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~mmueller/mesa
GPUTextureLoad
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Mesa3d development and testing repo
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2014-01-27
mesa: Fix Type A _INT formats to MESA_FORMAT naming standard
NewStartAMF
Mark Mueller
14
-368
/
+368
2014-01-27
mesa: Fix MESA_FORMAT names containg SIGNED
Mark Mueller
14
-356
/
+356
2014-01-27
mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCE
Mark Mueller
11
-522
/
+522
2014-01-27
mesa: Change many Type P MESA_FORMATs to meet naming spec
Mark Mueller
73
-1015
/
+1014
2014-01-27
mesa: Change many Type A MESA_FORMATs to meet naming standard
Mark Mueller
62
-737
/
+1070
2014-01-27
mesa: Rename 4 color component unsigned byte MESA_FORMATs
Mark Mueller
70
-433
/
+433
2014-01-27
mesa: change gl_format to mesa_format
Mark Mueller
116
-416
/
+416
2014-01-27
docs: Update GL3.txt due to recent work
Ian Romanick
1
-8
/
+8
2014-01-27
glcpp: Make sure GL_AMD_shader_trinary_minmax is defined
Ian Romanick
2
-4
/
+2
2014-01-27
mesa: Clean up bad code formatting left from previous commit
Ian Romanick
1
-13
/
+10
2014-01-27
mesa: GL_EXT_framebuffer_blit is not optional
Ian Romanick
11
-42
/
+5
2014-01-27
radeon: Enable GL_EXT_framebuffer_blit
Ian Romanick
2
-1
/
+2
2014-01-27
r200: Enable GL_EXT_framebuffer_blit
Ian Romanick
2
-0
/
+2
2014-01-27
radeon / r200: Pass the API into _mesa_initialize_context
Ian Romanick
4
-3
/
+5
2014-01-27
mesa: Validate internalFormat with target in glTexStorage paths
Ian Romanick
2
-1
/
+8
2014-01-27
mesa: Refactor internalFormat / target checks to a separate function
Ian Romanick
2
-40
/
+78
2014-01-27
mesa: Generate the correct error for a depth format with a 3D texture
Ian Romanick
1
-3
/
+17
2014-01-27
glx: Update glxext.h to revision 24777.
Matt Turner
1
-2
/
+11
2014-01-27
loader: Add missing \n on message printing
Emil Velikov
2
-16
/
+15
2014-01-27
dri: Reuse dri_message to implement our other message handlers.
Eric Anholt
2
-63
/
+4
2014-01-27
dri: Fix the logger error message handling.
Eric Anholt
3
-3
/
+34
2014-01-27
dri2: Trust our own driver name lookup over the server's.
Eric Anholt
2
-2
/
+12
2014-01-27
dri2: Open the fd before loading the driver.
Eric Anholt
1
-14
/
+14
2014-01-27
dri3: Fix two little memory leaks.
Eric Anholt
1
-2
/
+2
2014-01-27
loader: Use dlsym to get our udev symbols instead of explicit linking.
Eric Anholt
4
-6
/
+45
2014-01-27
r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.
Tom Stellard
4
-14
/
+10
2014-01-27
docs: sync up nv50/nvc0 status on GL4.x extensions
Ilia Mirkin
1
-7
/
+7
2014-01-27
docs: update GL3.txt, relnotes to reflect current nv50/nvc0 status
Ilia Mirkin
2
-18
/
+19
2014-01-27
nv50, nvc0: update reported glsl version to 330
Ilia Mirkin
2
-2
/
+2
2014-01-27
mesa/st: expose ARB_texture_rgb10_a2ui if R10G10B10A2_UINT is supported v2
Christoph Bumiller
2
-2
/
+8
2014-01-27
nv50: add more RGB10A2 formats
Christoph Bumiller
1
-0
/
+7
2014-01-27
st/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORD
Christoph Bumiller
1
-10
/
+9
2014-01-27
nv50: enable seamless cube maps on all hw
Ilia Mirkin
1
-1
/
+1
2014-01-27
nv50: report glsl 1.50 now that gp tests pass
Ilia Mirkin
1
-1
/
+1
2014-01-27
nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample
Ilia Mirkin
7
-7
/
+164
2014-01-27
nv50: copy nvc0's get_sample_position implementation
Ilia Mirkin
1
-0
/
+46
2014-01-27
nv50: add comments about CB_AUX contents
Ilia Mirkin
3
-5
/
+15
2014-01-27
nvc0: don't forget to also clear additional layers
Ilia Mirkin
1
-5
/
+27
2014-01-27
nv50: don't forget to also clear additional layers
Ilia Mirkin
1
-5
/
+27
2014-01-27
nv50: allocate an extra code bo to avoid dmesg spam
Ilia Mirkin
1
-1
/
+5
2014-01-27
nv50: GP_REG_ALLOC_RESULT must be positive
Ilia Mirkin
1
-0
/
+2
2014-01-27
nv50: VP_RESULT_MAP_SIZE has to be positive
Ilia Mirkin
1
-0
/
+4
2014-01-27
nv50: enable primitive id generation when it is an FP input without GP
Ilia Mirkin
2
-9
/
+8
2014-01-27
nv50: handle gl_Layer writes in GP
Ilia Mirkin
4
-1
/
+19
2014-01-27
nv50: properly set the PRIMITIVE_ID enable flag when it is a gp input.
Ilia Mirkin
1
-0
/
+3
2014-01-27
nv50/ir: add support for gl_PrimitiveIDIn
Ilia Mirkin
3
-5
/
+11
2014-01-27
nv50/ir: fix support for shader input + immediate in gp
Ilia Mirkin
2
-1
/
+7
2014-01-27
nv50/ir: disallow shader input + cbuf in same instruction in gp
Ilia Mirkin
1
-1
/
+6
2014-01-27
nv50/ir: disallow predicates on emit/restart ops
Ilia Mirkin
1
-1
/
+2
2014-01-27
nv50: allow vert_count to be >255
Ilia Mirkin
1
-1
/
+1
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