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2011-09-26mesa: indentation fixes in the debug output codearb_debug_outputMarek Olšák1-53/+54
2011-09-26mesa: fix debug-output-related warningsMarek Olšák1-2/+3
2011-09-26mesa: always enable ARB_debug_outputMarek Olšák3-72/+40
2011-09-26mesa: make debugging state per-contextnobled1-44/+27
2011-09-26mesa: add basic GL error loggingnobled1-3/+24
2011-09-26mesa: export GL_ARB_debug_output entrypointsnobled1-2/+0
2011-09-26mesa: implement the last of GL_ARB_debug_outputnobled3-28/+244
2011-09-26mesa: add struct for managing client debug namespacesnobled1-2/+8
2011-09-26mesa: add control for categories of application-provided messagesnobled1-5/+125
2011-09-26mesa: add yet more context fields for GL_ARB_debug_outputnobled1-2/+8
2011-09-26mesa: add glDebugMessageControlARBnobled1-0/+133
2011-09-26mesa: add message-toggle booleans for GL_ARB_debug_outputnobled2-2/+28
2011-09-26mesa: add some GL_ARB_debug_output functionsnobled3-4/+286
2011-09-26mesa: add infrastructure for GL_ARB_debug_outputnobled9-1/+71
2011-09-26glapi: regenerate filesMarek Olšák12-9836/+10266
2011-09-26glapi: hack around non-existent glapi type GLDEBUGPROCARBMarek Olšák1-1/+1
2011-09-26glapi: add ARB_debug_output.xmlnobled3-0/+96
2011-09-26mesa: split error handling into its own filenobled7-252/+349
2011-09-26mesa: add _mesa_vsnprintf() functionnobled2-0/+10
2011-09-26glapi: remove non-existent parameter referencesnobled2-21/+21
2011-09-26r600g: add index_bias to index buffer boundsMarek Olšák1-0/+5
2011-09-26u_vbuf_mgr: fix uploading with a non-zero index biasMarek Olšák1-4/+11
2011-09-26u_vbuf_mgr: dereference some pointers only once etc.Marek Olšák1-10/+13
2011-09-26u_vbuf_mgr: rework user buffer uploadsMarek Olšák1-36/+58
2011-09-26u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHEDMarek Olšák2-21/+6
2011-09-26u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_Marek Olšák9-82/+81
2011-09-26u_vbuf_mgr: fix max_index computation for large src_offsetMarek Olšák1-8/+8
2011-09-26u_vbuf_mgr: don't take per-instance attribs into acc. when computing max indexMarek Olšák1-1/+2
2011-09-26u_vbuf_mgr: cleanup original vs real vertex buffer arraysMarek Olšák5-47/+45
2011-09-26intel: fix potential segfault error at intel_(un)map_texture_imageYuanhan Liu1-2/+3
2011-09-25nouveau: fix crash during fence emissionMarcin Slusarz1-2/+2
2011-09-25mesa: Also set the remaining draw buffers to GL_NONE when updating just the f...Henri Verbeet1-15/+14
2011-09-25postprocess: Portability fixes.José Fonseca3-24/+27
2011-09-25noop: Always use memory allocation macros.José Fonseca1-2/+2
2011-09-25llvmpipe: Always use memory allocation macros.José Fonseca1-2/+3
2011-09-25softpipe: Use memory allocation macros.José Fonseca2-3/+3
2011-09-25st/vdpau: Link vdpau targets with librt to avoid unresolved symbols error rel...Emeric Grange1-1/+1
2011-09-25g3dvl: Don't use SCALED types for iDCTChristian König1-4/+4
2011-09-25draw: Never allocate duplicate extra vertex attribs.José Fonseca5-46/+54
2011-09-25draw: Make copy of the TGSI tokens.José Fonseca2-2/+6
2011-09-24glsl: Fix Android buildChad Versace1-0/+1
2011-09-23intel: Remove pointless boolean return value from *_miptree_layout.Kenneth Graunke4-24/+11
2011-09-23glsl: Free all S-Expressions immediately after reading IR.Kenneth Graunke1-2/+3
2011-09-23glsl: Defer initialization of built-in functions until they're needed.Kenneth Graunke4-3/+7
2011-09-23i965: Increase MaxClipPlanes to 8 for gen6+.Paul Berry1-0/+3
2011-09-23i965: Allow clip distances to be read back in fragment shaders.Paul Berry2-6/+2
2011-09-23i965: Set up clip distance VUE slots appropriately for gl_ClipDistance.Paul Berry4-27/+32
2011-09-23i965: Don't upload clip planes when gl_ClipDistance is in use.Paul Berry4-7/+12
2011-09-23i965: Enable lower_clip_distance.Paul Berry1-0/+1
2011-09-23mesa: Decode GL_CLIP_DISTANCE[67] properly in _mesa_set_enable().Paul Berry1-6/+8