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authorEric Anholt <eric@anholt.net>2017-03-24 12:57:09 -0700
committerEric Anholt <eric@anholt.net>2017-03-31 13:27:24 -0700
commitc0ab77ba31ed63f525dd4ecf80529bd8b790f3a9 (patch)
tree1325335f66e8e96f16c2efe3df651c890ffb9135
parent253948b8d731b34a339aad8d42369c73644abec9 (diff)
Explain how to build using meson in the README.
v2: Call the build directory 'build/' to clarify that it's a directory, not a target (suggestion by Eric Engestrom) Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Daniel Stone <daniels@collabora.com> (v1) Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> (v1) Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
-rw-r--r--README8
1 files changed, 8 insertions, 0 deletions
diff --git a/README b/README
index f5af0b0..3bf515c 100644
--- a/README
+++ b/README
@@ -10,3 +10,11 @@ Tests currently include:
- Linear gradients
- Repeating sources/masks at POT and non-POT sizes
- Some regression tests for bugs from freedesktop.org bugzilla.
+
+rendercheck uses the Meson build system, which uses the "ninja" build
+backend on Linux. The three commands to configure (building into the
+build/ directory), build, and install are:
+
+ meson build/
+ ninja -C build/
+ sudo ninja -C build/ install