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authorHenri Verbeet <hverbeet@gmail.com>2011-09-22 23:46:34 +0200
committerHenri Verbeet <hverbeet@gmail.com>2011-09-25 15:00:21 +0200
commita4d72189b271664501338cc93107845f3d40ae54 (patch)
tree7a30472fd849093a41b41f8dd9cb0a3786388543
parent4703f50e96fe3a9db039f59e154e15c06c3f8367 (diff)
mesa: Also set the remaining draw buffers to GL_NONE when updating just the first buffer in _mesa_drawbuffers().
Without this we'd miss the last update in a sequence like {COLOR0, COLOR1}, {COLOR0}, {COLOR0, COLOR1}. I originally had a patch for this that called updated_drawbuffers() when the buffer count changed, but later realized that was wrong. The ARB_draw_buffers spec explicitly says "The draw buffer for output colors beyond <n> is set to NONE.", and this is queryable state. This fixes piglit arb_draw_buffers-state_change. NOTE: This is a candidate for the 7.11 branch. Signed-off-by: Henri Verbeet <hverbeet@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
-rw-r--r--src/mesa/main/buffers.c29
1 files changed, 14 insertions, 15 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index a75c9c2e78..adea0f5f78 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -381,6 +381,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLbitfield mask[MAX_DRAW_BUFFERS];
+ GLuint buf;
if (!destMask) {
/* compute destMask values now */
@@ -410,13 +411,10 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
destMask0 &= ~(1 << bufIndex);
}
fb->ColorDrawBuffer[0] = buffers[0];
- if (fb->_NumColorDrawBuffers != count) {
- updated_drawbuffers(ctx);
- fb->_NumColorDrawBuffers = count;
- }
+ fb->_NumColorDrawBuffers = count;
}
else {
- GLuint buf, count = 0;
+ GLuint count = 0;
for (buf = 0; buf < n; buf++ ) {
if (destMask[buf]) {
GLint bufIndex = _mesa_ffs(destMask[buf]) - 1;
@@ -436,21 +434,22 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
}
fb->ColorDrawBuffer[buf] = buffers[buf];
}
- /* set remaining outputs to -1 (GL_NONE) */
- while (buf < ctx->Const.MaxDrawBuffers) {
- if (fb->_ColorDrawBufferIndexes[buf] != -1) {
- updated_drawbuffers(ctx);
- fb->_ColorDrawBufferIndexes[buf] = -1;
- }
- fb->ColorDrawBuffer[buf] = GL_NONE;
- buf++;
- }
fb->_NumColorDrawBuffers = count;
}
+ /* set remaining outputs to -1 (GL_NONE) */
+ for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) {
+ if (fb->_ColorDrawBufferIndexes[buf] != -1) {
+ updated_drawbuffers(ctx);
+ fb->_ColorDrawBufferIndexes[buf] = -1;
+ }
+ }
+ for (buf = n; buf < ctx->Const.MaxDrawBuffers; buf++) {
+ fb->ColorDrawBuffer[buf] = GL_NONE;
+ }
+
if (fb->Name == 0) {
/* also set context drawbuffer state */
- GLuint buf;
for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
updated_drawbuffers(ctx);