summaryrefslogtreecommitdiff
path: root/CMakeLists.txt
blob: effa8d8893dcdb0d6f5a8f6d4f716a6fc432ad4b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
cmake_minimum_required(VERSION 2.6)

list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/Modules")

INCLUDE (CheckCCompilerFlag)
INCLUDE (CheckCXXCompilerFlag)
INCLUDE (CheckFunctionExists)
INCLUDE (CheckIncludeFile)
INCLUDE (FindPkgConfig)

project (piglit)

find_package(OpenGL REQUIRED)
find_package(TIFF)
find_package(GLUT REQUIRED)
find_package(PNG REQUIRED)
find_package(X11)


option(BUILD_GLES1_TESTS "Build tests for OpenGL ES1" OFF)
option(BUILD_GLES2_TESTS "Build tests for OpenGL ES2" OFF)

option(USE_WAFFLE "Use Waffle in place of GLUT" OFF)
if(USE_WAFFLE)
	# FIXME: Specify version requirements for Waffle.
	find_package(Waffle REQUIRED)
	add_definitions(-DUSE_WAFFLE)
	include_directories("${WAFFLE_INCLUDE_DIR}")
endif(USE_WAFFLE)

if(BUILD_GLES1_TESTS AND NOT USE_WAFFLE)
	message(FATAL_ERROR "Option BUILD_GLES1_TESTS requires USE_WAFFLE")
endif(BUILD_GLES1_TESTS AND NOT USE_WAFFLE)

if(BUILD_GLES2_TESTS AND NOT USE_WAFFLE)
	message(FATAL_ERROR "Option BUILD_GLES2_TESTS requires USE_WAFFLE")
endif(BUILD_GLES2_TESTS AND NOT USE_WAFFLE)

IF(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
	option(BUILD_GLX_TESTS "Build tests that require GLX" ON)
ELSE()
	option(BUILD_GLX_TESTS "Build tests that require GLX" OFF)
ENDIF()
IF(BUILD_GLX_TESTS)
	pkg_check_modules(GLPROTO REQUIRED glproto)
ENDIF()

# The 'REQUIRED' above correctly produces an error for
# OpenGL and PNG, but there's a bug involving FindGLUT.cmake
# that fails to produce the error as of CMake 2.8.5.
#
# Instead, CMake keeps going and eventually spams
# the console with a message for every target that used
# e.g. the ${GLUT_INCLUDE_DIR} variable. So it
# prints a line for basically every single test in piglit.
#
# Work around the bug and error out quickly here instead.
if (NOT GLUT_FOUND)
	message(FATAL_ERROR "GLUT library not found")
endif()

# Check for presence of Python 2.6 or greater.
foreach(python_cmd python2 python)
	execute_process(
		COMMAND ${python_cmd} -c "import sys; assert '2.6' <= sys.version < '3'"
		OUTPUT_QUIET
		ERROR_QUIET
		RESULT_VARIABLE python_version_check_error_code)
	if(python_version_check_error_code EQUAL 0)
		set(python ${python_cmd})
		break()
	endif(python_version_check_error_code EQUAL 0)
endforeach(python_cmd)

if(NOT DEFINED python)
	message(FATAL_ERROR "python version 2.x (where x >= 6) required")
endif(NOT DEFINED python)

# Check for the presence of several python packages, which are needed to build
# generated tests.
execute_process(
	COMMAND ${python} -c "import numpy"
	OUTPUT_QUIET
	ERROR_QUIET
	RESULT_VARIABLE import_numpy_error_code)
if(NOT import_numpy_error_code EQUAL 0)
	message(FATAL_ERROR "numpy python module not found")
endif(NOT import_numpy_error_code EQUAL 0)
execute_process(
	COMMAND ${python} -c "from mako.template import Template"
	OUTPUT_QUIET
	ERROR_QUIET
	RESULT_VARIABLE import_mako_error_code)
if(NOT import_mako_error_code EQUAL 0)
	message(FATAL_ERROR "mako.template python module not found")
endif(NOT import_mako_error_code EQUAL 0)

# Default to compiling with debug information (`gcc -g`):
if(NOT CMAKE_BUILD_TYPE)
	SET(CMAKE_BUILD_TYPE Debug CACHE STRING
	"May be one of: None Debug RelWithDebInfo Release MinSizeRel" FORCE)
endif(NOT CMAKE_BUILD_TYPE)

if (NOT MSVC)
	CHECK_C_COMPILER_FLAG("-Wall" C_COMPILER_FLAG_WALL)
	IF (C_COMPILER_FLAG_WALL)
		SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
	ENDIF (C_COMPILER_FLAG_WALL)
	CHECK_CXX_COMPILER_FLAG("-Wall" CXX_COMPILER_FLAG_WALL)
	IF (CXX_COMPILER_FLAG_WALL)
		SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
	ENDIF (CXX_COMPILER_FLAG_WALL)

	# Unfortunately MSVC does not support C99.  Among all features enabled
	# by C99, declarations after statements is the most frequently used.
	# For portability sake, we request gcc to warn when this is used.
	CHECK_C_COMPILER_FLAG("-Wall" C_COMPILER_FLAG_WDECL_AFTER_STMT)
	IF (C_COMPILER_FLAG_WDECL_AFTER_STMT)
		SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wdeclaration-after-statement")
	ENDIF (C_COMPILER_FLAG_WDECL_AFTER_STMT)
else ()
	include_directories("include/msvc/c99")

	# -Wall or (/Wall) is actually supported by MSVC and would be detected
	# by CHECK_C_COMPILER_FLAG above, but is very pedantic, causing
	# thousand of warnings when including windows.h.
	SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -W4")
	SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -W4")

	add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
	add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
endif ()

if (MINGW)
	# Avoid depending on MinGW runtime DLLs
	check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG)
	if (HAVE_STATIC_LIBGCC_FLAG)
		set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc")
		set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc")
		set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc")
	endif ()
	check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG)
	if (HAVE_STATIC_LIBSTDCXX_FLAG)
		set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++")
		set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++")
		set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++")
	endif ()
endif ()

if (WIN32)
	# MSVC & MinGW only define & use APIENTRY
	add_definitions (-DGLAPIENTRY=__stdcall)

        # Avoid namespace pollution when including windows.h
        # http://support.microsoft.com/kb/166474
	add_definitions (-DWIN32_LEAN_AND_MEAN=1)

	# Don't define min/max macros
	add_definitions (-DNOMINMAX)

	# Define M_PI and others
	add_definitions (-D_USE_MATH_DEFINES)
endif (WIN32)

if (APPLE)
	find_path(GLEXT_INCLUDE_DIR
		NAMES OpenGL/glext.h
		PATHS ${OPENGL_INCLUDE_DIR}
		DOC "Include for OpenGL/glext.h on OSX"
	)
else (APPLE)
	find_path(GLEXT_INCLUDE_DIR
		NAMES GL/glext.h
		PATHS ${OPENGL_INCLUDE_DIR}
		DOC "Include for GL/glext.h"
	)
endif (APPLE)

FIND_LIBRARY(OPENGL_egl_LIBRARY
      NAMES EGL
      PATHS /usr/lib
)
find_library(OPENGL_gles1_LIBRARY NAMES GLESv1_CM)
find_library(OPENGL_gles2_LIBRARY NAMES GLESv2)

# Put all executables into the bin subdirectory
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${piglit_BINARY_DIR}/bin)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${piglit_BINARY_DIR}/lib)

# Do the same for MSVC, regardless of the build type. This only works correctly
# for CMake 2.8.1 and above.
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${piglit_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${piglit_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${piglit_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${piglit_BINARY_DIR}/bin)

check_function_exists(strchrnul HAVE_STRCHRNUL)
check_function_exists(fopen_s   HAVE_FOPEN_S)
check_function_exists(setrlimit HAVE_SETRLIMIT)

check_include_file(sys/time.h  HAVE_SYS_TIME_H)
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
check_include_file(sys/resource.h  HAVE_SYS_RESOURCE_H)
check_include_file(sys/stat.h  HAVE_SYS_STAT_H)
check_include_file(unistd.h    HAVE_UNISTD_H)
check_include_file(fcntl.h     HAVE_FCNTL_H)

configure_file(
	"${piglit_SOURCE_DIR}/tests/util/config.h.in"
	"${piglit_BINARY_DIR}/tests/util/config.h"
)

include(cmake/piglit_util.cmake)
include(cmake/piglit_glapi.cmake)
include(cmake/piglit_dispatch.cmake)

include_directories(src)
add_subdirectory(cmake/target_api)
add_subdirectory(generated_tests)