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2017-10-11HACK: record testname list for debuggingdeqp-run-multiNicolai Hähnle1-0/+7
2017-10-11HACK: smooth over lower-case changes for my local summariesNicolai Hähnle1-1/+5
2017-10-11deqp_egl: add support for mustpass listsNicolai Hähnle1-3/+7
2017-10-11khr_gl45: add support for mustpass listsNicolai Hähnle1-6/+9
2017-10-11framework/deqp: recognize "CompatibilityWarning" resultNicolai Hähnle1-0/+1
2017-10-11framework/resume: properly parse the no_retry optionNicolai Hähnle1-3/+4
2017-10-11framework: allow specifying the number of jobs for concurrencyNicolai Hähnle3-4/+28
2017-10-11framework/deqp: allow loading a *-master.txt file as mustpass listNicolai Hähnle1-2/+12
2017-10-11framework: add a dEQP runner that can run without process isolationNicolai Hähnle1-61/+141
2017-10-11framework: refactor test running to use explicit TestWorkItems and TestRunnersNicolai Hähnle18-529/+637
2017-10-11framework: add various helper functions to TestResultNicolai Hähnle1-0/+46
2017-10-11framework: fix grouptools.commonprefix when len(args) == 1Nicolai Hähnle1-1/+1
2017-10-11framework: add Test.name attributeNicolai Hähnle11-32/+39
2017-10-11framework: update JSON storage format to version 10Nicolai Hähnle4-20/+43
2017-10-11framework: refactor subtest handlingNicolai Hähnle6-69/+130
2017-10-11shader_runner: don't use glMapNamedBufferRangeNicolai Hähnle1-5/+6
2017-10-11shader_runner: only reset glPolygonMode in the OpenGL buildNicolai Hähnle1-0/+2
2017-10-11tests/deqp: remove redundant constructorsNicolai Hähnle2-7/+0
2017-10-11framework: remove outdated commentNicolai Hähnle1-1/+0
2017-10-11framework: fix a commentNicolai Hähnle1-2/+2
2017-10-11framework: fix outdated commentNicolai Hähnle1-2/+1
2017-10-11framework: fix a commentNicolai Hähnle1-1/+1
2017-10-11framework: fix typos in commentsNicolai Hähnle7-10/+10
2017-10-11arb_tessellation_shader: add a test with an array in a struct in a per-vertex...Nicolai Hähnle1-0/+78
2017-10-11arb_gpu_shader_fp64: add tests for frexp() corner casesNicolai Hähnle3-0/+139
2017-10-11arb_gpu_shader_int64: test two operands with indirect access simultaneouslyNicolai Hähnle1-0/+61
2017-10-11spirv.exclude: add more tests excluded due to glslang limitationsNicolai Hähnle1-0/+32
2017-10-11arb_separate_shader_objects: explicitly mark tests as incompatible with SPIRVNicolai Hähnle1-0/+1
2017-10-11arb_shader_ballot: add missing extensionNicolai Hähnle1-0/+1
2017-10-11glsl-1.50/linker: add explicit "link success" line to test sectionNicolai Hähnle1-2/+1
2017-10-11arb_enhanced_layouts: remove a redundant builtin out block redeclarationNicolai Hähnle1-4/+0
2017-10-11shader_tests: only one in/out variable declaration per statementNicolai Hähnle2-4/+8
2017-10-11shader_tests: use piglit_vertex consistentlyNicolai Hähnle11-42/+34
2017-10-11generated_tests: note SPIRV incompatibilityNicolai Hähnle5-0/+5
2017-10-11arb_gl_spirv: add spirv.exclude fileNicolai Hähnle1-0/+8
2017-10-11arb_texture_query_levels: rename VS input to piglit_vertexNicolai Hähnle4-8/+8
2017-10-11glsl-1.20/fs-structure: remove stray varyingNicolai Hähnle1-1/+0
2017-10-11fs-inout-index-two-level: remove unnecessary and incorrect varyingNicolai Hähnle1-1/+0
2017-10-11squash shader_runner: more stuff (including VS passthrough) (incomplete!)Nicolai Hähnle2-43/+79
2017-10-11shader_tests: automatically mark as not for SPIRVNicolai Hähnle183-0/+183
2017-10-11gitignore: add *.spvNicolai Hähnle1-0/+1
2017-10-11shader_tests: move input/output declarations above functionsNicolai Hähnle1-2/+2
2017-10-11shader_tests: manually mark some cases as unsuitable for SPIRVNicolai Hähnle3-0/+3
2017-10-11shader_runner more fixesNicolai Hähnle1-6/+22
2017-10-11util: add piglit_is_file_older_than helperNicolai Hähnle2-0/+35
2017-10-11squash shader_runner: more SPIRV supportNicolai Hähnle1-7/+42
2017-10-11arb_gl_spirv: add test of automatic uniform location assignmentNicolai Hähnle1-0/+39
2017-10-11arb_gl_spirv: basic test with names still presentNicolai Hähnle1-0/+107
2017-10-11arb_gl_spirv: add basic testNicolai Hähnle1-0/+84
2017-10-11shader_runner: support loading SPIR-V shadersNicolai Hähnle1-3/+154