summaryrefslogtreecommitdiff
path: root/tests/spec/glsl-1.50/execution/geometry/transform-feedback-type-and-size.c
blob: 327e7b16c0e9170d3706797dfad8628137c6b204 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
/*
 * Copyright © 2013 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

/** \file
 *
 * Verify that when transform feedback is applied to a program
 * containing both a geometry shader and a vertex shader, the size and
 * type of the data captured (as well as the data itself) are
 * determined by the geometry shader and not the vertex shader.
 *
 * This test creates a geometry and a vertex shader which both output
 * the following variables:
 *
 * - foo
 * - gl_ClipDistance
 *
 * but declare them to have different types and array sizes, and
 * output different data to them.
 *
 * Then it verifies that:
 *
 * - glGetTransformFeedbackVarying() returns information based on the
 *   types and array sizes declared in the geometry shader.
 *
 * - The data captured by transform feedback is consistent with the
 *   declarations in the geometry shader.
 */

#include "piglit-util-gl.h"

PIGLIT_GL_TEST_CONFIG_BEGIN
	config.supports_gl_compat_version = 32;
	config.supports_gl_core_version = 32;
	config.khr_no_error_support = PIGLIT_NO_ERRORS;
PIGLIT_GL_TEST_CONFIG_END

/**
 * This vertex shader should generate the following outputs (assuming
 * that 2 vertices are processed):
 *
 * foo        gl_ClipDistance
 * [0]  [1]   [0]  [1]  [2]
 * 1001 1003  1007 1008 1009
 * 1011 1013  1017 1018 1019
 */
static const char *vstext =
	"#version 150\n"
	"out VsOuts {\n"
	"  float foo[2];\n"
	"};\n"
	"out gl_PerVertex {\n"
	"  float gl_ClipDistance[3];\n"
	"};\n"
	"void main()\n"
	"{\n"
	"  float x = float(gl_VertexID * 10 + 1000);\n"
	"  foo[0] = x + 1.0;\n"
	"  foo[1] = x + 3.0;\n"
	"  gl_ClipDistance[0] = x + 7.0;\n"
	"  gl_ClipDistance[1] = x + 8.0;\n"
	"  gl_ClipDistance[2] = x + 9.0;\n"
	"}\n";

/**
 * When coupled with the vertex shader above, this geometry shader
 * should generate the following outputs:
 *
 * foo                         gl_ClipDistance
 * [0]      [1]      [2]       [0] [1] [2] [3]
 * (1, 2)   (3, 4)   (5, 6)    7   8   9   10
 * (11, 12) (13, 14) (15, 16)  17  18  19  20
 */
static const char *gstext =
	"#version 150\n"
	"layout(points) in;\n"
	"layout(points, max_vertices = 1) out;\n"
	"in VsOuts {\n"
	"  float foo[2];\n"
	"} vs_outs[1];\n"
	"in gl_PerVertex {\n"
	"  float gl_ClipDistance[3];\n"
	"} gl_in[];\n"
	"out vec2 foo[3];\n"
	"out float gl_ClipDistance[4];\n"
	"void main()\n"
	"{\n"
	"  foo[0] = vs_outs[0].foo[0] - 1000.0 + vec2(0.0, 1.0);\n"
	"  foo[1] = vs_outs[0].foo[1] - 1000.0 + vec2(0.0, 1.0);\n"
	"  foo[2] = vs_outs[0].foo[1] - 1000.0 + vec2(2.0, 3.0);\n"
	"  gl_ClipDistance[0] = gl_in[0].gl_ClipDistance[0] - 1000.0;\n"
	"  gl_ClipDistance[1] = gl_in[0].gl_ClipDistance[1] - 1000.0;\n"
	"  gl_ClipDistance[2] = gl_in[0].gl_ClipDistance[2] - 1000.0;\n"
	"  gl_ClipDistance[3] = gl_in[0].gl_ClipDistance[2] - 1000.0 + 1.0;\n"
	"  EmitVertex();\n"
	"}\n";

/**
 * When this set of varyings is captured from the geometry shader
 * above, the output should be a sequence of floating point numbers
 * counting from 1 to 20.
 */
static const char *varyings[] = { "foo", "gl_ClipDistance" };

#define EXPECTED_NUM_OUTPUT_FLOATS 20


static bool
check_varying(GLuint prog, GLuint index, const char *expected_name, GLsizei expected_size, GLenum expected_type)
{
	GLsizei length, size;
	GLenum type;
	char name[100];
	bool pass = true;
	glGetTransformFeedbackVarying(prog, index, ARRAY_SIZE(name), &length,
				      &size, &type, name);
	name[ARRAY_SIZE(name) - 1] = '\0';
	if (strcmp(name, expected_name) != 0) {
		printf("Varying %d: expected name '%s', got '%s'\n", index,
		       expected_name, name);
		pass = false;
	}
	if (expected_size != size) {
		printf("varying %d: expected size %d, got %d\n", index,
		       expected_size, size);
		pass = false;
	}
	if (expected_type != type) {
		printf("varying %d: expected type %d (%s), got %d (%s)\n",
		       index,
		       expected_type, piglit_get_gl_enum_name(expected_type),
		       type, piglit_get_gl_enum_name(type));
		pass = false;
	}
	return pass;
}


void
piglit_init(int argc, char **argv)
{
	GLuint prog, vao, xfb_buf;
	const GLfloat *readback;
	int i;
	bool pass = true;

	prog = piglit_build_simple_program_unlinked_multiple_shaders(
		GL_VERTEX_SHADER, vstext,
		GL_GEOMETRY_SHADER, gstext,
		0, NULL);
	glTransformFeedbackVaryings(prog, ARRAY_SIZE(varyings), varyings,
				    GL_INTERLEAVED_ATTRIBS);
	glLinkProgram(prog);
	if (!piglit_link_check_status(prog)) {
		glDeleteProgram(prog);
		piglit_report_result(PIGLIT_FAIL);
	}
	glUseProgram(prog);

	/* Check that glGetTransformFeedbackVarying() returns the
	 * correct values.
	 */
	pass = check_varying(prog, 0, "foo", 3, GL_FLOAT_VEC2) && pass;
	pass = check_varying(prog, 1, "gl_ClipDistance", 4, GL_FLOAT) && pass;

	/* Setup GL state necessary for drawing */
	glGenVertexArrays(1, &vao);
	glBindVertexArray(vao);
	glGenBuffers(1, &xfb_buf);
	glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf);
	glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
		     EXPECTED_NUM_OUTPUT_FLOATS * sizeof(GLfloat), NULL,
		     GL_STREAM_READ);
	glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, xfb_buf, 0,
			  EXPECTED_NUM_OUTPUT_FLOATS * sizeof(GLfloat));
	glEnable(GL_RASTERIZER_DISCARD);

	/* Do drawing */
	glBeginTransformFeedback(GL_POINTS);
	glDrawArrays(GL_POINTS, 0, 2);
	glEndTransformFeedback();

	/* Check that the correct data was written into the transform
	 * feedback buffer.
	 */
	readback = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
	for (i = 0; i < EXPECTED_NUM_OUTPUT_FLOATS; i++) {
		GLfloat expected = i + 1;
		if (readback[i] != expected) {
			printf("Incorrect data for output %d."
			       "  Expected %f, got %f.\n", i, expected,
			       readback[i]);
			pass = false;
		}
	}
	glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);

	/* Check for errors */
	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;

	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
}

enum piglit_result
piglit_display(void)
{
	/* Should never be reached */
	return PIGLIT_FAIL;
}