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authorJosé Expósito <jose.exposito89@gmail.com>2022-01-07 19:28:09 +0100
committerMelissa Wen <melissa.srw@gmail.com>2022-01-09 16:14:37 -0100
commit0f299473c1b1c5cc85a7b3e70a7241a2ea6cc277 (patch)
tree8a83cc03a222a5add9594b61b63340e5f748a620
parentdf2d385cb4132e945d5bc17d387d0fb6f5d4d66e (diff)
drm/vkms: drop "Multiple overlay planes" TODO
Remove the task from the TODO list. Signed-off-by: José Expósito <jose.exposito89@gmail.com> Reviewed-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220107182809.141003-3-jose.exposito89@gmail.com
-rw-r--r--Documentation/gpu/vkms.rst2
1 files changed, 0 insertions, 2 deletions
diff --git a/Documentation/gpu/vkms.rst b/Documentation/gpu/vkms.rst
index 941f0e7e5eef..9c873c3912cc 100644
--- a/Documentation/gpu/vkms.rst
+++ b/Documentation/gpu/vkms.rst
@@ -124,8 +124,6 @@ Add Plane Features
There's lots of plane features we could add support for:
-- Multiple overlay planes. [Good to get started]
-
- Clearing primary plane: clear primary plane before plane composition (at the
start) for correctness of pixel blend ops. It also guarantees alpha channel
is cleared in the target buffer for stable crc. [Good to get started]