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2017-06-07TexSubImage1D tests: set KHR_no_error statusTimothy Arceri2-0/+2
2017-06-07texturing/tex3d-maxsize: set KHR_no_error statusTimothy Arceri1-0/+1
2017-06-01teximage-errors: Fix comment formatting after previous commitIan Romanick1-7/+10
2017-06-01teximage-errors: Only run the depth texture subtests when depth textures are ...Ian Romanick1-14/+18
2017-06-01texsubimage-depth-formats: Require ARB_depth_textureIan Romanick1-0/+2
2017-06-01getteximage-depth: Require ARB_depth_textureIan Romanick1-0/+2
2017-05-18texturing: Add decompression test for S3TC DXT1Nanley Chery2-0/+97
2017-05-18KHR_no_error: set compatibility status for a bunch of glCompressedTex* testsTimothy Arceri3-0/+3
2017-05-18textureSamples: fix printfTimothy Arceri1-1/+1
2017-05-18tests: mark KHR_no_error compatible testsTimothy Arceri9-0/+9
2017-05-18tests: mark KHR_no_error incompatible testsTimothy Arceri1-0/+1
2017-01-30getteximage-formats: Disable dithering during glDrawPixelsChad Versace1-0/+25
2017-01-03getteximage-depth: Fix failures on cubemap-supporting GL < 3.0.Eric Anholt1-1/+2
2016-12-14textureGather: replace gl_FragColor with user defined oneSebastian Olender1-2/+4
2016-11-10texelFetch, textureSize: replace deprecated gl_FragColorSebastian Olender2-6/+12
2016-09-17Fix "glCear" typo.Kenneth Graunke1-1/+1
2016-07-26tex3d-maxsize: rewrite to be more robust and do more testingBrian Paul1-74/+211
2016-05-19texsubimage-depth-formats: Check for missing float depth support.Eric Anholt1-4/+10
2016-05-09Fix asprintf warningsMarek Olšák4-27/+27
2016-04-04texsubimage: Remove unnecessary clearTopi Pohjolainen1-1/+0
2016-04-04texsubimage: Add option to run against fixed regionTopi Pohjolainen1-2/+69
2016-04-04texsubimage: Move tex blit program setup higher in the dispatchTopi Pohjolainen1-31/+40
2016-04-04texsubimage: Move sub-region selection higher in the dispatchTopi Pohjolainen1-33/+59
2016-04-04texsubimage: Move texture size selection higher in the dispatchTopi Pohjolainen1-17/+25
2016-04-04texsubimage: Refactor single round for fixed regionTopi Pohjolainen1-50/+74
2016-04-02generatemipmap-base-change: replace assertion with printfBrian Paul1-2/+6
2016-03-30generatemipmap-base-change: new test to exercise a Mesa glGenerateMipmap() issueBrian Paul2-0/+130
2016-02-29getteximage-formats: use new fbo_use_test_set() functionBrian Paul1-1/+6
2016-02-27getteximage-formats: pass argc, not 1, to fbo_formats_init() callBrian Paul1-1/+1
2016-02-13getteximage-formats: Add option to clear texture before renderingTopi Pohjolainen1-3/+13
2016-02-03texturing/cubemap: add PBO uploadNicolai Hähnle1-14/+44
2016-02-03texsubimage-depth-formats: add PBO optionNicolai Hähnle1-4/+33
2016-02-03Add texturing/texsubimage-unpackNicolai Hähnle2-0/+526
2016-02-03Add piglit_equal_images_update_rgba8 to piglit-util-glNicolai Hähnle1-24/+4
2016-01-21Test that cubemaps with non-matching faces are incompleteNeil Roberts2-0/+189
2015-12-18texwrap: fix stencil texturing a bitRoland Scheidegger1-1/+15
2015-12-17copyteximage: verify that GL1.0 legacy formats are rejectedErik Faye-Lund1-0/+51
2015-12-17copyteximage: drop redundant z=0, w=1 initializationErik Faye-Lund1-20/+4
2015-12-04texwrap: Allow compressed test to run with GL_EXT_texture_compression_dxt1 an...Ian Romanick1-3/+28
2015-12-04texwrap: Refactor getting the test vector for a nameIan Romanick1-13/+25
2015-11-23texwrap: do no short circuit remaining tests if one failsEmil Velikov1-3/+3
2015-11-06getteximage-depth: new test to create/readback depth textures (v2)Dave Airlie2-0/+630
2015-10-06texelFetch: Fix the divisors when testing MSAA with > 10 samplesNeil Roberts1-3/+1
2015-10-05texsubimage: use piglit utility block dimension functionNanley Chery1-45/+2
2015-09-29Remove unnecessary linking with libGLUIan Romanick2-2/+0
2015-09-14textureSamples: use piglit_draw_rect, remove duplicationIlia Mirkin1-57/+25
2015-09-10add textureSamples testsIlia Mirkin2-0/+360
2015-09-04teximage-colors: fix comment typosBrian Paul1-2/+2
2015-09-04teximage-colors: replace assertion with useful infoBrian Paul1-1/+8
2015-07-27compressedteximage: bump the texture size to reproduce a radeonsi bug (v2)Marek Olšák1-1/+4