrian Paul2-171/+0
2011-12-08mesa: make some renderbuffer functions staticBrian Paul2-76/+48
2011-12-08swrast: remove dead accum buffer context fieldsBrian Paul2-10/+1
2011-12-08mesa: remove dead swrast and state tracker accum buffer codeBrian Paul5-1049/+0
2011-12-08mesa: rewrite accum buffer supportBrian Paul10-15/+434
2011-12-08mesa: new format_pack.c codeBrian Paul4-0/+2596
2011-12-08mesa: remove the ctx->Driver.IsTextureResident() hookBrian Paul4-30/+5
2011-12-08mesa: remove TextureMemCpy driver hookBrian Paul4-69/+2
2011-12-08st/mesa: Use util_blit_pixels_writemask() for depth blits as well in st_copy_...Henri Verbeet1-81/+89
2011-12-08st/xa: Update xa_yuv_planar_blit semanticsThomas Hellstrom5-12/+16
2011-12-07i965 gen6: Implement pass-through GS for transform feedback.Paul Berry6-46/+208
2011-12-07i965: Clean up misleading defines for DWORD 2 of URB_WRITE header.Paul Berry5-24/+59
2011-12-07i965 gs: Clean up dodgy register re-use, at the cost of a few MOVs.Paul Berry2-65/+111
2011-12-07i965 gen6: Allocate URB space for GSPaul Berry3-12/+63
2011-12-07i965: Set the maximum number of GS URB entries on Sandybridge.Kenneth Graunke1-0/+2
2011-12-07i965: Only convert if/else to conditional adds prior to Gen6.Paul Berry1-2/+28
2011-12-07i965 gs: Remove unnecessary mapping of key->primitive.Paul Berry2-16/+7
2011-12-07mesa: Track changes to transform feedback state.Paul Berry2-1/+9
2011-12-07glx: Fix indirect fallback when a non-Mesa GLX extension is present.Aaron Plattner4-15/+54
2011-12-07glsl: Fix samplerCubeShadow support in shader compilerAnuj Phogat1-1/+1
2011-12-07i965: Set Ivybridge's is_array SURFACE_STATE bit.Kenneth Graunke1-1/+2
2011-12-07i965: Return BRW_DEPTHBUFFER_D32_FLOAT as the null-depthbuffer format.Kenneth Graunke1-0/+3
2011-12-07intel: Update comment about how depth/stencil miptrees are handled.Eric Anholt1-6/+18
2011-12-07intel: Rely on miptree mapping for all renderbuffer maps.Eric Anholt2-202/+21
2011-12-07intel: Add support for LLC-cached reads of X-tiled miptrees using a blit.Eric Anholt2-0/+83
2011-12-07intel: Handle MapRenderbuffer of fake packed depth/stencil using miptree maps.Eric Anholt1-138/+2
2011-12-07intel: Track miptrees for fake packed depth/stencil renderbuffers.Eric Anholt1-0/+10
2011-12-07intel: Make the fake packed depth/stencil mappings use a cached temporary.Eric Anholt2-121/+129
2011-12-07intel: Make intel_region_map return void *.Eric Anholt2-4/+4
2011-12-07intel: Move separate-stencil s8 mapping logic to intel_miptree_map.Eric Anholt2-113/+112
2011-12-07intel: Move the gtt-particular texture mapping logic to a helper function.Eric Anholt1-49/+71
2011-12-07intel: Make mapping of texture slices track the region of interest.Eric Anholt2-5/+51
2011-12-07intel: Move the teximage mapping logic to a miptree level/slice mapping.Eric Anholt3-48/+109