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2014-01-15Conversion of Type P formats as follows (w/related comment fixes):NewStartMark Mueller68-692/+692
2014-01-15Update comments. Conversion of the following Type A formats:Mark Mueller64-795/+926
2014-01-15Change all 4 color component unsigned byte formats to meet spec:Mark Mueller69-429/+431
2014-01-15's/\bgl_format\b/mesa_format/g'. Use better name for Mesa Formats enumMark Mueller114-412/+412
2014-01-09mesa: add missing SNORM formats in _mesa_base_fbo_format()Brian Paul1-0/+16
2014-01-09mesa: remove dead geom shader codeBrian Paul1-4/+0
2014-01-09docs: minor updates to VMware SVGA3D driver pageBrian Paul1-3/+11
2014-01-09mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT queryBrian Paul1-7/+30
2014-01-09mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()Brian Paul1-2/+3
2014-01-09st/mesa: fix breakage from gl_constant::Program[] changeBrian Paul1-13/+13
2014-01-09mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.Paul Berry3-36/+39
2014-01-09main: Change init_program_limits() to use gl_shader_stage.Paul Berry1-9/+9
2014-01-09glsl: Index into ctx->Const.Program[] rather than using ad-hoc code.Paul Berry4-87/+17
2014-01-09mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.Paul Berry1-15/+2
2014-01-09mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry38-305/+303
2014-01-09llvmpipe: Honour pipe_rasterizer::point_quad_rasterization.José Fonseca1-10/+57
2014-01-09i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.Eric Anholt1-1/+2
2014-01-09i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.Eric Anholt1-1/+3
2014-01-09i965: Fix incorrect bounds tracking for blit readpixels's GPU access.Eric Anholt1-2/+1
2014-01-09i965: Use SET_FIELD to safety check our x/y offsets in blits.Eric Anholt2-7/+14
2014-01-09i965: Add an assert for when SET_FIELD's value exceeds the field size.Eric Anholt1-1/+7
2014-01-09i965: Add a safety check for emitting blits.Eric Anholt1-0/+4
2014-01-09i965: Don't call the blitter on addresses it can't handle.Eric Anholt2-3/+40
2014-01-08mesa: Namespace qualify fma to override ambiguity with fma from math.hThomas Sondergaard1-1/+1
2014-01-08mesa: Work around internal compiler errorThomas Sondergaard1-2/+2
2014-01-08mesa: Fix compile error with MSVC 2013Thomas Sondergaard1-1/+1
2014-01-08mesa: Preliminary support for MSVC_VERSION=12.0Thomas Sondergaard1-1/+1
2014-01-08freedreno: add basic query supportRob Clark8-1/+275
2014-01-08freedreno/a3xx: use cs patch instead of RFI+RMWRob Clark8-52/+46
2014-01-08freedreno/a3xx: support for hw binning passRob Clark16-159/+707
2014-01-08freedreno: be more clever about gmem usageRob Clark2-9/+18
2014-01-08freedreno: resync generated headersRob Clark5-24/+214
2014-01-09i965: fold offset into coord for textureOffset(gsampler2DRect)Chris Forbes1-1/+1
2014-01-08mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.Paul Berry4-34/+2
2014-01-08glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.Paul Berry5-18/+19
2014-01-08glsl: Make more use of gl_shader_stage enum in lower_clip_distance.cpp.Paul Berry1-8/+8
2014-01-08glsl: Make more use of gl_shader_stage enum in link_varyings.cpp.Paul Berry1-24/+24
2014-01-08glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.Paul Berry6-12/+10
2014-01-08mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.Paul Berry11-46/+51
2014-01-08mesa: Store gl_shader_stage enum in gl_shader objects.Paul Berry8-0/+8
2014-01-08mesa: Move declaration of gl_shader_stage earlier in mtypes.h.Paul Berry1-17/+17
2014-01-08glsl: make _mesa_shader_stage_to_string() available to non-C++ code.Paul Berry1-8/+7
2014-01-08mesa: Clean up nomenclature for pipeline stages.Paul Berry32-203/+203
2014-01-08llvmpipe: Fix the bottom_edge_rule adjustment for points.José Fonseca1-4/+4
2014-01-08llvmpipe: Respect bottom_edge_rule when computing the rasterization bounding ...José Fonseca3-3/+3
2014-01-08ilo: enable HiZChia-I Wu4-7/+45
2014-01-08ilo: resolve Z/HiZ correctlyChia-I Wu5-1/+234
2014-01-08ilo: add flags to texture slicesChia-I Wu1-0/+29
2014-01-08ilo: rename and add an accessor for texture slicesChia-I Wu4-19/+41
2014-01-08ilo: add HiZ op support to the pipelinesChia-I Wu11-4/+1070