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authorNanley Chery <nanley.g.chery@intel.com>2015-07-23 10:41:41 -0700
committerNanley Chery <nanley.g.chery@intel.com>2015-07-23 10:41:41 -0700
commit6556675e7244302a4db86e077d965046f561bca1 (patch)
treed8af12ab84a0e70f3d20be746e9400b3c8bc10aa
parent21ab5a30c8d769b01d08e0a5ff300010da0f7cb0 (diff)
Fix the image buffer offset
-rw-r--r--gen_array.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/gen_array.c b/gen_array.c
index 81e3a7f..ba12dd2 100644
--- a/gen_array.c
+++ b/gen_array.c
@@ -146,12 +146,12 @@ main(int argc, char *argv[])
/* Create the texture array */
img_info[cur_lev].size = expt*imgs;
- img_info[cur_lev].data = (char*) malloc(level_size);
+ img_info[cur_lev].data = (char*) malloc(expt*imgs);
for (cur_img = 0; cur_img < imgs; ++cur_img) {
glBindTexture(GL_TEXTURE_2D, tex[cur_img]);
glGetTexImage(GL_TEXTURE_2D, cur_lev, tex_info.glFormat, tex_info.glType,
- img_info[cur_lev].data);
+ img_info[cur_lev].data + cur_img*expt);
}
}